My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Three Musketeers Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Three Musketeers P.E.K.K.A Electro Wizard Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Hogs P.E.K.K.A Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Three Musketeers Skeleton King
Giant Snowball
Royal Hogs Three Musketeers Skeleton King
Zap
Royal Hogs Three Musketeers Skeleton King
Barbarian Barrel
Royal Hogs Three Musketeers Electro Wizard Skeleton King
The Log
Royal Hogs Three Musketeers Skeleton King
Earthquake
Royal Hogs Skeleton King
Arrows
Royal Hogs Skeleton King
Royal Delivery
Royal Hogs Three Musketeers P.E.K.K.A Electro Wizard Skeleton King
Fireball
Royal Hogs Three Musketeers Electro Wizard Skeleton King
Poison
Royal Hogs Three Musketeers Electro Wizard Skeleton King
Lightning
Three Musketeers Electro Wizard Skeleton King
Rocket
Royal Hogs Three Musketeers Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Three Musketeers Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Arrows Fireball Electro Wizard Skeleton King Royal Hogs P.E.K.K.A Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Mirror Arrows Fireball Electro Wizard

Attack Synergies 6 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Royal Hogs Mirror P.E.K.K.A
Fireball
Arrows Mirror Royal Hogs Electro Wizard Skeleton King
Royal Hogs
Arrows Fireball Three Musketeers Electro Wizard
Three Musketeers
Royal Hogs Mirror
Mirror
Arrows Fireball Three Musketeers
P.E.K.K.A
Arrows Electro Wizard
Electro Wizard
P.E.K.K.A Fireball Royal Hogs
Skeleton King
Fireball

Defense Synergies 2 5

Arrows
Mirror Fireball P.E.K.K.A
Fireball
Mirror Arrows Electro Wizard
Royal Hogs
Three Musketeers
Mirror
Arrows Fireball Electro Wizard
P.E.K.K.A
Arrows Electro Wizard
Electro Wizard
Fireball Mirror P.E.K.K.A
Skeleton King

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Electro Wizard
P.E.K.K.A Three Musketeers Electro Wizard
Three Musketeers P.E.K.K.A Electro Wizard
Three Musketeers P.E.K.K.A Electro Wizard Skeleton King
Arrows Fireball P.E.K.K.A
Arrows Fireball Electro Wizard
Three Musketeers Electro Wizard Arrows Fireball
Arrows Fireball P.E.K.K.A Electro Wizard
Three Musketeers P.E.K.K.A Skeleton King
Electro Wizard
Electro Wizard Arrows Fireball Skeleton King
Arrows Three Musketeers Fireball Electro Wizard
P.E.K.K.A Fireball Three Musketeers Electro Wizard
Fireball Three Musketeers Arrows P.E.K.K.A Electro Wizard Skeleton King
P.E.K.K.A Three Musketeers Electro Wizard Skeleton King
Fireball Three Musketeers P.E.K.K.A Electro Wizard
Three Musketeers Arrows Fireball P.E.K.K.A Electro Wizard
Arrows Fireball Three Musketeers Electro Wizard
Arrows Fireball Electro Wizard
P.E.K.K.A Three Musketeers Electro Wizard
Arrows Fireball P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball P.E.K.K.A Electro Wizard
Fireball Electro Wizard Arrows
P.E.K.K.A Electro Wizard
P.E.K.K.A Fireball Electro Wizard
P.E.K.K.A Three Musketeers
Arrows Fireball Three Musketeers Electro Wizard
P.E.K.K.A Fireball Electro Wizard
P.E.K.K.A
P.E.K.K.A Electro Wizard Fireball
P.E.K.K.A Three Musketeers
P.E.K.K.A
P.E.K.K.A Arrows Fireball Electro Wizard
P.E.K.K.A Fireball Three Musketeers Skeleton King
Fireball Three Musketeers
Electro Wizard Fireball Three Musketeers P.E.K.K.A Skeleton King
Arrows Fireball P.E.K.K.A Electro Wizard Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows
Arrows Fireball Electro Wizard
Arrows Fireball
Arrows Fireball
Fireball Arrows
Arrows Fireball
Arrows
Arrows Fireball
Arrows Fireball
Fireball Three Musketeers Electro Wizard
Arrows Fireball Electro Wizard
Fireball Arrows
Fireball Three Musketeers
Arrows Fireball
Arrows Fireball
Arrows Fireball Three Musketeers
Arrows Fireball Three Musketeers
Arrows Fireball Three Musketeers
Arrows Fireball Three Musketeers Electro Wizard
Arrows Fireball
Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball Electro Wizard
Fireball Arrows
Fireball Arrows
Arrows Fireball Electro Wizard
Electro Wizard Fireball
Fireball
Arrows Fireball
Arrows Fireball Electro Wizard
P.E.K.K.A
Arrows Fireball
Electro Wizard Fireball
Fireball Arrows Three Musketeers Electro Wizard
Arrows Fireball
Fireball Three Musketeers Electro Wizard
Arrows Fireball Skeleton King
Arrows Fireball
Three Musketeers P.E.K.K.A
Fireball Electro Wizard Skeleton King
Fireball Electro Wizard
Fireball Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: