My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin Wizard Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Wizard Electro Dragon P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Elixir Golem Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Hog Rider
Giant Snowball
Dart Goblin Hog Rider Electro Dragon
Zap
Firecracker Dart Goblin
Barbarian Barrel
Firecracker Dart Goblin Elixir Golem Wizard
The Log
Firecracker Dart Goblin Elixir Golem Hog Rider
Earthquake
Firecracker Elixir Golem Hog Rider
Arrows
Firecracker Dart Goblin
Royal Delivery
Firecracker Dart Goblin Elixir Golem Hog Rider Wizard Electro Dragon P.E.K.K.A
Fireball
Firecracker Dart Goblin Elixir Golem Hog Rider Wizard Electro Dragon
Poison
Firecracker Dart Goblin Elixir Golem Wizard Electro Dragon
Lightning
Wizard Electro Dragon
Rocket
Hog Rider Wizard Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Wizard Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Wizard Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Golem P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Dart Goblin Elixir Golem Hog Rider Wizard Electro Dragon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Firecracker Dart Goblin Elixir Golem

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider P.E.K.K.A Elixir Golem
Firecracker
Elixir Golem Hog Rider Dart Goblin P.E.K.K.A
Dart Goblin
Firecracker Elixir Golem Hog Rider Electro Dragon P.E.K.K.A
Elixir Golem
Firecracker Arrows Dart Goblin Hog Rider Wizard Electro Dragon
Hog Rider
Arrows Firecracker Dart Goblin Elixir Golem Wizard
Wizard
Elixir Golem Hog Rider P.E.K.K.A
Electro Dragon
Dart Goblin Elixir Golem P.E.K.K.A
P.E.K.K.A
Arrows Firecracker Dart Goblin Wizard Electro Dragon

Defense Synergies 0 7

Arrows
P.E.K.K.A
Firecracker
Dart Goblin Electro Dragon P.E.K.K.A
Dart Goblin
Firecracker Electro Dragon P.E.K.K.A
Elixir Golem
Hog Rider
Wizard
P.E.K.K.A
Electro Dragon
Firecracker Dart Goblin
P.E.K.K.A
Arrows Firecracker Dart Goblin Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Dart Goblin Wizard Electro Dragon
P.E.K.K.A Firecracker Dart Goblin Electro Dragon
P.E.K.K.A Dart Goblin Electro Dragon
P.E.K.K.A Firecracker Dart Goblin Electro Dragon
Arrows Firecracker P.E.K.K.A
Arrows Firecracker Dart Goblin Electro Dragon
Dart Goblin Arrows Firecracker Wizard Electro Dragon
Arrows Dart Goblin Electro Dragon P.E.K.K.A
P.E.K.K.A
Firecracker Dart Goblin
Dart Goblin Arrows Firecracker Wizard Electro Dragon
Arrows Firecracker Dart Goblin Wizard Electro Dragon
P.E.K.K.A Wizard Electro Dragon
Wizard Arrows Firecracker Dart Goblin Electro Dragon P.E.K.K.A
P.E.K.K.A
P.E.K.K.A
Wizard Arrows Firecracker Electro Dragon P.E.K.K.A
Arrows Firecracker Dart Goblin Wizard Electro Dragon
Arrows Wizard Firecracker Dart Goblin Electro Dragon
P.E.K.K.A Dart Goblin
Wizard Arrows Firecracker Dart Goblin Electro Dragon P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

P.E.K.K.A
Arrows Firecracker Wizard Electro Dragon
P.E.K.K.A Electro Dragon
P.E.K.K.A
P.E.K.K.A
Arrows Firecracker Wizard Dart Goblin Electro Dragon
P.E.K.K.A Dart Goblin
P.E.K.K.A
Electro Dragon P.E.K.K.A Firecracker
P.E.K.K.A Dart Goblin
P.E.K.K.A Dart Goblin Electro Dragon
P.E.K.K.A Arrows
P.E.K.K.A Wizard
Wizard Firecracker Dart Goblin Electro Dragon
Electro Dragon Firecracker Dart Goblin P.E.K.K.A
Arrows Firecracker Dart Goblin Wizard Electro Dragon P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Dart Goblin Electro Dragon
Arrows Firecracker Dart Goblin Electro Dragon
Arrows Dart Goblin Electro Dragon
Arrows Firecracker Dart Goblin
Wizard Arrows Firecracker
Arrows Firecracker Wizard Dart Goblin Electro Dragon
Arrows Firecracker Dart Goblin Wizard
Arrows Firecracker Dart Goblin Wizard Electro Dragon
Arrows Firecracker Dart Goblin Wizard Electro Dragon
Electro Dragon
Firecracker Arrows Dart Goblin Wizard Electro Dragon
Arrows Firecracker Dart Goblin Wizard Electro Dragon
Firecracker Dart Goblin
Arrows Firecracker Dart Goblin Electro Dragon
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin Wizard Electro Dragon
Arrows Firecracker Dart Goblin Wizard Electro Dragon
Arrows
Arrows Firecracker Dart Goblin Wizard Electro Dragon
Arrows Firecracker Dart Goblin Wizard Electro Dragon
Arrows Wizard
Arrows Electro Dragon
Arrows Firecracker Wizard Electro Dragon
Arrows Firecracker Dart Goblin Wizard Electro Dragon
Arrows Wizard Electro Dragon
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin Wizard Electro Dragon
Electro Dragon Firecracker Dart Goblin Wizard
Arrows Dart Goblin Wizard Electro Dragon
Arrows Firecracker Electro Dragon
P.E.K.K.A
Arrows Firecracker Wizard
Dart Goblin Electro Dragon
Arrows Firecracker Dart Goblin Wizard Electro Dragon
Arrows
Firecracker Dart Goblin Wizard Electro Dragon
Arrows Firecracker Dart Goblin Wizard Electro Dragon
Arrows
Firecracker Dart Goblin Electro Dragon P.E.K.K.A
Electro Dragon Firecracker Dart Goblin
Firecracker Dart Goblin Electro Dragon
Electro Dragon Firecracker Dart Goblin

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