My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Flying Machine Furnace Goblin Hut Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Furnace Goblin Hut Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Flying Machine Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Inferno Dragon
Giant Snowball
Goblin Gang Flying Machine Furnace Goblin Hut Inferno Dragon
Zap
Goblin Gang Flying Machine Furnace Goblin Hut Inferno Dragon
Barbarian Barrel
Goblin Gang Furnace Goblin Hut
The Log
Goblin Gang Mini P.E.K.K.A Furnace Goblin Hut
Earthquake
Goblin Gang Furnace Goblin Hut
Arrows
Goblin Gang Flying Machine Furnace Goblin Hut
Royal Delivery
Goblin Gang Mini P.E.K.K.A Flying Machine Goblin Hut Inferno Dragon
Fireball
Goblin Gang Flying Machine Furnace Goblin Hut Inferno Dragon
Poison
Goblin Gang Flying Machine Furnace Goblin Hut
Lightning
Mini P.E.K.K.A Furnace Goblin Hut Inferno Dragon
Rocket
Furnace Goblin Hut Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Furnace Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Mini P.E.K.K.A Flying Machine Furnace Inferno Dragon Goblin Hut Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Goblin Gang Mini P.E.K.K.A Flying Machine

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mini P.E.K.K.A Mega Knight
Goblin Gang
Mini P.E.K.K.A Goblin Hut
Mini P.E.K.K.A
Arrows Goblin Gang Furnace Goblin Hut Mega Knight
Flying Machine
Furnace Goblin Hut Mega Knight
Furnace
Mini P.E.K.K.A Flying Machine Goblin Hut
Goblin Hut
Goblin Gang Mini P.E.K.K.A Flying Machine Furnace Mega Knight
Inferno Dragon
Mega Knight
Mega Knight
Inferno Dragon Arrows Mini P.E.K.K.A Flying Machine Goblin Hut

Defense Synergies 1 15

Arrows
Mega Knight Mini P.E.K.K.A Furnace Goblin Hut
Goblin Gang
Mini P.E.K.K.A Flying Machine Furnace Goblin Hut Inferno Dragon
Mini P.E.K.K.A
Arrows Goblin Gang Furnace Goblin Hut
Flying Machine
Goblin Gang Furnace Goblin Hut Mega Knight
Furnace
Arrows Goblin Gang Mini P.E.K.K.A Flying Machine Goblin Hut
Goblin Hut
Arrows Goblin Gang Mini P.E.K.K.A Flying Machine Furnace
Inferno Dragon
Goblin Gang Mega Knight
Mega Knight
Arrows Flying Machine Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Flying Machine Goblin Hut
Mini P.E.K.K.A Inferno Dragon Goblin Gang Flying Machine Furnace Goblin Hut Mega Knight
Goblin Gang Mini P.E.K.K.A Furnace Goblin Hut Mega Knight Inferno Dragon
Mini P.E.K.K.A Goblin Hut Inferno Dragon Goblin Gang Furnace Mega Knight
Arrows Mini P.E.K.K.A Mega Knight
Arrows Goblin Gang Flying Machine Furnace Mega Knight
Furnace Inferno Dragon Arrows Goblin Gang Flying Machine Goblin Hut
Arrows Flying Machine Mega Knight
Mini P.E.K.K.A Inferno Dragon Goblin Gang Furnace Goblin Hut
Goblin Gang Mini P.E.K.K.A Mega Knight
Goblin Gang Arrows Flying Machine Furnace Goblin Hut Mega Knight
Arrows Inferno Dragon Goblin Gang Flying Machine Furnace Goblin Hut
Mini P.E.K.K.A Furnace Goblin Hut Mega Knight Goblin Gang Flying Machine
Mega Knight Arrows Goblin Gang Mini P.E.K.K.A Furnace Goblin Hut
Mini P.E.K.K.A Inferno Dragon Goblin Gang Furnace Goblin Hut Mega Knight
Goblin Gang Mini P.E.K.K.A Furnace Goblin Hut Inferno Dragon Mega Knight
Mega Knight Arrows Goblin Gang Mini P.E.K.K.A Furnace Goblin Hut
Arrows Mega Knight Goblin Gang Flying Machine Furnace Goblin Hut
Arrows Furnace Flying Machine Goblin Hut Inferno Dragon Mega Knight
Mini P.E.K.K.A Goblin Hut Inferno Dragon
Goblin Gang Mega Knight Arrows Mini P.E.K.K.A Flying Machine Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Mega Knight Furnace Goblin Hut
Arrows Goblin Gang Mini P.E.K.K.A Flying Machine Inferno Dragon Mega Knight
Goblin Gang Mega Knight Mini P.E.K.K.A Furnace Goblin Hut
Goblin Gang Mini P.E.K.K.A Mega Knight
Goblin Gang Mini P.E.K.K.A Goblin Hut Inferno Dragon Mega Knight
Arrows Furnace Goblin Gang Flying Machine Goblin Hut
Goblin Gang Mini P.E.K.K.A Flying Machine Furnace Goblin Hut
Mini P.E.K.K.A Mega Knight Inferno Dragon
Mega Knight Mini P.E.K.K.A Flying Machine Goblin Hut Inferno Dragon
Goblin Gang Goblin Hut Inferno Dragon
Inferno Dragon Mega Knight Mini P.E.K.K.A Flying Machine Goblin Hut
Mega Knight Arrows
Mini P.E.K.K.A Mega Knight Goblin Gang
Flying Machine Furnace Mega Knight
Goblin Gang Goblin Hut Mini P.E.K.K.A Flying Machine Furnace Inferno Dragon
Arrows Mega Knight Mini P.E.K.K.A Flying Machine Goblin Hut Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Flying Machine
Arrows Flying Machine
Arrows Flying Machine Goblin Hut
Arrows Flying Machine
Arrows Furnace Mega Knight
Arrows Flying Machine Furnace
Arrows Flying Machine Furnace
Arrows Flying Machine
Arrows Flying Machine
Goblin Gang Mini P.E.K.K.A
Arrows Flying Machine
Arrows Flying Machine
Flying Machine Goblin Hut
Arrows Flying Machine
Arrows Flying Machine Furnace Goblin Hut
Arrows Flying Machine Furnace Goblin Hut
Arrows Flying Machine Furnace Goblin Hut Mega Knight
Arrows
Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Flying Machine Mega Knight
Arrows Flying Machine Mega Knight
Mega Knight
Arrows
Arrows Flying Machine
Arrows Furnace Mega Knight
Inferno Dragon
Arrows Flying Machine
Arrows Flying Machine Mega Knight
Arrows
Arrows Flying Machine Furnace
Flying Machine Goblin Hut
Mini P.E.K.K.A
Arrows Mega Knight
Arrows
Mega Knight
Arrows
Goblin Gang Flying Machine Goblin Hut
Arrows Flying Machine
Arrows
Goblin Gang Mini P.E.K.K.A Flying Machine Mega Knight
Arrows Flying Machine
Arrows
Flying Machine Mega Knight
Goblin Gang Flying Machine
Flying Machine
Flying Machine Mega Knight

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