Deck 3.3


Deck rating Rating

Defense Defensive potential Great!
Attack Offensive potential Good
Versatility Deck versatility Great!
Synergy Deck synergy Mediocre

1 warnings Why?

Deck tips Basics

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks Similar

Advanced stuff

Defensive cards Defense

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Ice Golem Inferno Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Inferno Dragon Lumberjack Ram Rider

Offensive cards Attack

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Barbarian Barrel Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Barbarian Barrel Lumberjack Ram Rider

Tornado King activation – careful!

Cards that can be pulled to the King tower with Tornado to activate him.

Ice Golem Lumberjack

Swarms & Bait Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado Minions Inferno Dragon
Giant Snowball Minions
Zap Minions Inferno Dragon Ram Rider
Barbarian Barrel
The Log Ram Rider
Earthquake
Arrows Minions
Royal Delivery
Fireball Minions Inferno Dragon Lumberjack Ram Rider
Poison Minions
Lightning Inferno Dragon Lumberjack Ram Rider
Rocket Inferno Dragon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Ice Golem Poison

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Ice Golem Poison

Ladder info Ladder

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Poison Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle Cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Ice Golem Giant Snowball Minions Inferno Dragon Lumberjack Poison Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Barbarian Barrel Ice Golem Giant Snowball Minions

Synergies   2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarian Barrel + Poison Minions Ram Rider
Ice Golem + Lumberjack Ram Rider
Inferno Dragon + Ram Rider
Lumberjack + Ice Golem Minions Ram Rider
+ Lumberjack Barbarian Barrel
+ Barbarian Barrel Giant Snowball Ram Rider
+ Giant Snowball Poison Ice Golem Lumberjack Inferno Dragon Barbarian Barrel
+ Ram Rider Poison

Counters   54 82

Counters to threats

Cards that can defend the main threats your opponent can play. Dimmed cards mean that the counters will only help in defense, not stop the unit completely by itself.

Poison Giant Snowball Ice Golem Minions
Barbarian Barrel Poison Lumberjack Ice Golem Giant Snowball
Poison Barbarian Barrel Ram Rider
Ice Golem Lumberjack Barbarian Barrel Poison Inferno Dragon Minions Ram Rider
Poison Giant Snowball Ice Golem Minions
Poison Ice Golem Minions Giant Snowball
Barbarian Barrel Poison Ice Golem Lumberjack
Lumberjack Minions Ram Rider Inferno Dragon
Ice Golem Minions
Poison Giant Snowball Barbarian Barrel
Poison Ice Golem Giant Snowball Inferno Dragon Minions
Poison Barbarian Barrel Ram Rider Ice Golem
Lumberjack
Ice Golem Lumberjack Inferno Dragon Minions
Minions Barbarian Barrel Poison Ice Golem Lumberjack
Ram Rider Minions Lumberjack Inferno Dragon
Minions Inferno Dragon Ram Rider Ice Golem
Lumberjack Barbarian Barrel Ram Rider Minions Giant Snowball
Poison Ice Golem Barbarian Barrel Ram Rider
Poison Minions Ram Rider
Poison Barbarian Barrel Giant Snowball
Lumberjack Inferno Dragon Minions
Poison
Inferno Dragon Minions Lumberjack
Barbarian Barrel Poison Ice Golem
Ice Golem Poison Lumberjack Barbarian Barrel
Giant Snowball Barbarian Barrel Poison
Poison
Minions Poison
Poison Ice Golem
Giant Snowball Barbarian Barrel Ram Rider Poison Lumberjack
Poison Ice Golem Giant Snowball Barbarian Barrel Minions
Barbarian Barrel Giant Snowball Lumberjack Minions
Minions Poison Ice Golem Barbarian Barrel Giant Snowball Lumberjack
Ice Golem Poison Giant Snowball
Poison Ice Golem Inferno Dragon Minions
Poison
Ice Golem Barbarian Barrel Lumberjack Minions Inferno Dragon
Ice Golem Minions
Poison Ice Golem Barbarian Barrel Lumberjack
Ram Rider Minions Giant Snowball Inferno Dragon Poison
Minions Inferno Dragon Ice Golem
Ice Golem Barbarian Barrel Minions
Minions Poison
Lumberjack Inferno Dragon Barbarian Barrel Ice Golem
Ice Golem Inferno Dragon Ram Rider
Ice Golem Inferno Dragon Barbarian Barrel Minions Ram Rider Poison
Inferno Dragon Lumberjack
Ice Golem Minions Inferno Dragon
Inferno Dragon Lumberjack Minions
Lumberjack Ice Golem Minions
Barbarian Barrel Ice Golem Giant Snowball Lumberjack Ram Rider Poison Minions
Ice Golem Barbarian Barrel Poison Minions Lumberjack
Poison Inferno Dragon Lumberjack Minions
Lumberjack Poison Barbarian Barrel Ice Golem
Poison Minions Barbarian Barrel Lumberjack Ice Golem
Poison Ice Golem Lumberjack Giant Snowball Minions
Minions Ice Golem Giant Snowball Poison
Minions Ice Golem Lumberjack
Poison Lumberjack Minions Barbarian Barrel Ice Golem
Ram Rider Giant Snowball Lumberjack
Minions Poison Ice Golem Lumberjack Ram Rider Barbarian Barrel Giant Snowball
Minions Ice Golem Lumberjack Barbarian Barrel
Minions Inferno Dragon Ice Golem Ram Rider Poison
Ice Golem Inferno Dragon Minions Lumberjack

Counters to rest of the cards

Counters to the rest of the cards the opponent can play.

Poison Giant Snowball Barbarian Barrel Minions Ram Rider Ice Golem
Barbarian Barrel Poison Ice Golem
Barbarian Barrel Poison Minions Ice Golem Giant Snowball Lumberjack
Barbarian Barrel Ice Golem Giant Snowball Lumberjack Ram Rider Poison
Ice Golem Poison Giant Snowball Minions Ram Rider
Ice Golem Barbarian Barrel Giant Snowball Poison
Poison Barbarian Barrel Giant Snowball Lumberjack Ice Golem Ram Rider
Lumberjack Minions Ice Golem Inferno Dragon Barbarian Barrel
Poison Minions Ice Golem Giant Snowball Ram Rider
Minions Giant Snowball Barbarian Barrel Ice Golem Poison
Ice Golem Poison Ram Rider Minions
Ram Rider Ice Golem Inferno Dragon
Barbarian Barrel Giant Snowball
Lumberjack
Poison Barbarian Barrel Ice Golem Minions Ram Rider
Inferno Dragon Minions
Minions Ram Rider Ice Golem Barbarian Barrel
Ice Golem Lumberjack Barbarian Barrel Minions
Ice Golem
Barbarian Barrel Poison