My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Archers Knight Royal Giant Flying Machine

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Giant Mini P.E.K.K.A Flying Machine

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers Royal Giant
Giant Snowball
Bats Archers Flying Machine
Zap
Bats Archers Royal Giant Flying Machine
Barbarian Barrel
Archers Knight
The Log
Archers Royal Giant Mini P.E.K.K.A
Earthquake
Archers
Arrows
Bats Archers Flying Machine
Royal Delivery
Bats Archers Knight Mini P.E.K.K.A Flying Machine
Fireball
Archers Flying Machine
Poison
Bats Archers Flying Machine
Lightning
Knight Mini P.E.K.K.A
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Knight Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Archers Arrows Knight Mini P.E.K.K.A Flying Machine Royal Giant Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Archers Arrows Knight

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Royal Giant Mini P.E.K.K.A Flying Machine
Archers
Knight Arrows Royal Giant Mini P.E.K.K.A
Arrows
Royal Giant Archers Knight Mini P.E.K.K.A Lightning
Knight
Bats Archers Arrows Flying Machine
Royal Giant
Bats Arrows Lightning Archers Flying Machine
Mini P.E.K.K.A
Bats Archers Arrows Lightning
Flying Machine
Bats Knight Royal Giant
Lightning
Royal Giant Arrows Mini P.E.K.K.A

Defense Synergies 2 7

Bats
Knight Mini P.E.K.K.A
Archers
Knight Mini P.E.K.K.A
Arrows
Knight Mini P.E.K.K.A Lightning
Knight
Bats Archers Arrows Mini P.E.K.K.A Flying Machine
Royal Giant
Mini P.E.K.K.A
Bats Archers Arrows Knight
Flying Machine
Knight
Lightning
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Knight Flying Machine
Mini P.E.K.K.A Bats Knight Flying Machine
Mini P.E.K.K.A Bats Archers Knight Lightning
Mini P.E.K.K.A Bats Knight
Lightning Arrows Mini P.E.K.K.A
Arrows Bats Archers Flying Machine
Bats Lightning Archers Arrows Flying Machine
Lightning Arrows Flying Machine
Mini P.E.K.K.A
Knight Archers Mini P.E.K.K.A
Bats Archers Arrows Knight Flying Machine
Arrows Bats Archers Flying Machine
Mini P.E.K.K.A Bats Knight Flying Machine Lightning
Bats Arrows Mini P.E.K.K.A
Mini P.E.K.K.A Knight
Mini P.E.K.K.A Lightning
Bats Arrows Knight Mini P.E.K.K.A
Arrows Bats Archers Knight Flying Machine
Arrows Bats Archers Knight Flying Machine
Mini P.E.K.K.A
Bats Archers Arrows Knight Mini P.E.K.K.A Flying Machine

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Archers
Archers Arrows Knight Mini P.E.K.K.A Flying Machine Lightning
Bats Knight Mini P.E.K.K.A Lightning
Mini P.E.K.K.A Lightning Bats Knight
Knight Mini P.E.K.K.A
Arrows Bats Archers Flying Machine
Mini P.E.K.K.A Bats Archers Knight Flying Machine Lightning
Mini P.E.K.K.A Knight
Lightning Bats Knight Mini P.E.K.K.A Flying Machine
Bats Knight Mini P.E.K.K.A Flying Machine
Lightning Arrows
Mini P.E.K.K.A Lightning Knight
Archers Flying Machine
Bats Archers Knight Mini P.E.K.K.A Flying Machine Lightning
Bats Arrows Archers Mini P.E.K.K.A Flying Machine

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Knight Flying Machine
Arrows Flying Machine
Lightning Arrows Flying Machine
Lightning Arrows Knight Flying Machine
Arrows
Arrows Bats Flying Machine
Archers Arrows Flying Machine
Arrows Flying Machine Lightning
Arrows Flying Machine Lightning
Lightning Bats Mini P.E.K.K.A
Lightning Arrows Knight Flying Machine
Lightning Archers Arrows Flying Machine
Flying Machine Lightning Knight
Lightning Arrows Flying Machine
Lightning Arrows Flying Machine
Lightning Arrows Flying Machine
Lightning Arrows Flying Machine
Lightning Arrows
Bats Mini P.E.K.K.A Lightning
Lightning Archers Arrows Mini P.E.K.K.A Flying Machine
Lightning Arrows Flying Machine
Lightning
Lightning Arrows
Lightning
Lightning Arrows Flying Machine
Arrows
Arrows Flying Machine Lightning
Lightning Arrows Flying Machine
Lightning Arrows
Lightning Bats Archers Arrows Flying Machine
Lightning Bats Flying Machine
Lightning Mini P.E.K.K.A
Lightning Arrows
Lightning Arrows
Arrows Lightning
Lightning Bats Archers Flying Machine
Lightning Archers Arrows Flying Machine
Arrows
Lightning Knight Mini P.E.K.K.A Flying Machine
Arrows Flying Machine Lightning
Lightning Arrows
Flying Machine
Bats Flying Machine Lightning
Bats Flying Machine Lightning
Lightning Flying Machine

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