My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon P.E.K.K.A Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel Baby Dragon P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit
Giant Snowball
Baby Dragon
Zap
Bandit
Barbarian Barrel
Bandit Electro Wizard
The Log
Bandit
Earthquake
Arrows
Royal Delivery
Baby Dragon P.E.K.K.A Bandit Electro Wizard
Fireball
Baby Dragon Bandit Electro Wizard
Poison
Electro Wizard
Lightning
Baby Dragon Bandit Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Barbarian Barrel Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Baby Dragon P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel The Log Arrows Bandit Baby Dragon Electro Wizard Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Barbarian Barrel The Log Arrows Bandit

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Lightning Bandit
Barbarian Barrel
Baby Dragon P.E.K.K.A Bandit
Baby Dragon
Barbarian Barrel Lightning P.E.K.K.A Bandit Electro Wizard
Lightning
Arrows Baby Dragon
P.E.K.K.A
Arrows Electro Wizard Barbarian Barrel Baby Dragon The Log
The Log
P.E.K.K.A Bandit
Bandit
Arrows Barbarian Barrel Baby Dragon The Log Electro Wizard
Electro Wizard
P.E.K.K.A Baby Dragon Bandit

Defense Synergies 1 16

Arrows
Barbarian Barrel Lightning P.E.K.K.A Bandit
Barbarian Barrel
Arrows Baby Dragon P.E.K.K.A Bandit Electro Wizard
Baby Dragon
Barbarian Barrel P.E.K.K.A The Log Bandit
Lightning
Arrows The Log
P.E.K.K.A
The Log Arrows Barbarian Barrel Baby Dragon Electro Wizard
The Log
P.E.K.K.A Baby Dragon Lightning Bandit Electro Wizard
Bandit
Arrows Barbarian Barrel Baby Dragon The Log Electro Wizard
Electro Wizard
Barbarian Barrel P.E.K.K.A The Log Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Barbarian Barrel Baby Dragon The Log Electro Wizard
P.E.K.K.A The Log Bandit Electro Wizard
P.E.K.K.A Lightning Bandit Electro Wizard
P.E.K.K.A Bandit Electro Wizard
Lightning Arrows Barbarian Barrel P.E.K.K.A The Log
Arrows Barbarian Barrel The Log Baby Dragon Bandit Electro Wizard
Lightning Electro Wizard Arrows Baby Dragon
Lightning Arrows Barbarian Barrel Baby Dragon P.E.K.K.A The Log Bandit Electro Wizard
P.E.K.K.A
Barbarian Barrel Bandit Electro Wizard
Electro Wizard Arrows Barbarian Barrel Baby Dragon The Log Bandit
Arrows Baby Dragon Electro Wizard
P.E.K.K.A Lightning The Log Bandit Electro Wizard
Arrows Barbarian Barrel Baby Dragon P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Bandit Electro Wizard
Lightning P.E.K.K.A The Log Bandit Electro Wizard
Arrows P.E.K.K.A Electro Wizard
Arrows Barbarian Barrel Baby Dragon The Log Bandit Electro Wizard
Arrows Barbarian Barrel Baby Dragon The Log Bandit Electro Wizard
P.E.K.K.A Electro Wizard
Arrows Barbarian Barrel Baby Dragon P.E.K.K.A The Log Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Barrel P.E.K.K.A Bandit Electro Wizard
Bandit Electro Wizard Arrows Barbarian Barrel Baby Dragon Lightning The Log
P.E.K.K.A Bandit Lightning The Log Electro Wizard
Lightning P.E.K.K.A Barbarian Barrel The Log Bandit Electro Wizard
P.E.K.K.A Bandit
Arrows Baby Dragon Electro Wizard
P.E.K.K.A Lightning Bandit Electro Wizard
P.E.K.K.A
Lightning P.E.K.K.A Electro Wizard Barbarian Barrel Baby Dragon The Log Bandit
P.E.K.K.A
P.E.K.K.A
Lightning P.E.K.K.A Arrows The Log Electro Wizard
Lightning P.E.K.K.A Bandit
Baby Dragon
Electro Wizard Barbarian Barrel Baby Dragon Lightning P.E.K.K.A The Log
Arrows Barbarian Barrel Baby Dragon P.E.K.K.A The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Barbarian Barrel Baby Dragon The Log Bandit
Arrows Barbarian Barrel Baby Dragon The Log Bandit Electro Wizard
Lightning Arrows Barbarian Barrel Baby Dragon The Log Bandit
Lightning Arrows Barbarian Barrel The Log
Arrows Barbarian Barrel Baby Dragon The Log
Arrows Baby Dragon
Arrows Baby Dragon The Log
Arrows The Log Barbarian Barrel Baby Dragon Lightning
Arrows The Log Lightning Bandit
Lightning Electro Wizard
Lightning Arrows Barbarian Barrel The Log Bandit Electro Wizard
Lightning Arrows Baby Dragon
Lightning Barbarian Barrel Baby Dragon The Log Bandit
Lightning Arrows Barbarian Barrel Baby Dragon Bandit
Lightning Arrows Barbarian Barrel Baby Dragon The Log
Lightning Arrows Barbarian Barrel Baby Dragon The Log Bandit
Lightning Arrows Barbarian Barrel Baby Dragon The Log Bandit
Lightning Arrows Barbarian Barrel
Lightning
Lightning Arrows Barbarian Barrel Baby Dragon The Log Bandit Electro Wizard
Lightning Arrows Barbarian Barrel Baby Dragon The Log
Lightning Baby Dragon The Log
Lightning Arrows
Lightning The Log
Lightning Arrows Barbarian Barrel Baby Dragon The Log
Arrows The Log Barbarian Barrel Baby Dragon
Arrows The Log Barbarian Barrel Baby Dragon Lightning Bandit Electro Wizard
Lightning Arrows Baby Dragon The Log Bandit
Lightning Arrows Barbarian Barrel Baby Dragon The Log Bandit
Lightning Arrows Baby Dragon Electro Wizard
Lightning Electro Wizard
Lightning
Lightning Arrows The Log Bandit
Lightning Arrows Electro Wizard
P.E.K.K.A
Arrows Lightning The Log
Lightning Electro Wizard Barbarian Barrel Bandit
Lightning Arrows Baby Dragon Electro Wizard
Arrows The Log Barbarian Barrel
Lightning Baby Dragon Electro Wizard
Arrows The Log Baby Dragon Lightning
Lightning Arrows
P.E.K.K.A
Baby Dragon Lightning The Log Electro Wizard
Lightning Electro Wizard
Lightning Barbarian Barrel Baby Dragon The Log Bandit Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: