My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Witch Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Witch Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Hog Rider Goblin Barrel Guards
Giant Snowball
Archers Hog Rider Goblin Barrel Guards Witch
Zap
Archers Goblin Barrel Guards Witch
Barbarian Barrel
Archers Goblin Barrel Guards Witch Executioner
The Log
Archers Mini P.E.K.K.A Hog Rider Goblin Barrel Guards Witch
Earthquake
Archers Hog Rider Goblin Barrel Guards Witch
Arrows
Archers Goblin Barrel Guards Witch
Royal Delivery
Archers Mini P.E.K.K.A Hog Rider Goblin Barrel Guards Witch Executioner
Fireball
Archers Hog Rider Goblin Barrel Witch Executioner
Poison
Archers Guards Witch Executioner
Lightning
Mini P.E.K.K.A Witch Executioner
Rocket
Hog Rider Witch Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Guards Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Goblin Barrel Guards Mini P.E.K.K.A Hog Rider Witch Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Archers Goblin Barrel Guards

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Archers Mini P.E.K.K.A Guards Witch Executioner
Archers
Zap Mini P.E.K.K.A Hog Rider
Mini P.E.K.K.A
Zap Archers Hog Rider
Hog Rider
Zap Archers Mini P.E.K.K.A Goblin Barrel Guards Witch Executioner
Goblin Barrel
Hog Rider Guards
Guards
Zap Hog Rider Goblin Barrel
Witch
Zap Hog Rider
Executioner
Zap Hog Rider

Defense Synergies 1 12

Zap
Mini P.E.K.K.A Archers Guards Witch Executioner
Archers
Zap Mini P.E.K.K.A Guards Witch
Mini P.E.K.K.A
Zap Archers Guards Witch Executioner
Hog Rider
Goblin Barrel
Guards
Zap Archers Mini P.E.K.K.A Witch Executioner
Witch
Zap Archers Mini P.E.K.K.A Guards
Executioner
Zap Mini P.E.K.K.A Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Executioner
Mini P.E.K.K.A Zap Witch Executioner
Mini P.E.K.K.A Witch Archers Executioner
Mini P.E.K.K.A Witch Guards
Mini P.E.K.K.A
Zap Archers Guards Executioner
Zap Archers Witch Executioner
Zap
Mini P.E.K.K.A Witch
Guards Archers Mini P.E.K.K.A
Archers Guards Witch Executioner Zap
Executioner Zap Archers Witch
Mini P.E.K.K.A Zap Guards Witch
Executioner Zap Mini P.E.K.K.A Guards Witch
Mini P.E.K.K.A
Zap Mini P.E.K.K.A
Mini P.E.K.K.A Witch Executioner
Zap Archers Guards Witch Executioner
Zap Witch Executioner Archers Guards
Mini P.E.K.K.A
Archers Mini P.E.K.K.A Guards Witch Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Zap Archers Witch
Zap Archers Mini P.E.K.K.A Executioner
Guards Zap Mini P.E.K.K.A Witch
Mini P.E.K.K.A Guards Zap
Mini P.E.K.K.A Guards Witch Executioner
Executioner Zap Archers Witch
Mini P.E.K.K.A Guards Archers Witch
Mini P.E.K.K.A
Zap Mini P.E.K.K.A Witch
Witch Guards
Mini P.E.K.K.A Guards Witch
Zap Guards
Mini P.E.K.K.A Guards Witch Executioner
Archers Witch Executioner
Guards Witch Zap Archers Mini P.E.K.K.A Executioner
Executioner Zap Archers Mini P.E.K.K.A Witch
Zap
Mini P.E.K.K.A
Mini P.E.K.K.A Guards

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Guards
Zap Executioner
Guards
Executioner Zap
Executioner Zap Witch
Archers Witch Executioner
Zap Executioner
Zap
Mini P.E.K.K.A Guards
Zap
Zap Archers Executioner
Executioner
Zap
Zap Witch Executioner
Executioner
Mini P.E.K.K.A
Zap Archers Mini P.E.K.K.A Executioner
Zap Witch
Zap
Zap Witch Executioner
Witch
Zap Witch Executioner
Zap Witch
Zap
Zap Archers Witch Executioner
Zap Guards Witch
Mini P.E.K.K.A
Zap
Zap
Zap Archers Guards Witch
Zap Archers Witch Executioner
Mini P.E.K.K.A Executioner
Zap Executioner
Zap
Executioner
Zap Guards Witch
Zap Witch Executioner
Zap Witch Executioner

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