My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

1 warnings Why?

Missing cards in your collection

Ice Spirit Giant Snowball Goblin Gang Skeleton Barrel Firecracker Royal Delivery Tesla Minion Horde Rascals Elite Barbarians Royal Recruits Heal Spirit Ice Golem Dart Goblin Earthquake Elixir Golem Battle Healer Furnace Zappies Royal Hogs Barbarian Hut Elixir Collector Three Musketeers Mirror Barbarian Barrel Wall Breakers Rage Goblin Barrel Guards Skeleton Army Clone Tornado Void Baby Dragon Dark Prince Freeze Poison Hunter Goblin Drill Witch Balloon Prince Electro Dragon Bowler Executioner Cannon Cart Giant Skeleton Lightning Goblin Giant X-Bow P.E.K.K.A Electro Giant Golem The Log Miner Princess Ice Wizard Royal Ghost Bandit Fisherman Electro Wizard Inferno Dragon Phoenix Magic Archer Lumberjack Night Witch Mother Witch Ram Rider Graveyard Sparky Mega Knight Lava Hound Little Prince Golden Knight Skeleton King Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Giant Skeleton Phoenix

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Battle Ram Hog Rider Barbarian Barrel Giant Skeleton Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Battle Ram Hog Rider Giant Skeleton Phoenix
Giant Snowball
Goblin Gang Battle Ram Hog Rider
Zap
Goblin Gang Battle Ram
Barbarian Barrel
Goblin Gang Battle Ram Bomb Tower Giant Skeleton
The Log
Goblin Gang Battle Ram Hog Rider Giant Skeleton
Earthquake
Goblin Gang Bomb Tower Hog Rider
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Battle Ram Hog Rider Giant Skeleton
Fireball
Goblin Gang Battle Ram Bomb Tower Hog Rider
Poison
Goblin Gang Bomb Tower Phoenix
Lightning
Battle Ram Bomb Tower Phoenix
Rocket
Bomb Tower Hog Rider Phoenix

Against air swarms

Spells and units that can counter air swarms.

Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Bomb Tower Barbarian Barrel Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Freeze Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Goblin Gang Battle Ram Bomb Tower Hog Rider Freeze Phoenix Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Barbarian Barrel Goblin Gang Battle Ram Bomb Tower

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Hog Rider Battle Ram Giant Skeleton
Battle Ram
Goblin Gang Barbarian Barrel Freeze
Bomb Tower
Hog Rider
Goblin Gang Freeze Barbarian Barrel Giant Skeleton
Barbarian Barrel
Battle Ram Hog Rider Giant Skeleton
Freeze
Hog Rider Battle Ram Phoenix
Giant Skeleton
Goblin Gang Hog Rider Barbarian Barrel
Phoenix
Freeze

Defense Synergies 1 4

Goblin Gang
Bomb Tower Barbarian Barrel Giant Skeleton
Battle Ram
Bomb Tower
Barbarian Barrel Goblin Gang
Hog Rider
Barbarian Barrel
Bomb Tower Goblin Gang Giant Skeleton
Freeze
Giant Skeleton
Goblin Gang Barbarian Barrel
Phoenix

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Barrel
Bomb Tower Goblin Gang Phoenix
Goblin Gang Bomb Tower Freeze Giant Skeleton
Bomb Tower Goblin Gang Phoenix
Bomb Tower Barbarian Barrel Giant Skeleton
Goblin Gang Barbarian Barrel Freeze Bomb Tower
Goblin Gang Bomb Tower Freeze Phoenix
Bomb Tower Barbarian Barrel Giant Skeleton Phoenix
Goblin Gang Bomb Tower Phoenix
Goblin Gang Barbarian Barrel Giant Skeleton Phoenix
Goblin Gang Bomb Tower Barbarian Barrel Freeze Giant Skeleton
Goblin Gang Phoenix
Bomb Tower Goblin Gang Freeze Giant Skeleton
Bomb Tower Goblin Gang Barbarian Barrel Freeze
Goblin Gang Bomb Tower Phoenix
Bomb Tower Goblin Gang Freeze
Bomb Tower Goblin Gang
Bomb Tower Goblin Gang Barbarian Barrel
Bomb Tower Barbarian Barrel Freeze Giant Skeleton
Bomb Tower Phoenix
Goblin Gang Bomb Tower Barbarian Barrel Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarian Barrel Giant Skeleton
Goblin Gang Bomb Tower Barbarian Barrel Phoenix
Goblin Gang Giant Skeleton Bomb Tower
Goblin Gang Giant Skeleton Barbarian Barrel Phoenix
Giant Skeleton Goblin Gang Phoenix
Goblin Gang Bomb Tower Freeze
Goblin Gang Bomb Tower Giant Skeleton Phoenix
Giant Skeleton Bomb Tower Phoenix
Freeze Giant Skeleton Bomb Tower Barbarian Barrel Phoenix
Goblin Gang Phoenix
Bomb Tower Giant Skeleton Phoenix
Giant Skeleton Phoenix
Giant Skeleton Goblin Gang Bomb Tower
Bomb Tower
Goblin Gang Phoenix Bomb Tower Barbarian Barrel Freeze Giant Skeleton
Bomb Tower Barbarian Barrel Freeze Giant Skeleton Phoenix

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Barrel Freeze Giant Skeleton
Barbarian Barrel
Barbarian Barrel Giant Skeleton
Barbarian Barrel Freeze Giant Skeleton
Barbarian Barrel
Freeze
Barbarian Barrel Freeze
Goblin Gang
Barbarian Barrel
Barbarian Barrel
Barbarian Barrel Freeze
Barbarian Barrel
Barbarian Barrel
Barbarian Barrel
Barbarian Barrel Freeze
Barbarian Barrel
Barbarian Barrel
Giant Skeleton
Barbarian Barrel
Freeze Barbarian Barrel
Barbarian Barrel
Barbarian Barrel
Freeze
Freeze
Giant Skeleton
Goblin Gang Barbarian Barrel Freeze
Freeze
Barbarian Barrel
Goblin Gang
Giant Skeleton
Goblin Gang Freeze Giant Skeleton
Barbarian Barrel Freeze Giant Skeleton

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