My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Balloon Bowler Phoenix

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Valkyrie Balloon Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Balloon Phoenix
Giant Snowball
Dart Goblin Guards Balloon
Zap
Dart Goblin Guards Balloon
Barbarian Barrel
Dart Goblin Valkyrie Guards
The Log
Dart Goblin Guards
Earthquake
Guards
Arrows
Dart Goblin Guards
Royal Delivery
Dart Goblin Valkyrie Guards Balloon Bowler
Fireball
Dart Goblin Balloon Bowler
Poison
Dart Goblin Guards Balloon Phoenix
Lightning
Valkyrie Balloon Bowler Phoenix
Rocket
Valkyrie Balloon Bowler Phoenix

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Freeze Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Guards Freeze Bowler

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Dart Goblin Guards Valkyrie Freeze Phoenix Balloon Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Dart Goblin Guards Valkyrie

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Balloon Freeze Bowler Phoenix
Dart Goblin
Valkyrie Balloon Bowler
Valkyrie
Dart Goblin Balloon
Guards
Freeze
Balloon Arrows Phoenix
Balloon
Arrows Valkyrie Freeze Dart Goblin
Bowler
Arrows Dart Goblin
Phoenix
Arrows Freeze

Defense Synergies 0 8

Arrows
Valkyrie Bowler Phoenix
Dart Goblin
Valkyrie Guards Bowler
Valkyrie
Arrows Dart Goblin Freeze Bowler
Guards
Dart Goblin
Freeze
Valkyrie
Balloon
Bowler
Arrows Dart Goblin Valkyrie
Phoenix
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Dart Goblin Valkyrie
Dart Goblin Valkyrie Phoenix
Bowler Dart Goblin Valkyrie Freeze
Dart Goblin Valkyrie Guards Bowler Phoenix
Arrows Valkyrie Bowler
Arrows Freeze Bowler Dart Goblin Valkyrie Guards
Dart Goblin Arrows Freeze Phoenix
Bowler Arrows Dart Goblin Valkyrie Phoenix
Phoenix
Guards Dart Goblin Valkyrie Bowler Phoenix
Dart Goblin Valkyrie Guards Arrows Freeze Bowler
Arrows Dart Goblin Phoenix
Bowler Valkyrie Guards Freeze
Valkyrie Bowler Arrows Dart Goblin Guards Freeze
Phoenix
Freeze Bowler
Arrows Valkyrie Bowler
Arrows Dart Goblin Valkyrie Guards Bowler
Arrows Valkyrie Freeze Dart Goblin Guards Bowler
Dart Goblin Phoenix
Valkyrie Bowler Arrows Dart Goblin Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Bowler
Arrows Valkyrie Bowler Phoenix
Guards Valkyrie Bowler
Valkyrie Guards Bowler Phoenix
Valkyrie Guards Bowler Phoenix
Arrows Dart Goblin Freeze
Guards Dart Goblin Valkyrie Bowler Phoenix
Valkyrie Phoenix
Freeze Valkyrie Phoenix
Dart Goblin Guards Phoenix
Dart Goblin Valkyrie Guards Bowler Phoenix
Arrows Valkyrie Guards Bowler Phoenix
Bowler Valkyrie Guards
Dart Goblin Valkyrie Bowler
Guards Phoenix Dart Goblin Valkyrie Freeze Bowler
Arrows Valkyrie Bowler Dart Goblin Freeze Phoenix

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin Valkyrie Guards Freeze
Arrows Dart Goblin Bowler
Arrows Dart Goblin
Arrows Dart Goblin Valkyrie Guards Freeze
Arrows Valkyrie Bowler
Arrows Dart Goblin Freeze
Arrows Dart Goblin Bowler
Arrows Dart Goblin Freeze Bowler
Arrows Dart Goblin
Guards Bowler
Arrows Dart Goblin Valkyrie Bowler
Arrows Dart Goblin
Dart Goblin Bowler
Arrows Dart Goblin Freeze
Arrows Dart Goblin
Arrows Dart Goblin Bowler
Arrows Dart Goblin Bowler
Arrows Freeze
Arrows Dart Goblin Bowler
Arrows Dart Goblin Valkyrie Bowler
Bowler
Arrows
Bowler
Arrows
Arrows Freeze Valkyrie Bowler
Arrows Dart Goblin Bowler
Arrows Bowler
Arrows Dart Goblin
Arrows Dart Goblin
Dart Goblin Guards Freeze
Bowler
Arrows Dart Goblin
Arrows Freeze
Arrows Bowler
Dart Goblin Guards Freeze
Arrows Dart Goblin
Freeze
Arrows
Dart Goblin Valkyrie Bowler
Arrows Dart Goblin Bowler
Arrows
Dart Goblin
Dart Goblin Guards Freeze Bowler
Dart Goblin
Dart Goblin Freeze Bowler

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