My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Executioner Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Elixir Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Elixir Golem
Giant Snowball
Zap
Firecracker Inferno Tower
Barbarian Barrel
Firecracker Elite Barbarians Elixir Golem Inferno Tower Executioner Electro Wizard
The Log
Firecracker Elite Barbarians Elixir Golem
Earthquake
Firecracker Elixir Golem Inferno Tower
Arrows
Firecracker
Royal Delivery
Firecracker Elite Barbarians Elixir Golem Executioner Electro Wizard
Fireball
Firecracker Elite Barbarians Elixir Golem Inferno Tower Executioner Electro Wizard
Poison
Firecracker Elixir Golem Inferno Tower Executioner Electro Wizard
Lightning
Elite Barbarians Inferno Tower Executioner Electro Wizard
Rocket
Elite Barbarians Inferno Tower Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Golem Inferno Tower Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Elixir Golem Void Electro Wizard Inferno Tower Executioner Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Firecracker Elixir Golem Void

Attack Synergies 3 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Void Elixir Golem
Firecracker
Elixir Golem Elite Barbarians
Elite Barbarians
Arrows Firecracker
Elixir Golem
Firecracker Arrows Executioner
Inferno Tower
Void
Arrows
Executioner
Elixir Golem
Electro Wizard

Defense Synergies 1 4

Arrows
Inferno Tower Void
Firecracker
Inferno Tower Electro Wizard
Elite Barbarians
Elixir Golem
Inferno Tower
Electro Wizard Arrows Firecracker
Void
Arrows
Executioner
Electro Wizard
Inferno Tower Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Inferno Tower Void Executioner Electro Wizard
Elite Barbarians Inferno Tower Firecracker Executioner Electro Wizard
Inferno Tower Elite Barbarians Void Executioner Electro Wizard
Elite Barbarians Inferno Tower Firecracker Electro Wizard
Arrows Firecracker Elite Barbarians
Arrows Firecracker Executioner Electro Wizard
Inferno Tower Electro Wizard Arrows Firecracker Void Executioner
Arrows Inferno Tower Void Electro Wizard
Inferno Tower Elite Barbarians
Elite Barbarians Firecracker Inferno Tower Electro Wizard
Executioner Electro Wizard Arrows Firecracker
Arrows Inferno Tower Executioner Firecracker Electro Wizard
Inferno Tower Elite Barbarians Electro Wizard
Executioner Arrows Firecracker Electro Wizard
Elite Barbarians Inferno Tower Electro Wizard
Inferno Tower Elite Barbarians Electro Wizard
Arrows Firecracker Elite Barbarians Inferno Tower Executioner Electro Wizard
Arrows Firecracker Elite Barbarians Executioner Electro Wizard
Arrows Executioner Firecracker Electro Wizard
Elite Barbarians Inferno Tower Electro Wizard
Arrows Firecracker Elite Barbarians Executioner Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Inferno Tower Void Electro Wizard
Void Electro Wizard Arrows Firecracker Elite Barbarians Executioner
Elite Barbarians Inferno Tower Electro Wizard
Elite Barbarians Inferno Tower Electro Wizard
Inferno Tower Elite Barbarians Executioner
Arrows Firecracker Executioner Electro Wizard
Elite Barbarians Inferno Tower Void Electro Wizard
Inferno Tower Elite Barbarians
Void Electro Wizard Firecracker Elite Barbarians Inferno Tower
Inferno Tower
Elite Barbarians Inferno Tower
Arrows Elite Barbarians Void Electro Wizard
Elite Barbarians Inferno Tower Executioner
Firecracker Executioner
Elite Barbarians Inferno Tower Electro Wizard Firecracker Executioner
Arrows Executioner Firecracker Elite Barbarians Inferno Tower Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Arrows Firecracker
Arrows Firecracker Void Executioner Electro Wizard
Arrows Void
Arrows Firecracker Void
Executioner Arrows Firecracker
Arrows Firecracker Executioner
Arrows Firecracker Executioner
Arrows Firecracker Executioner
Arrows Void Firecracker
Elite Barbarians Void Electro Wizard
Firecracker Void Arrows Electro Wizard
Void Arrows Firecracker Executioner
Firecracker Elite Barbarians Void Executioner
Arrows Firecracker Void
Arrows Firecracker Elite Barbarians
Arrows Firecracker Executioner
Arrows Firecracker Executioner
Arrows
Void Arrows Firecracker Executioner Electro Wizard
Arrows Firecracker
Void
Arrows Void
Void
Arrows Void
Arrows Firecracker Executioner
Arrows Firecracker Void Executioner Electro Wizard
Void Arrows
Void Arrows Firecracker
Elite Barbarians Arrows Firecracker Executioner Electro Wizard
Electro Wizard Firecracker Void
Elite Barbarians Void
Void Arrows
Void Arrows Firecracker Electro Wizard
Arrows Firecracker
Electro Wizard Void
Arrows Firecracker Executioner Electro Wizard
Arrows
Void Firecracker Executioner Electro Wizard
Arrows Firecracker Executioner
Void Arrows
Firecracker Elite Barbarians Executioner
Firecracker Elite Barbarians Electro Wizard
Firecracker Void Executioner Electro Wizard
Void Firecracker Executioner Electro Wizard

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