My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Witch Balloon P.E.K.K.A Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Balloon Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon
Giant Snowball
Witch Balloon Lumberjack
Zap
Firecracker Witch Balloon
Barbarian Barrel
Firecracker Witch Electro Wizard Lumberjack
The Log
Firecracker Witch Lumberjack
Earthquake
Firecracker Witch
Arrows
Firecracker Witch
Royal Delivery
Firecracker Witch Balloon P.E.K.K.A Electro Wizard Lumberjack
Fireball
Firecracker Witch Balloon Electro Wizard Lumberjack
Poison
Firecracker Witch Balloon Electro Wizard
Lightning
Witch Balloon Electro Wizard Lumberjack
Rocket
Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Tornado Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tornado P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Tornado Electro Wizard Lumberjack Witch Balloon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Firecracker Tornado Electro Wizard

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Balloon P.E.K.K.A Lumberjack
Firecracker
Tornado Balloon P.E.K.K.A Lumberjack
Tornado
P.E.K.K.A Firecracker Witch Balloon
Witch
Tornado P.E.K.K.A Lumberjack
Balloon
Arrows Lumberjack Firecracker Tornado Electro Wizard
P.E.K.K.A
Arrows Tornado Electro Wizard Firecracker Witch Lumberjack
Electro Wizard
P.E.K.K.A Balloon Lumberjack
Lumberjack
Balloon Arrows Firecracker Witch P.E.K.K.A Electro Wizard

Defense Synergies 1 13

Arrows
Tornado P.E.K.K.A Lumberjack
Firecracker
Tornado P.E.K.K.A Electro Wizard Lumberjack
Tornado
P.E.K.K.A Arrows Firecracker Witch Electro Wizard
Witch
Tornado Electro Wizard Lumberjack
Balloon
P.E.K.K.A
Tornado Arrows Firecracker Electro Wizard
Electro Wizard
Firecracker Tornado Witch P.E.K.K.A Lumberjack
Lumberjack
Arrows Firecracker Witch Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Electro Wizard
P.E.K.K.A Lumberjack Firecracker Witch Electro Wizard
Tornado Witch P.E.K.K.A Lumberjack Electro Wizard
Witch P.E.K.K.A Lumberjack Firecracker Electro Wizard
Arrows Firecracker Tornado P.E.K.K.A Lumberjack
Arrows Tornado Firecracker Electro Wizard Lumberjack
Tornado Electro Wizard Arrows Firecracker Witch
Arrows P.E.K.K.A Electro Wizard
Witch P.E.K.K.A Tornado Lumberjack
Tornado Firecracker Electro Wizard Lumberjack
Witch Electro Wizard Arrows Firecracker Tornado Lumberjack
Arrows Firecracker Tornado Witch Electro Wizard
P.E.K.K.A Lumberjack Witch Electro Wizard
Arrows Firecracker Tornado Witch P.E.K.K.A Electro Wizard Lumberjack
P.E.K.K.A Electro Wizard Lumberjack
Tornado P.E.K.K.A Electro Wizard Lumberjack
Arrows Firecracker Tornado Witch P.E.K.K.A Electro Wizard Lumberjack
Arrows Firecracker Tornado Witch Electro Wizard Lumberjack
Arrows Tornado Witch Firecracker Electro Wizard Lumberjack
P.E.K.K.A Tornado Electro Wizard Lumberjack
Arrows Firecracker Witch P.E.K.K.A Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Witch P.E.K.K.A Electro Wizard
Electro Wizard Arrows Firecracker Lumberjack
P.E.K.K.A Lumberjack Witch Electro Wizard
P.E.K.K.A Lumberjack Tornado Electro Wizard
P.E.K.K.A Witch Lumberjack
Arrows Firecracker Tornado Witch Electro Wizard
P.E.K.K.A Witch Electro Wizard Lumberjack
P.E.K.K.A Lumberjack
P.E.K.K.A Electro Wizard Firecracker Tornado Witch
Witch P.E.K.K.A
P.E.K.K.A Witch Lumberjack
P.E.K.K.A Arrows Tornado Electro Wizard
P.E.K.K.A Witch Lumberjack
Firecracker Witch
Witch Electro Wizard Firecracker Tornado P.E.K.K.A Lumberjack
Arrows Firecracker Witch P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker
Arrows Firecracker Tornado Electro Wizard
Arrows
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Tornado Witch
Arrows Firecracker Tornado Witch
Arrows Firecracker Tornado
Arrows Firecracker Tornado
Tornado Electro Wizard Lumberjack
Firecracker Arrows Tornado Electro Wizard
Arrows Firecracker Tornado
Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Witch
Arrows Firecracker
Arrows Tornado
Arrows Firecracker Electro Wizard
Arrows Firecracker Tornado Witch
Arrows Tornado
Tornado
Arrows
Arrows Firecracker Tornado Witch
Witch
Arrows Firecracker Tornado Witch Electro Wizard
Arrows Tornado Witch
Arrows Firecracker Tornado
Arrows Firecracker Tornado Witch Electro Wizard
Electro Wizard Firecracker Witch
Arrows
Arrows Firecracker Electro Wizard
P.E.K.K.A
Arrows Firecracker
Electro Wizard Witch
Arrows Firecracker Tornado Witch Electro Wizard
Arrows
Firecracker Electro Wizard Lumberjack
Arrows Firecracker
Arrows Tornado
Firecracker P.E.K.K.A
Firecracker Tornado Witch Electro Wizard
Firecracker Tornado Witch Electro Wizard
Firecracker Tornado Witch Electro Wizard

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