My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Wizard P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado Lightning

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards
Giant Snowball
Guards
Zap
Firecracker Guards
Barbarian Barrel
Firecracker Valkyrie Wizard Guards
The Log
Firecracker Guards
Earthquake
Firecracker Guards
Arrows
Firecracker Guards
Royal Delivery
Firecracker Valkyrie Wizard Guards P.E.K.K.A
Fireball
Firecracker Wizard
Poison
Firecracker Wizard Guards
Lightning
Valkyrie Wizard
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie Wizard Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Guards Tornado P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Guards Tornado Valkyrie Wizard Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Firecracker Guards Tornado

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Lightning
Firecracker
Valkyrie Tornado P.E.K.K.A
Valkyrie
Firecracker Wizard Tornado P.E.K.K.A
Wizard
Tornado Valkyrie P.E.K.K.A
Guards
Tornado
Wizard P.E.K.K.A Firecracker Valkyrie
Lightning
Arrows
P.E.K.K.A
Arrows Tornado Firecracker Valkyrie Wizard

Defense Synergies 3 12

Arrows
Valkyrie Tornado Lightning P.E.K.K.A
Firecracker
Valkyrie Guards Tornado P.E.K.K.A
Valkyrie
Firecracker Arrows Wizard Tornado P.E.K.K.A
Wizard
Tornado Valkyrie Guards P.E.K.K.A
Guards
Firecracker Wizard
Tornado
Wizard P.E.K.K.A Arrows Firecracker Valkyrie
Lightning
Arrows
P.E.K.K.A
Tornado Arrows Firecracker Valkyrie Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Firecracker Valkyrie Wizard
P.E.K.K.A Firecracker Valkyrie
Tornado P.E.K.K.A Valkyrie Lightning
P.E.K.K.A Firecracker Valkyrie Guards
Lightning Arrows Firecracker Valkyrie Tornado P.E.K.K.A
Arrows Tornado Firecracker Valkyrie Guards
Tornado Lightning Arrows Firecracker Wizard
Lightning Arrows Valkyrie P.E.K.K.A
P.E.K.K.A Tornado
Guards Tornado Firecracker Valkyrie
Valkyrie Guards Arrows Firecracker Wizard Tornado
Arrows Firecracker Wizard Tornado
P.E.K.K.A Valkyrie Wizard Guards Lightning
Valkyrie Wizard Arrows Firecracker Guards Tornado P.E.K.K.A
P.E.K.K.A
Tornado Lightning P.E.K.K.A
Wizard Arrows Firecracker Valkyrie Tornado P.E.K.K.A
Arrows Firecracker Valkyrie Wizard Guards Tornado
Arrows Valkyrie Wizard Tornado Firecracker Guards
P.E.K.K.A Tornado
Valkyrie Wizard Arrows Firecracker Guards P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards P.E.K.K.A
Arrows Firecracker Valkyrie Wizard Lightning
Guards P.E.K.K.A Valkyrie Lightning
Valkyrie Guards Lightning P.E.K.K.A Tornado
P.E.K.K.A Valkyrie Guards
Arrows Firecracker Wizard Tornado
Guards P.E.K.K.A Valkyrie Lightning
P.E.K.K.A Valkyrie
Lightning P.E.K.K.A Firecracker Valkyrie Tornado
P.E.K.K.A Guards
P.E.K.K.A Valkyrie Guards
Lightning P.E.K.K.A Arrows Valkyrie Guards Tornado
Lightning P.E.K.K.A Valkyrie Wizard Guards
Wizard Firecracker Valkyrie
Guards Firecracker Valkyrie Tornado Lightning P.E.K.K.A
Arrows Valkyrie Firecracker Wizard P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Firecracker Valkyrie Guards
Arrows Firecracker Tornado
Lightning Arrows
Lightning Arrows Firecracker Valkyrie Guards
Wizard Arrows Firecracker Valkyrie
Arrows Firecracker Wizard Tornado
Arrows Firecracker Wizard Tornado
Arrows Firecracker Wizard Tornado Lightning
Arrows Firecracker Wizard Tornado Lightning
Lightning Guards Tornado
Firecracker Lightning Arrows Valkyrie Wizard Tornado
Lightning Arrows Firecracker Wizard Tornado
Lightning Firecracker
Lightning Arrows Firecracker
Lightning Arrows Firecracker
Lightning Arrows Firecracker Wizard
Lightning Arrows Firecracker Wizard
Lightning Arrows Tornado
Lightning
Lightning Arrows Firecracker Wizard
Lightning Arrows Firecracker Valkyrie Wizard Tornado
Lightning
Lightning Arrows Wizard Tornado
Tornado Lightning
Lightning Arrows
Arrows Firecracker Tornado Valkyrie Wizard
Arrows Firecracker Wizard Tornado Lightning
Lightning Arrows Wizard Tornado
Lightning Arrows Firecracker Tornado
Lightning Arrows Firecracker Wizard Tornado
Lightning Firecracker Wizard Guards
Lightning
Lightning Arrows Wizard
Lightning Arrows Firecracker
P.E.K.K.A
Arrows Firecracker Wizard Lightning
Lightning Guards
Lightning Arrows Firecracker Wizard Tornado
Arrows
Lightning Firecracker Valkyrie Wizard
Arrows Firecracker Wizard Lightning
Lightning Arrows Tornado
Firecracker P.E.K.K.A
Firecracker Guards Tornado Lightning
Firecracker Tornado Lightning
Lightning Firecracker Tornado

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