My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Firecracker Tesla Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Firecracker Tesla Giant Skeleton Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Giant Skeleton
Giant Snowball
Archers Little Prince
Zap
Archers Firecracker Little Prince
Barbarian Barrel
Archers Knight Firecracker Tesla Giant Skeleton Little Prince
The Log
Archers Firecracker Giant Skeleton Little Prince
Earthquake
Archers Firecracker Tesla
Arrows
Archers Firecracker Little Prince
Royal Delivery
Archers Knight Firecracker Giant Skeleton Little Prince
Fireball
Archers Firecracker Tesla Little Prince
Poison
Archers Firecracker Little Prince
Lightning
Knight Tesla Little Prince
Rocket
Little Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Knight Firecracker Little Prince Tesla Fireball Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Archers Knight Firecracker

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Knight Giant Skeleton
Knight
Archers Firecracker Fireball The Log Little Prince
Firecracker
Knight Giant Skeleton
Tesla
Fireball
Knight The Log Little Prince
Giant Skeleton
Archers Firecracker The Log
The Log
Knight Fireball Giant Skeleton Little Prince
Little Prince
Knight Fireball The Log

Defense Synergies 7 14

Archers
Knight Firecracker Tesla Giant Skeleton The Log
Knight
Archers Firecracker Tesla Little Prince Fireball The Log
Firecracker
Knight The Log Archers Tesla Giant Skeleton
Tesla
Knight The Log Archers Firecracker Fireball Little Prince
Fireball
The Log Knight Tesla Little Prince
Giant Skeleton
Archers Firecracker The Log Little Prince
The Log
Firecracker Tesla Fireball Archers Knight Giant Skeleton Little Prince
Little Prince
Knight Tesla Fireball Giant Skeleton The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Tesla Fireball The Log
Knight Firecracker Tesla The Log
Tesla Archers Knight Giant Skeleton
Tesla Knight Firecracker
Firecracker Fireball Giant Skeleton The Log
Fireball The Log Archers Firecracker Tesla
Tesla Archers Firecracker Fireball Little Prince
Tesla Fireball Giant Skeleton The Log
Tesla
Knight Archers Firecracker Tesla Giant Skeleton Little Prince
Archers Knight Firecracker Tesla Fireball Giant Skeleton The Log
Tesla Archers Firecracker Fireball
Tesla Knight Fireball Giant Skeleton The Log
Fireball Firecracker Tesla The Log
Knight Tesla
Tesla Fireball The Log
Tesla Knight Firecracker Fireball
Tesla Fireball Archers Knight Firecracker The Log Little Prince
The Log Archers Knight Firecracker Tesla Fireball Giant Skeleton Little Prince
Tesla
Archers Knight Firecracker Tesla Fireball Giant Skeleton The Log Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Archers Tesla Fireball Giant Skeleton
Fireball Archers Knight Firecracker Tesla The Log
Giant Skeleton Knight The Log
Giant Skeleton Knight Tesla Fireball The Log
Giant Skeleton Knight Tesla
Firecracker Fireball Archers Tesla
Archers Knight Tesla Fireball Giant Skeleton
Giant Skeleton Knight Tesla
Giant Skeleton Knight Firecracker Fireball The Log
Tesla
Knight Tesla Giant Skeleton
Fireball Giant Skeleton The Log
Giant Skeleton Knight Tesla Fireball
Archers Firecracker Tesla Fireball
Tesla Archers Knight Firecracker Fireball Giant Skeleton The Log Little Prince
Archers Firecracker Tesla Fireball Giant Skeleton The Log
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Firecracker Giant Skeleton The Log
Firecracker Fireball The Log
Fireball Giant Skeleton The Log
Knight Firecracker Fireball Giant Skeleton The Log
Fireball Firecracker The Log
Firecracker Fireball
Archers Firecracker The Log
Fireball The Log Firecracker
Fireball The Log Firecracker
Fireball
Firecracker Knight Fireball The Log
Fireball Archers Firecracker
Knight Firecracker Fireball The Log
Firecracker Fireball
Firecracker Fireball The Log
Firecracker Fireball The Log
Firecracker Fireball The Log
Fireball
Archers Firecracker Fireball The Log
Firecracker Fireball The Log Little Prince
Fireball Giant Skeleton The Log
Fireball
The Log
Fireball The Log
Firecracker The Log Fireball Little Prince
Firecracker Fireball The Log
Fireball The Log
Fireball Firecracker The Log
Archers Firecracker Fireball Little Prince
Firecracker Fireball
Fireball
Fireball The Log
Firecracker Fireball
Giant Skeleton
Firecracker Fireball The Log
Archers Fireball
Fireball Archers Firecracker
The Log Fireball
Fireball Knight Firecracker
The Log Firecracker Fireball
Fireball Giant Skeleton
Firecracker
Firecracker Fireball Giant Skeleton The Log
Firecracker Fireball
Firecracker Fireball Giant Skeleton The Log Little Prince

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