My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Electro Wizard Magic Archer Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla P.E.K.K.A Electro Wizard Magic Archer Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Magic Archer Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Zap
Firecracker
Barbarian Barrel
Firecracker Tesla Electro Wizard Magic Archer
The Log
Firecracker
Earthquake
Firecracker Tesla
Arrows
Firecracker
Royal Delivery
Firecracker P.E.K.K.A Electro Wizard Magic Archer
Fireball
Firecracker Tesla Electro Wizard Magic Archer
Poison
Firecracker Electro Wizard Magic Archer
Lightning
Tesla Electro Wizard Magic Archer Archer Queen
Rocket
Magic Archer Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Fireball Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Fireball Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Tesla Fireball Electro Wizard Magic Archer Archer Queen P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Firecracker Tesla Fireball

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball P.E.K.K.A
Firecracker
P.E.K.K.A
Tesla
Fireball
Arrows Electro Wizard Magic Archer Archer Queen
P.E.K.K.A
Arrows Electro Wizard Magic Archer Firecracker Archer Queen
Electro Wizard
P.E.K.K.A Fireball Magic Archer
Magic Archer
P.E.K.K.A Fireball Electro Wizard
Archer Queen
Fireball P.E.K.K.A

Defense Synergies 0 12

Arrows
Tesla Fireball P.E.K.K.A
Firecracker
Tesla P.E.K.K.A Electro Wizard
Tesla
Arrows Firecracker Fireball Electro Wizard Magic Archer
Fireball
Arrows Tesla Electro Wizard
P.E.K.K.A
Arrows Firecracker Electro Wizard
Electro Wizard
Firecracker Tesla Fireball P.E.K.K.A Magic Archer
Magic Archer
Tesla Electro Wizard
Archer Queen

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Fireball Electro Wizard Magic Archer
P.E.K.K.A Firecracker Tesla Electro Wizard
Tesla P.E.K.K.A Electro Wizard
Tesla P.E.K.K.A Firecracker Electro Wizard
Arrows Firecracker Fireball P.E.K.K.A
Arrows Fireball Firecracker Tesla Electro Wizard Magic Archer
Tesla Electro Wizard Arrows Firecracker Fireball Magic Archer
Arrows Tesla Fireball P.E.K.K.A Electro Wizard Magic Archer
Tesla P.E.K.K.A Archer Queen
Firecracker Tesla Electro Wizard
Electro Wizard Arrows Firecracker Tesla Fireball Magic Archer
Arrows Tesla Firecracker Fireball Electro Wizard Magic Archer
Tesla P.E.K.K.A Fireball Electro Wizard
Fireball Arrows Firecracker Tesla P.E.K.K.A Electro Wizard Magic Archer
P.E.K.K.A Tesla Electro Wizard
Tesla Fireball P.E.K.K.A Electro Wizard
Tesla Arrows Firecracker Fireball P.E.K.K.A Electro Wizard
Arrows Tesla Fireball Firecracker Electro Wizard Magic Archer
Arrows Firecracker Tesla Fireball Electro Wizard Magic Archer
P.E.K.K.A Tesla Electro Wizard
Arrows Firecracker Tesla Fireball P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Fireball P.E.K.K.A Electro Wizard
Fireball Electro Wizard Arrows Firecracker Tesla Magic Archer
P.E.K.K.A Electro Wizard
P.E.K.K.A Tesla Fireball Electro Wizard
P.E.K.K.A Tesla
Arrows Firecracker Fireball Tesla Electro Wizard Magic Archer
P.E.K.K.A Tesla Fireball Electro Wizard
P.E.K.K.A Tesla
P.E.K.K.A Electro Wizard Firecracker Fireball Magic Archer
P.E.K.K.A Tesla
P.E.K.K.A Tesla
P.E.K.K.A Arrows Fireball Electro Wizard Archer Queen
P.E.K.K.A Tesla Fireball
Firecracker Tesla Fireball Magic Archer
Tesla Electro Wizard Firecracker Fireball P.E.K.K.A Magic Archer Archer Queen
Arrows Firecracker Tesla Fireball P.E.K.K.A Electro Wizard Magic Archer Archer Queen

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Arrows Firecracker
Arrows Firecracker Fireball Electro Wizard Magic Archer
Arrows Fireball Magic Archer
Arrows Firecracker Fireball
Fireball Arrows Firecracker Magic Archer
Arrows Firecracker Fireball Magic Archer
Arrows Firecracker Magic Archer
Arrows Fireball Firecracker Magic Archer
Arrows Fireball Firecracker
Fireball Electro Wizard
Firecracker Arrows Fireball Electro Wizard Magic Archer
Fireball Arrows Firecracker Magic Archer Archer Queen
Firecracker Fireball Magic Archer
Arrows Firecracker Fireball Magic Archer
Arrows Firecracker Fireball Magic Archer
Arrows Firecracker Fireball Magic Archer
Magic Archer Arrows Firecracker Fireball
Arrows Fireball
Arrows Firecracker Fireball Electro Wizard Magic Archer
Arrows Firecracker Fireball Magic Archer
Fireball Magic Archer
Arrows Fireball
Arrows Fireball
Arrows Firecracker Fireball Magic Archer
Arrows Firecracker Fireball Electro Wizard Magic Archer
Fireball Arrows Magic Archer
Fireball Arrows Firecracker Magic Archer
Arrows Firecracker Fireball Electro Wizard Magic Archer
Electro Wizard Firecracker Fireball
Fireball
Arrows Fireball Magic Archer
Arrows Firecracker Fireball Electro Wizard Magic Archer
P.E.K.K.A
Arrows Firecracker Fireball Magic Archer
Electro Wizard Fireball Magic Archer
Fireball Arrows Firecracker Electro Wizard Magic Archer Archer Queen
Arrows Fireball
Fireball Firecracker Electro Wizard Magic Archer
Arrows Firecracker Fireball Magic Archer
Arrows Fireball Archer Queen
Firecracker P.E.K.K.A Archer Queen
Firecracker Fireball Electro Wizard Magic Archer Archer Queen
Firecracker Fireball Electro Wizard Magic Archer Archer Queen
Firecracker Fireball Electro Wizard Magic Archer Archer Queen

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