My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Tesla Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Tesla Bandit Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Barrel Bandit
Giant Snowball
Archers Goblin Barrel Little Prince
Zap
Archers Goblin Barrel Bandit Little Prince
Barbarian Barrel
Archers Tesla Goblin Barrel Bandit Little Prince
The Log
Archers Mini P.E.K.K.A Goblin Barrel Bandit Little Prince
Earthquake
Archers Tesla Goblin Barrel
Arrows
Archers Goblin Barrel Little Prince
Royal Delivery
Archers Mini P.E.K.K.A Goblin Barrel Bandit Little Prince
Fireball
Archers Tesla Goblin Barrel Bandit Little Prince
Poison
Archers Little Prince
Lightning
Tesla Mini P.E.K.K.A Bandit Little Prince
Rocket
Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Arrows Goblin Barrel Bandit Little Prince Tesla Mini P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Archers Arrows Goblin Barrel

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Arrows Mini P.E.K.K.A Bandit
Arrows
Archers Mini P.E.K.K.A Goblin Barrel Bandit
Tesla
Mini P.E.K.K.A
Archers Arrows The Log Little Prince
Goblin Barrel
Arrows Bandit
The Log
Mini P.E.K.K.A Bandit Little Prince
Bandit
Archers Arrows Goblin Barrel The Log Little Prince
Little Prince
Mini P.E.K.K.A The Log Bandit

Defense Synergies 2 13

Archers
Tesla Mini P.E.K.K.A The Log Bandit
Arrows
Tesla Mini P.E.K.K.A Bandit Little Prince
Tesla
The Log Archers Arrows Mini P.E.K.K.A Little Prince
Mini P.E.K.K.A
The Log Archers Arrows Tesla
Goblin Barrel
The Log
Tesla Mini P.E.K.K.A Archers Bandit Little Prince
Bandit
Archers Arrows The Log Little Prince
Little Prince
Arrows Tesla The Log Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla The Log
Mini P.E.K.K.A Tesla The Log Bandit
Tesla Mini P.E.K.K.A Archers Bandit
Tesla Mini P.E.K.K.A Bandit
Arrows Mini P.E.K.K.A The Log
Arrows The Log Archers Tesla Bandit
Tesla Archers Arrows Little Prince
Arrows Tesla The Log Bandit
Tesla Mini P.E.K.K.A
Archers Tesla Mini P.E.K.K.A Bandit Little Prince
Archers Arrows Tesla The Log Bandit
Arrows Tesla Archers
Tesla Mini P.E.K.K.A The Log Bandit
Arrows Tesla Mini P.E.K.K.A The Log
Mini P.E.K.K.A Tesla Bandit
Tesla Mini P.E.K.K.A The Log Bandit
Tesla Arrows Mini P.E.K.K.A
Arrows Tesla Archers The Log Bandit Little Prince
Arrows The Log Archers Tesla Bandit Little Prince
Mini P.E.K.K.A Tesla
Archers Arrows Tesla Mini P.E.K.K.A The Log Bandit Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Archers Tesla Bandit
Bandit Archers Arrows Tesla Mini P.E.K.K.A The Log
Bandit Mini P.E.K.K.A The Log
Mini P.E.K.K.A Tesla The Log Bandit
Tesla Mini P.E.K.K.A Bandit
Arrows Archers Tesla
Mini P.E.K.K.A Archers Tesla Bandit
Mini P.E.K.K.A Tesla
Mini P.E.K.K.A The Log Bandit
Tesla
Tesla Mini P.E.K.K.A
Arrows The Log
Mini P.E.K.K.A Tesla Bandit
Archers Tesla
Tesla Archers Mini P.E.K.K.A The Log Little Prince
Arrows Archers Tesla Mini P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows The Log Bandit
Arrows The Log Bandit
Arrows The Log Bandit
Arrows The Log
Arrows The Log
Arrows
Archers Arrows The Log
Arrows The Log
Arrows The Log Bandit
Mini P.E.K.K.A
Arrows The Log Bandit
Archers Arrows
The Log Bandit
Arrows Bandit
Arrows The Log
Arrows The Log Bandit
Arrows The Log Bandit
Arrows
Mini P.E.K.K.A
Archers Arrows Mini P.E.K.K.A The Log Bandit
Arrows The Log Little Prince
The Log
Arrows
The Log
Arrows The Log
Arrows The Log Little Prince
Arrows The Log Bandit
Arrows The Log Bandit
Arrows The Log Bandit
Archers Arrows Little Prince
Mini P.E.K.K.A
Arrows The Log Bandit
Arrows
Arrows The Log
Archers Bandit
Archers Arrows
Arrows The Log
Mini P.E.K.K.A
Arrows The Log
Arrows
The Log
The Log Bandit Little Prince

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