My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Wizard Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Wall Breakers Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Skeleton Army Ram Rider
Giant Snowball
Wall Breakers Skeleton Army Ram Rider
Zap
Firecracker Wall Breakers Skeleton Army Ram Rider
Barbarian Barrel
Firecracker Valkyrie Wizard Wall Breakers Skeleton Army
The Log
Firecracker Wall Breakers Skeleton Army Ram Rider
Earthquake
Firecracker Skeleton Army
Arrows
Firecracker Wall Breakers Skeleton Army
Royal Delivery
Firecracker Valkyrie Wizard Wall Breakers Skeleton Army Ram Rider
Fireball
Firecracker Wizard Wall Breakers Skeleton Army Ram Rider
Poison
Firecracker Wizard Skeleton Army
Lightning
Valkyrie Wizard Ram Rider
Rocket
Valkyrie Wizard Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie Wizard The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers The Log Arrows Firecracker Skeleton Army Valkyrie Wizard Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Wall Breakers The Log Arrows Firecracker

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Wall Breakers Ram Rider
Firecracker
Valkyrie Wall Breakers Ram Rider
Valkyrie
Firecracker Wizard Wall Breakers Ram Rider
Wizard
Valkyrie Ram Rider
Wall Breakers
Arrows Firecracker Valkyrie The Log
Skeleton Army
The Log
Wall Breakers Ram Rider
Ram Rider
Arrows Firecracker Valkyrie Wizard The Log

Defense Synergies 2 8

Arrows
Valkyrie
Firecracker
Valkyrie The Log Skeleton Army
Valkyrie
Firecracker Arrows Wizard The Log
Wizard
Valkyrie Skeleton Army The Log
Wall Breakers
Skeleton Army
Firecracker Wizard The Log
The Log
Firecracker Valkyrie Wizard Skeleton Army Ram Rider
Ram Rider
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Wizard The Log Ram Rider
Skeleton Army Firecracker Valkyrie The Log Ram Rider
Skeleton Army Ram Rider Valkyrie
Skeleton Army Firecracker Valkyrie Ram Rider
Arrows Firecracker Valkyrie Skeleton Army The Log
Arrows Skeleton Army The Log Firecracker Valkyrie
Ram Rider Arrows Firecracker Wizard
Arrows Valkyrie The Log Ram Rider
Skeleton Army
Skeleton Army Firecracker Valkyrie
Valkyrie Skeleton Army Arrows Firecracker Wizard The Log Ram Rider
Arrows Firecracker Wizard Ram Rider
Skeleton Army Valkyrie Wizard The Log Ram Rider
Valkyrie Wizard Skeleton Army Arrows Firecracker The Log
Skeleton Army Ram Rider
Skeleton Army The Log Ram Rider
Wizard Arrows Firecracker Valkyrie Skeleton Army
Arrows Firecracker Valkyrie Wizard Skeleton Army The Log Ram Rider
Arrows Valkyrie Wizard The Log Firecracker Ram Rider
Ram Rider
Valkyrie Wizard Skeleton Army Arrows Firecracker The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army
Arrows Firecracker Valkyrie Wizard The Log
Skeleton Army Valkyrie The Log Ram Rider
Valkyrie Skeleton Army The Log Ram Rider
Valkyrie Skeleton Army Ram Rider
Arrows Firecracker Wizard Ram Rider
Skeleton Army Valkyrie Ram Rider
Valkyrie Skeleton Army
Firecracker Valkyrie Skeleton Army The Log
Skeleton Army
Valkyrie
Skeleton Army Arrows Valkyrie The Log
Skeleton Army Valkyrie Wizard Ram Rider
Wizard Firecracker Valkyrie Skeleton Army
Skeleton Army Firecracker Valkyrie The Log
Arrows Valkyrie Firecracker Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Valkyrie The Log
Arrows Firecracker The Log Ram Rider
Arrows The Log
Arrows Firecracker Valkyrie The Log
Wizard Arrows Firecracker Valkyrie The Log
Arrows Firecracker Wizard Ram Rider
Arrows Firecracker Wizard The Log
Arrows The Log Firecracker Wizard Ram Rider
Arrows The Log Firecracker Wizard Ram Rider
Firecracker Arrows Valkyrie Wizard The Log Ram Rider
Arrows Firecracker Wizard
Firecracker The Log
Arrows Firecracker
Arrows Firecracker The Log
Arrows Firecracker Wizard The Log
Arrows Firecracker Wizard The Log
Arrows
Arrows Firecracker Wizard The Log
Arrows Firecracker Valkyrie Wizard The Log
The Log
Arrows Wizard
The Log
Arrows The Log
Arrows Firecracker The Log Valkyrie Wizard
Arrows Firecracker The Log Wizard Ram Rider
Arrows Wizard The Log Ram Rider
Arrows Firecracker The Log
Arrows Firecracker Wizard
Firecracker Wizard
Arrows Wizard The Log
Arrows Firecracker
Arrows Firecracker Wizard The Log
Skeleton Army
Arrows Firecracker Wizard Ram Rider
Arrows The Log
Firecracker Valkyrie Wizard
Arrows The Log Firecracker Wizard
Arrows
Firecracker
Firecracker The Log
Firecracker
Firecracker The Log

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