My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Valkyrie Wizard Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Barrel Skeleton Army Prince
Giant Snowball
Archers Goblin Barrel Skeleton Army
Zap
Archers Goblin Barrel Skeleton Army Prince
Barbarian Barrel
Archers Valkyrie Wizard Goblin Barrel Skeleton Army
The Log
Archers Goblin Barrel Skeleton Army Prince
Earthquake
Archers Goblin Barrel Skeleton Army
Arrows
Archers Goblin Barrel Skeleton Army
Royal Delivery
Archers Valkyrie Wizard Goblin Barrel Skeleton Army Prince
Fireball
Archers Wizard Goblin Barrel Skeleton Army
Poison
Archers Wizard Skeleton Army
Lightning
Valkyrie Wizard Prince
Rocket
Valkyrie Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Freeze The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army Freeze Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Goblin Barrel Skeleton Army Valkyrie Freeze Wizard Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Archers Goblin Barrel Skeleton Army

Attack Synergies 4 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Valkyrie Prince
Valkyrie
Archers Goblin Barrel Prince Wizard
Wizard
Valkyrie Prince
Goblin Barrel
Valkyrie Prince Skeleton Army
Skeleton Army
Goblin Barrel
Freeze
Prince
Valkyrie Goblin Barrel Archers Wizard The Log
The Log
Prince

Defense Synergies 2 13

Archers
Valkyrie Skeleton Army The Log
Valkyrie
Archers Wizard Freeze Prince The Log
Wizard
Valkyrie Skeleton Army Freeze Prince The Log
Goblin Barrel
Skeleton Army
Archers Wizard Freeze Prince The Log
Freeze
Valkyrie Wizard Skeleton Army
Prince
The Log Valkyrie Wizard Skeleton Army
The Log
Prince Archers Valkyrie Wizard Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard The Log
Skeleton Army Valkyrie Prince The Log
Skeleton Army Prince Archers Valkyrie Freeze
Skeleton Army Prince Valkyrie
Valkyrie Skeleton Army Prince The Log
Skeleton Army Freeze The Log Archers Valkyrie
Archers Wizard Freeze
Valkyrie The Log
Skeleton Army Prince
Skeleton Army Archers Valkyrie Prince
Archers Valkyrie Skeleton Army Wizard Freeze The Log
Archers Wizard
Skeleton Army Prince Valkyrie Wizard Freeze The Log
Valkyrie Wizard Skeleton Army Freeze Prince The Log
Skeleton Army Prince
Skeleton Army Freeze Prince The Log
Wizard Valkyrie Skeleton Army Prince
Archers Valkyrie Wizard Skeleton Army Prince The Log
Valkyrie Wizard Freeze The Log Archers
Prince
Valkyrie Wizard Skeleton Army Archers Prince The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Archers Prince
Archers Valkyrie Wizard Prince The Log
Skeleton Army Valkyrie Prince The Log
Valkyrie Skeleton Army Prince The Log
Valkyrie Skeleton Army Prince
Wizard Archers Freeze
Skeleton Army Prince Archers Valkyrie
Valkyrie Skeleton Army Prince
Freeze Valkyrie Skeleton Army Prince The Log
Skeleton Army
Valkyrie Prince
Skeleton Army Valkyrie Prince The Log
Skeleton Army Prince Valkyrie Wizard
Wizard Archers Valkyrie Skeleton Army
Skeleton Army Archers Valkyrie Freeze Prince The Log
Valkyrie Archers Wizard Freeze The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Freeze The Log
The Log
The Log
Valkyrie Freeze Prince The Log
Wizard Valkyrie The Log
Wizard Freeze
Archers Wizard The Log
The Log Wizard Freeze
The Log Wizard
Prince
Valkyrie Wizard Prince The Log
Archers Wizard
The Log
Freeze
Prince The Log
Wizard The Log
Wizard The Log
Freeze
Archers Wizard Prince The Log
Valkyrie Wizard The Log
Prince The Log
Wizard
Prince The Log
The Log
Freeze The Log Valkyrie Wizard
The Log Wizard
Wizard Prince The Log
The Log
Archers Wizard
Wizard Freeze
Wizard The Log
Freeze
Prince
Wizard The Log
Archers Skeleton Army Freeze Prince
Archers Wizard
Freeze
The Log
Valkyrie Wizard Prince
The Log Wizard
Prince
Freeze The Log
Freeze Prince The Log

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: