My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Void The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Goblin Barrel Skeleton King
Giant Snowball
Archers Cannon Goblin Gang Goblin Barrel Skeleton King
Zap
Archers Cannon Goblin Gang Goblin Barrel Skeleton King
Barbarian Barrel
Archers Cannon Goblin Gang Goblin Barrel Skeleton King
The Log
Archers Cannon Goblin Gang Goblin Barrel Skeleton King
Earthquake
Archers Cannon Goblin Gang Goblin Barrel Skeleton King
Arrows
Archers Goblin Gang Goblin Barrel Skeleton King
Royal Delivery
Archers Goblin Gang Goblin Barrel Skeleton King
Fireball
Archers Cannon Goblin Gang Goblin Barrel Skeleton King
Poison
Archers Cannon Goblin Gang Skeleton King
Lightning
Cannon Skeleton King
Rocket
Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log Skeleton King

Ladder info

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Cannon Goblin Gang Goblin Barrel Void Fireball Skeleton King

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Archers Cannon Goblin Gang

Attack Synergies 1 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Cannon
Goblin Gang
Goblin Barrel Skeleton King
Fireball
The Log Skeleton King
Goblin Barrel
Goblin Gang Skeleton King
Void
The Log
Fireball
Skeleton King
Goblin Gang Fireball Goblin Barrel

Defense Synergies 2 7

Archers
Cannon Goblin Gang The Log Skeleton King
Cannon
The Log Archers Goblin Gang Fireball
Goblin Gang
Archers Cannon The Log
Fireball
The Log Cannon
Goblin Barrel
Void
The Log
Cannon Fireball Archers Goblin Gang
Skeleton King
Archers

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Fireball Void The Log
Cannon Goblin Gang The Log
Cannon Goblin Gang Archers Void
Cannon Goblin Gang Skeleton King
Fireball The Log
Goblin Gang Fireball The Log Archers Cannon
Archers Cannon Goblin Gang Fireball Void
Cannon Fireball Void The Log
Cannon Goblin Gang Skeleton King
Goblin Gang Archers Cannon
Archers Goblin Gang Cannon Fireball The Log Skeleton King
Archers Goblin Gang Fireball
Cannon Goblin Gang Fireball The Log
Fireball Cannon Goblin Gang The Log Skeleton King
Cannon Goblin Gang Skeleton King
Cannon Goblin Gang Fireball The Log
Cannon Goblin Gang Fireball
Cannon Fireball Archers Goblin Gang The Log
The Log Archers Cannon Fireball
Cannon
Goblin Gang Archers Cannon Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Archers Fireball Void
Fireball Void Archers Goblin Gang The Log
Goblin Gang The Log
Goblin Gang Fireball The Log
Cannon Goblin Gang
Fireball Archers Goblin Gang
Goblin Gang Archers Fireball Void
Void Fireball The Log
Cannon Goblin Gang
Fireball Void The Log
Cannon Goblin Gang Fireball Skeleton King
Archers Cannon Fireball
Goblin Gang Archers Fireball The Log Skeleton King
Archers Cannon Fireball The Log Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Void The Log
Fireball Void The Log
Fireball Void The Log
Fireball Void The Log
Fireball The Log
Fireball
Archers The Log
Fireball The Log
Fireball Void The Log
Goblin Gang Fireball Void
Void Fireball The Log
Fireball Void Archers
Fireball Void The Log
Fireball Void
Fireball The Log
Fireball The Log
Fireball The Log
Fireball
Void Archers Fireball The Log
Fireball The Log
Fireball Void The Log
Fireball Void
Void The Log
Fireball Void The Log
The Log Fireball
Fireball Void The Log
Fireball Void The Log
Fireball Void The Log
Archers Fireball
Fireball Void
Fireball Void
Void Fireball The Log
Void Fireball
Fireball The Log
Archers Goblin Gang Fireball Void
Fireball Archers
The Log Fireball
Fireball Void Goblin Gang
The Log Fireball Skeleton King
Void Fireball
Goblin Gang Fireball The Log Skeleton King
Fireball Void
Void Fireball The Log

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