My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Valkyrie Dark Prince Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Dark Prince Inferno Dragon
Giant Snowball
Archers Goblin Gang Inferno Dragon
Zap
Archers Goblin Gang Dark Prince Inferno Dragon
Barbarian Barrel
Archers Goblin Gang Valkyrie Dark Prince
The Log
Archers Goblin Gang Dark Prince
Earthquake
Archers Goblin Gang
Arrows
Archers Goblin Gang
Royal Delivery
Archers Goblin Gang Valkyrie Dark Prince Inferno Dragon
Fireball
Archers Goblin Gang Inferno Dragon
Poison
Archers Goblin Gang
Lightning
Valkyrie Dark Prince Inferno Dragon
Rocket
Valkyrie Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Rocket Dark Prince The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rocket Dark Prince Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Goblin Gang Fireball Valkyrie Dark Prince Inferno Dragon Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Archers Goblin Gang Fireball

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Valkyrie Dark Prince Inferno Dragon
Goblin Gang
Valkyrie Dark Prince
Fireball
Dark Prince The Log
Valkyrie
Archers Goblin Gang Dark Prince
Rocket
Dark Prince
Archers Goblin Gang Fireball Valkyrie
The Log
Fireball
Inferno Dragon
Archers

Defense Synergies 2 13

Archers
Valkyrie Goblin Gang Dark Prince The Log
Goblin Gang
Archers Valkyrie Dark Prince The Log Inferno Dragon
Fireball
The Log Valkyrie Dark Prince
Valkyrie
Archers Goblin Gang Fireball The Log
Rocket
The Log
Dark Prince
Archers Goblin Gang Fireball The Log
The Log
Fireball Archers Goblin Gang Valkyrie Rocket Dark Prince Inferno Dragon
Inferno Dragon
Goblin Gang The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Fireball Valkyrie The Log
Inferno Dragon Goblin Gang Valkyrie Dark Prince The Log
Goblin Gang Rocket Archers Valkyrie Dark Prince Inferno Dragon
Inferno Dragon Goblin Gang Valkyrie Dark Prince
Fireball Valkyrie Rocket Dark Prince The Log
Goblin Gang Fireball The Log Archers Valkyrie Dark Prince
Rocket Inferno Dragon Archers Goblin Gang Fireball
Rocket Fireball Valkyrie The Log
Inferno Dragon Goblin Gang
Goblin Gang Archers Valkyrie Dark Prince
Archers Goblin Gang Valkyrie Fireball Dark Prince The Log
Inferno Dragon Archers Goblin Gang Fireball
Goblin Gang Fireball Valkyrie Rocket Dark Prince The Log
Fireball Valkyrie Rocket Goblin Gang Dark Prince The Log
Inferno Dragon Goblin Gang
Rocket Goblin Gang Fireball The Log Inferno Dragon
Goblin Gang Fireball Valkyrie Dark Prince
Fireball Archers Goblin Gang Valkyrie Dark Prince The Log
Valkyrie The Log Archers Fireball Dark Prince Inferno Dragon
Inferno Dragon
Goblin Gang Valkyrie Dark Prince Archers Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Archers Fireball Dark Prince
Fireball Archers Goblin Gang Valkyrie Rocket The Log Inferno Dragon
Goblin Gang Valkyrie Rocket Dark Prince The Log
Goblin Gang Valkyrie Rocket Dark Prince Fireball The Log
Goblin Gang Valkyrie Dark Prince Inferno Dragon
Fireball Rocket Archers Goblin Gang
Goblin Gang Rocket Dark Prince Archers Fireball Valkyrie
Valkyrie Dark Prince Inferno Dragon
Rocket Fireball Valkyrie Dark Prince The Log Inferno Dragon
Goblin Gang Inferno Dragon
Inferno Dragon Valkyrie Dark Prince
Rocket Fireball Valkyrie Dark Prince The Log
Rocket Dark Prince Goblin Gang Fireball Valkyrie
Archers Fireball Valkyrie
Goblin Gang Archers Fireball Valkyrie Rocket Dark Prince The Log Inferno Dragon
Valkyrie Archers Fireball Dark Prince The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Rocket The Log
Fireball The Log
Rocket Fireball The Log
Fireball Valkyrie Rocket Dark Prince The Log
Fireball Rocket Valkyrie Dark Prince The Log
Fireball Rocket
Archers The Log
Fireball The Log
Fireball The Log
Rocket Goblin Gang Fireball
Rocket Fireball Valkyrie Dark Prince The Log
Fireball Archers Rocket
Rocket Fireball The Log
Fireball Rocket
Fireball The Log
Rocket Fireball The Log
Fireball Rocket The Log
Fireball Rocket
Rocket
Rocket Archers Fireball Dark Prince The Log
Rocket Fireball Valkyrie The Log
Rocket Fireball The Log
Rocket Fireball
Rocket The Log
Rocket Fireball The Log
The Log Fireball Valkyrie Dark Prince
Inferno Dragon
Fireball The Log
Fireball The Log
Fireball Rocket The Log
Archers Fireball
Rocket Fireball
Fireball
Fireball Rocket The Log
Rocket Fireball
Rocket Fireball The Log
Archers Goblin Gang Fireball Rocket Dark Prince
Fireball Rocket Archers
The Log Fireball
Fireball Goblin Gang Valkyrie Rocket Dark Prince
The Log Fireball
Rocket Fireball
Dark Prince
Goblin Gang Fireball Rocket The Log
Fireball Rocket
Fireball Rocket Dark Prince The Log

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