My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Balloon Giant Skeleton Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Balloon Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Mini P.E.K.K.A Balloon Giant Skeleton Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Balloon Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Giant Skeleton
Giant Snowball
Dart Goblin Balloon
Zap
Firecracker Dart Goblin Balloon
Barbarian Barrel
Firecracker Dart Goblin Giant Skeleton
The Log
Firecracker Dart Goblin Mini P.E.K.K.A Giant Skeleton
Earthquake
Firecracker
Arrows
Firecracker Dart Goblin
Royal Delivery
Firecracker Dart Goblin Mini P.E.K.K.A Balloon Giant Skeleton
Fireball
Firecracker Dart Goblin Balloon
Poison
Firecracker Dart Goblin Balloon
Lightning
Mini P.E.K.K.A Balloon
Rocket
Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Tornado Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Tornado Giant Skeleton Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Dart Goblin Tornado Mini P.E.K.K.A Balloon Giant Skeleton Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Firecracker Dart Goblin Tornado

Attack Synergies 1 20

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Balloon Mini P.E.K.K.A Giant Skeleton Mega Knight
Firecracker
Dart Goblin Mini P.E.K.K.A Tornado Balloon Giant Skeleton Mega Knight
Dart Goblin
Firecracker Balloon Giant Skeleton Mega Knight
Mini P.E.K.K.A
Arrows Firecracker Tornado Giant Skeleton Mega Knight
Tornado
Firecracker Mini P.E.K.K.A Balloon Giant Skeleton Mega Knight
Balloon
Arrows Firecracker Dart Goblin Tornado Giant Skeleton Mega Knight
Giant Skeleton
Arrows Firecracker Dart Goblin Mini P.E.K.K.A Tornado Balloon
Mega Knight
Arrows Firecracker Dart Goblin Mini P.E.K.K.A Tornado Balloon

Defense Synergies 1 15

Arrows
Mega Knight Mini P.E.K.K.A Tornado Giant Skeleton
Firecracker
Dart Goblin Mini P.E.K.K.A Tornado Giant Skeleton Mega Knight
Dart Goblin
Firecracker Mini P.E.K.K.A Tornado Giant Skeleton Mega Knight
Mini P.E.K.K.A
Arrows Firecracker Dart Goblin Tornado
Tornado
Arrows Firecracker Dart Goblin Mini P.E.K.K.A Giant Skeleton Mega Knight
Balloon
Giant Skeleton
Arrows Firecracker Dart Goblin Tornado
Mega Knight
Arrows Firecracker Dart Goblin Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Dart Goblin
Mini P.E.K.K.A Firecracker Dart Goblin Mega Knight
Mini P.E.K.K.A Tornado Mega Knight Dart Goblin Giant Skeleton
Mini P.E.K.K.A Firecracker Dart Goblin Mega Knight
Arrows Firecracker Mini P.E.K.K.A Tornado Giant Skeleton Mega Knight
Arrows Tornado Firecracker Dart Goblin Mega Knight
Dart Goblin Tornado Arrows Firecracker
Arrows Dart Goblin Giant Skeleton Mega Knight
Mini P.E.K.K.A Tornado
Tornado Firecracker Dart Goblin Mini P.E.K.K.A Giant Skeleton Mega Knight
Dart Goblin Arrows Firecracker Tornado Giant Skeleton Mega Knight
Arrows Firecracker Dart Goblin Tornado
Mini P.E.K.K.A Mega Knight Giant Skeleton
Mega Knight Arrows Firecracker Dart Goblin Mini P.E.K.K.A Tornado
Mini P.E.K.K.A Mega Knight
Tornado Mini P.E.K.K.A Mega Knight
Mega Knight Arrows Firecracker Mini P.E.K.K.A Tornado
Arrows Mega Knight Firecracker Dart Goblin Tornado
Arrows Tornado Firecracker Dart Goblin Giant Skeleton Mega Knight
Mini P.E.K.K.A Dart Goblin Tornado
Mega Knight Arrows Firecracker Dart Goblin Mini P.E.K.K.A Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Giant Skeleton
Arrows Firecracker Mini P.E.K.K.A Mega Knight
Giant Skeleton Mega Knight Mini P.E.K.K.A
Mini P.E.K.K.A Giant Skeleton Mega Knight Tornado
Giant Skeleton Mini P.E.K.K.A Mega Knight
Arrows Firecracker Dart Goblin Tornado
Mini P.E.K.K.A Dart Goblin Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Mega Knight
Giant Skeleton Mega Knight Firecracker Mini P.E.K.K.A Tornado
Dart Goblin
Mega Knight Dart Goblin Mini P.E.K.K.A Giant Skeleton
Mega Knight Arrows Tornado Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Mega Knight
Firecracker Dart Goblin Mega Knight
Firecracker Dart Goblin Mini P.E.K.K.A Tornado Giant Skeleton
Arrows Mega Knight Firecracker Dart Goblin Mini P.E.K.K.A Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Dart Goblin Giant Skeleton
Arrows Firecracker Dart Goblin Tornado
Arrows Dart Goblin Giant Skeleton
Arrows Firecracker Dart Goblin Giant Skeleton
Arrows Firecracker Mega Knight
Arrows Firecracker Dart Goblin Tornado
Arrows Firecracker Dart Goblin Tornado
Arrows Firecracker Dart Goblin Tornado
Arrows Firecracker Dart Goblin Tornado
Mini P.E.K.K.A Tornado
Firecracker Arrows Dart Goblin Tornado
Arrows Firecracker Dart Goblin Tornado
Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin Mega Knight
Arrows Tornado
Mini P.E.K.K.A
Arrows Firecracker Dart Goblin Mini P.E.K.K.A Mega Knight
Arrows Firecracker Dart Goblin Tornado Mega Knight
Giant Skeleton Mega Knight
Arrows Tornado
Tornado
Arrows
Arrows Firecracker Tornado Mega Knight
Arrows Firecracker Dart Goblin Tornado
Arrows Tornado Mega Knight
Arrows Firecracker Dart Goblin Tornado
Arrows Firecracker Dart Goblin Tornado
Firecracker Dart Goblin
Mini P.E.K.K.A
Arrows Dart Goblin Mega Knight
Arrows Firecracker
Giant Skeleton Mega Knight
Arrows Firecracker
Dart Goblin
Arrows Firecracker Dart Goblin Tornado
Arrows
Firecracker Dart Goblin Mini P.E.K.K.A Mega Knight
Arrows Firecracker Dart Goblin
Arrows Tornado Giant Skeleton
Firecracker Dart Goblin Mega Knight
Firecracker Dart Goblin Tornado Giant Skeleton
Firecracker Dart Goblin Tornado
Firecracker Dart Goblin Tornado Giant Skeleton Mega Knight

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