My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Godly!
Versatility
Godly!
F2P score
Godly!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Goblin Gang Ice Golem

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Archers Ice Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mortar Ice Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers Goblin Gang Graveyard
Giant Snowball
Bats Archers Goblin Gang Graveyard
Zap
Bats Archers Goblin Gang Mortar Graveyard
Barbarian Barrel
Archers Goblin Gang Mortar Graveyard
The Log
Archers Goblin Gang Graveyard
Earthquake
Archers Goblin Gang Mortar Graveyard
Arrows
Bats Archers Goblin Gang Graveyard
Royal Delivery
Bats Archers Goblin Gang Graveyard
Fireball
Archers Goblin Gang Mortar
Poison
Bats Archers Goblin Gang Mortar Graveyard
Lightning
Mortar Ice Golem
Rocket
Mortar

Against air swarms

Spells and units that can counter air swarms.

Arrows Ice Golem Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mortar Ice Golem Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Ice Golem Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Ice Golem Archers Arrows Goblin Gang Mortar Freeze Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Ice Golem Archers Arrows

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Ice Golem Mortar Graveyard
Archers
Ice Golem Arrows Mortar Graveyard
Arrows
Graveyard Archers Mortar Freeze
Goblin Gang
Ice Golem Mortar
Mortar
Bats Archers Arrows Goblin Gang Ice Golem
Ice Golem
Bats Archers Goblin Gang Graveyard Mortar
Freeze
Graveyard Arrows
Graveyard
Arrows Ice Golem Freeze Bats Archers

Defense Synergies 1 10

Bats
Mortar Ice Golem Freeze
Archers
Ice Golem Goblin Gang Mortar
Arrows
Mortar Ice Golem
Goblin Gang
Archers Mortar Ice Golem
Mortar
Bats Archers Arrows Goblin Gang Ice Golem
Ice Golem
Archers Bats Arrows Goblin Gang Mortar
Freeze
Bats
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Ice Golem
Bats Goblin Gang Mortar
Goblin Gang Mortar Bats Archers Freeze
Bats Goblin Gang Mortar
Arrows
Arrows Goblin Gang Freeze Bats Archers
Bats Archers Arrows Goblin Gang Mortar Freeze
Arrows Ice Golem
Goblin Gang Mortar
Goblin Gang Archers Ice Golem
Bats Archers Goblin Gang Arrows Ice Golem Freeze
Arrows Bats Archers Goblin Gang
Mortar Bats Goblin Gang Freeze
Bats Arrows Goblin Gang Mortar Freeze
Goblin Gang Mortar
Goblin Gang Mortar Freeze
Bats Arrows Goblin Gang Mortar
Arrows Mortar Bats Archers Goblin Gang
Arrows Mortar Freeze Bats Archers Ice Golem
Mortar
Goblin Gang Bats Archers Arrows

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Archers Ice Golem
Archers Arrows Goblin Gang Mortar Ice Golem
Goblin Gang Bats Ice Golem
Goblin Gang Bats Ice Golem
Goblin Gang
Arrows Bats Archers Goblin Gang Ice Golem Freeze
Goblin Gang Bats Archers Ice Golem
Freeze Bats Mortar Ice Golem
Goblin Gang
Bats
Arrows
Goblin Gang Ice Golem
Archers
Goblin Gang Bats Archers Mortar Ice Golem Freeze
Bats Arrows Archers Ice Golem Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Mortar Ice Golem Freeze
Arrows Mortar
Arrows
Arrows Ice Golem Freeze
Arrows Mortar
Arrows Bats Ice Golem Freeze
Archers Arrows Mortar
Arrows Ice Golem Freeze
Arrows Mortar
Bats Goblin Gang
Arrows Mortar
Archers Arrows
Mortar Ice Golem
Arrows Mortar Freeze
Arrows Mortar Ice Golem
Arrows Mortar
Arrows Mortar
Arrows Mortar Freeze
Bats
Archers Arrows Mortar
Arrows Mortar
Arrows
Arrows Mortar
Arrows Ice Golem Freeze Mortar
Arrows Mortar
Arrows Mortar
Arrows Mortar
Bats Archers Arrows Ice Golem
Bats Freeze
Arrows Mortar
Arrows Freeze
Arrows
Bats Archers Goblin Gang Freeze
Archers Arrows
Freeze
Arrows
Goblin Gang
Arrows Mortar Ice Golem
Arrows
Bats Goblin Gang Freeze
Bats
Mortar Freeze

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