My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Wizard Golem Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Night Witch
Giant Snowball
Goblin Gang Night Witch
Zap
Goblin Gang Firecracker Night Witch
Barbarian Barrel
Goblin Gang Firecracker Valkyrie Wizard Night Witch
The Log
Goblin Gang Firecracker
Earthquake
Goblin Gang Firecracker
Arrows
Goblin Gang Firecracker Night Witch
Royal Delivery
Goblin Gang Firecracker Valkyrie Wizard Night Witch
Fireball
Goblin Gang Firecracker Wizard Night Witch
Poison
Goblin Gang Firecracker Wizard Night Witch
Lightning
Valkyrie Wizard Night Witch
Rocket
Valkyrie Wizard Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Golem Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Firecracker Valkyrie Night Witch Wizard Lightning Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Goblin Gang Firecracker Valkyrie

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Golem Lightning Night Witch
Goblin Gang
Firecracker Valkyrie Golem
Firecracker
Goblin Gang Valkyrie Golem
Valkyrie
Goblin Gang Firecracker Wizard
Wizard
Valkyrie Golem
Lightning
Golem Arrows
Golem
Arrows Lightning Night Witch Goblin Gang Firecracker Wizard
Night Witch
Golem Arrows

Defense Synergies 1 7

Arrows
Valkyrie Lightning
Goblin Gang
Firecracker Valkyrie
Firecracker
Valkyrie Goblin Gang Night Witch
Valkyrie
Firecracker Arrows Goblin Gang Wizard Night Witch
Wizard
Valkyrie
Lightning
Arrows
Golem
Night Witch
Firecracker Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Firecracker Valkyrie Wizard
Goblin Gang Firecracker Valkyrie Night Witch
Goblin Gang Valkyrie Lightning Night Witch
Night Witch Goblin Gang Firecracker Valkyrie
Lightning Arrows Firecracker Valkyrie
Arrows Goblin Gang Firecracker Valkyrie Night Witch
Lightning Arrows Goblin Gang Firecracker Wizard Night Witch
Lightning Arrows Valkyrie
Goblin Gang Night Witch
Goblin Gang Firecracker Valkyrie Night Witch
Goblin Gang Valkyrie Arrows Firecracker Wizard Night Witch
Arrows Goblin Gang Firecracker Wizard Night Witch
Night Witch Goblin Gang Valkyrie Wizard Lightning
Valkyrie Wizard Arrows Goblin Gang Firecracker Night Witch
Goblin Gang
Goblin Gang Lightning
Wizard Arrows Goblin Gang Firecracker Valkyrie Night Witch
Arrows Goblin Gang Firecracker Valkyrie Wizard Night Witch
Arrows Valkyrie Wizard Firecracker
Goblin Gang Valkyrie Wizard Arrows Firecracker Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie
Arrows Goblin Gang Firecracker Valkyrie Wizard Lightning
Goblin Gang Valkyrie Lightning
Goblin Gang Valkyrie Lightning Night Witch
Goblin Gang Valkyrie Night Witch
Arrows Firecracker Wizard Goblin Gang
Goblin Gang Valkyrie Lightning Night Witch
Valkyrie
Lightning Firecracker Valkyrie
Goblin Gang
Valkyrie
Lightning Arrows Valkyrie
Lightning Goblin Gang Valkyrie Wizard Night Witch
Wizard Firecracker Valkyrie
Goblin Gang Firecracker Valkyrie Lightning Night Witch
Arrows Valkyrie Firecracker Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Firecracker Valkyrie
Arrows Firecracker
Lightning Arrows
Lightning Arrows Firecracker Valkyrie
Wizard Arrows Firecracker Valkyrie
Arrows Firecracker Wizard
Arrows Firecracker Wizard
Arrows Firecracker Wizard Lightning
Arrows Firecracker Wizard Lightning
Lightning Goblin Gang Night Witch
Firecracker Lightning Arrows Valkyrie Wizard
Lightning Arrows Firecracker Wizard
Lightning Firecracker
Lightning Arrows Firecracker
Lightning Arrows Firecracker
Lightning Arrows Firecracker Wizard
Lightning Arrows Firecracker Wizard
Lightning Arrows
Lightning Night Witch
Lightning Arrows Firecracker Wizard
Lightning Arrows Firecracker Valkyrie Wizard
Lightning Night Witch
Lightning Arrows Wizard
Lightning
Lightning Arrows
Arrows Firecracker Valkyrie Wizard
Arrows Firecracker Wizard Lightning
Lightning Arrows Wizard
Lightning Arrows Firecracker
Lightning Arrows Firecracker Wizard Night Witch
Lightning Firecracker Wizard
Lightning Night Witch
Lightning Arrows Wizard Night Witch
Lightning Arrows Firecracker
Arrows Firecracker Wizard Lightning
Lightning Goblin Gang Night Witch
Lightning Arrows Firecracker Wizard
Arrows
Lightning Goblin Gang Firecracker Valkyrie Wizard
Arrows Firecracker Wizard Lightning
Lightning Arrows
Firecracker
Goblin Gang Firecracker Lightning
Firecracker Lightning
Lightning Firecracker

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