My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower Wizard Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Wizard Electro Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem
Giant Snowball
Electro Dragon
Zap
Firecracker Inferno Tower
Barbarian Barrel
Firecracker Elixir Golem Inferno Tower Wizard
The Log
Firecracker Elixir Golem
Earthquake
Firecracker Elixir Golem Inferno Tower
Arrows
Firecracker
Royal Delivery
Firecracker Elixir Golem Wizard Electro Dragon
Fireball
Firecracker Elixir Golem Inferno Tower Wizard Electro Dragon
Poison
Firecracker Elixir Golem Inferno Tower Wizard Electro Dragon
Lightning
Inferno Tower Wizard Electro Dragon
Rocket
Inferno Tower Wizard Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Wizard Tornado Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Wizard Tornado Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Golem Inferno Tower Tornado

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Arrows Firecracker Elixir Golem Tornado Inferno Tower Wizard Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Arrows Firecracker Elixir Golem

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mirror Elixir Golem
Firecracker
Elixir Golem Mirror Tornado
Elixir Golem
Firecracker Arrows Wizard Mirror Tornado Electro Dragon
Inferno Tower
Wizard
Tornado Elixir Golem
Mirror
Arrows Firecracker Elixir Golem Tornado
Tornado
Wizard Firecracker Elixir Golem Mirror Electro Dragon
Electro Dragon
Elixir Golem Tornado

Defense Synergies 3 11

Arrows
Mirror Inferno Tower Tornado
Firecracker
Inferno Tower Mirror Tornado Electro Dragon
Elixir Golem
Inferno Tower
Arrows Firecracker Mirror Tornado Electro Dragon
Wizard
Tornado
Mirror
Arrows Tornado Firecracker Inferno Tower Electro Dragon
Tornado
Wizard Mirror Arrows Firecracker Inferno Tower Electro Dragon
Electro Dragon
Firecracker Inferno Tower Mirror Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Inferno Tower Wizard Electro Dragon
Inferno Tower Firecracker Electro Dragon
Inferno Tower Tornado Electro Dragon
Inferno Tower Firecracker Electro Dragon
Arrows Firecracker Tornado
Arrows Tornado Firecracker Electro Dragon
Inferno Tower Tornado Arrows Firecracker Wizard Electro Dragon
Arrows Inferno Tower Electro Dragon
Inferno Tower Tornado
Tornado Firecracker Inferno Tower
Arrows Firecracker Wizard Tornado Electro Dragon
Arrows Inferno Tower Firecracker Wizard Tornado Electro Dragon
Inferno Tower Wizard Electro Dragon
Wizard Arrows Firecracker Tornado Electro Dragon
Inferno Tower
Inferno Tower Tornado
Wizard Arrows Firecracker Inferno Tower Tornado Electro Dragon
Arrows Firecracker Wizard Tornado Electro Dragon
Arrows Wizard Tornado Firecracker Electro Dragon
Inferno Tower Tornado
Wizard Arrows Firecracker Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Inferno Tower
Arrows Firecracker Wizard Electro Dragon
Inferno Tower Electro Dragon
Inferno Tower Tornado
Inferno Tower
Arrows Firecracker Wizard Tornado Electro Dragon
Inferno Tower
Inferno Tower
Electro Dragon Firecracker Inferno Tower Tornado
Inferno Tower
Inferno Tower Electro Dragon
Arrows Tornado
Inferno Tower Wizard
Wizard Firecracker Electro Dragon
Inferno Tower Electro Dragon Firecracker Tornado
Arrows Firecracker Inferno Tower Wizard Electro Dragon
Arrows Inferno Tower
Tornado
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Electro Dragon
Arrows Firecracker Tornado Electro Dragon
Arrows Electro Dragon
Arrows Firecracker
Wizard Arrows Firecracker
Arrows Firecracker Wizard Tornado Electro Dragon
Arrows Firecracker Wizard Tornado
Arrows Firecracker Wizard Tornado Electro Dragon
Arrows Firecracker Wizard Tornado Electro Dragon
Tornado Electro Dragon
Firecracker Arrows Wizard Tornado Electro Dragon
Arrows Firecracker Wizard Tornado Electro Dragon
Firecracker
Arrows Firecracker Electro Dragon
Arrows Firecracker
Arrows Firecracker Wizard Electro Dragon
Arrows Firecracker Wizard Electro Dragon
Arrows Tornado
Arrows Firecracker Wizard Electro Dragon
Arrows Firecracker Wizard Tornado Electro Dragon
Arrows Wizard Tornado
Tornado
Arrows Electro Dragon
Arrows Firecracker Tornado Wizard Electro Dragon
Arrows Firecracker Wizard Tornado Electro Dragon
Arrows Wizard Tornado Electro Dragon
Arrows Firecracker Tornado
Arrows Firecracker Wizard Tornado Electro Dragon
Electro Dragon Firecracker Wizard
Arrows Wizard Electro Dragon
Arrows Firecracker Electro Dragon
Arrows Firecracker Wizard
Electro Dragon
Arrows Firecracker Wizard Tornado Electro Dragon
Arrows
Firecracker Wizard Electro Dragon
Arrows Firecracker Wizard Electro Dragon
Arrows Tornado
Firecracker Electro Dragon
Electro Dragon Firecracker Tornado
Firecracker Tornado Electro Dragon
Electro Dragon Firecracker Tornado
Firecracker Wizard Electro Dragon

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