My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning More than four spells? Really?

Maybe you have a reason for having more than 4 spells in your deck. Maybe not. But it is not recommended. Two should be enough, three is more than enough. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Skeleton Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Goblin Barrel Clone Giant Skeleton Sparky
Giant Snowball
Minion Horde Goblin Barrel Clone
Zap
Minion Horde Goblin Barrel Clone Sparky
Barbarian Barrel
Goblin Barrel Clone Giant Skeleton Sparky
The Log
Goblin Barrel Clone Giant Skeleton Sparky
Earthquake
Goblin Barrel Clone
Arrows
Minion Horde Goblin Barrel Clone
Royal Delivery
Minion Horde Goblin Barrel Clone Giant Skeleton Sparky
Fireball
Minion Horde Goblin Barrel Clone Sparky
Poison
Minion Horde Clone Sparky
Lightning
Sparky
Rocket
Minion Horde Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Freeze Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Clone Freeze Giant Skeleton Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Goblin Barrel Clone Freeze Minion Horde Giant Skeleton Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Zap Goblin Barrel Clone

Attack Synergies 4 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mirror Sparky Minion Horde Freeze Giant Skeleton
Minion Horde
Zap Mirror Clone Freeze Giant Skeleton Sparky
Mirror
Zap Goblin Barrel Minion Horde Freeze Giant Skeleton Sparky
Goblin Barrel
Mirror Clone Giant Skeleton Sparky
Clone
Giant Skeleton Minion Horde Goblin Barrel Sparky
Freeze
Zap Minion Horde Mirror
Giant Skeleton
Clone Zap Minion Horde Mirror Goblin Barrel Sparky
Sparky
Zap Minion Horde Mirror Goblin Barrel Clone Giant Skeleton

Defense Synergies 2 7

Zap
Mirror Minion Horde Giant Skeleton Sparky
Minion Horde
Mirror Zap Freeze Sparky
Mirror
Zap Minion Horde Sparky
Goblin Barrel
Clone
Freeze
Minion Horde Sparky
Giant Skeleton
Zap
Sparky
Zap Minion Horde Mirror Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Sparky
Minion Horde Sparky Zap
Minion Horde Sparky Freeze Giant Skeleton
Minion Horde Sparky
Giant Skeleton Sparky
Freeze Zap
Minion Horde Zap Freeze
Zap Giant Skeleton Sparky
Minion Horde Sparky
Minion Horde Giant Skeleton Sparky
Minion Horde Zap Freeze Giant Skeleton
Minion Horde Zap
Minion Horde Sparky Zap Freeze Giant Skeleton
Sparky Zap Minion Horde Freeze
Sparky Minion Horde
Minion Horde Zap Freeze Sparky
Minion Horde Sparky
Zap Minion Horde
Zap Freeze Giant Skeleton
Sparky
Minion Horde Giant Skeleton Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Giant Skeleton Sparky
Zap
Giant Skeleton Zap Minion Horde Sparky
Giant Skeleton Zap Minion Horde Sparky
Giant Skeleton Minion Horde Sparky
Zap Minion Horde Freeze
Sparky Minion Horde Giant Skeleton
Giant Skeleton Minion Horde Sparky
Zap Minion Horde Freeze Giant Skeleton Sparky
Minion Horde Sparky
Minion Horde Giant Skeleton Sparky
Zap Giant Skeleton
Giant Skeleton Minion Horde Sparky
Minion Horde Sparky
Sparky Zap Minion Horde Freeze Giant Skeleton
Zap Minion Horde Freeze Giant Skeleton Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Freeze Giant Skeleton Sparky
Zap
Minion Horde Giant Skeleton Sparky
Freeze Giant Skeleton Sparky
Zap Minion Horde Sparky
Zap Minion Horde Freeze
Minion Horde Sparky
Zap Freeze
Zap
Minion Horde Sparky
Zap Minion Horde Sparky
Zap
Sparky
Minion Horde Freeze
Zap Sparky
Zap Minion Horde Sparky
Minion Horde Sparky
Freeze Sparky
Minion Horde Sparky
Zap Sparky
Zap
Minion Horde Giant Skeleton Sparky
Sparky
Zap Minion Horde
Zap Freeze Sparky
Minion Horde
Zap Sparky
Zap Sparky
Zap Sparky
Zap Minion Horde Sparky
Zap Minion Horde Freeze
Minion Horde Sparky
Zap Minion Horde Sparky
Zap Minion Horde Freeze Sparky
Minion Horde Giant Skeleton Sparky
Sparky
Zap Minion Horde Freeze
Zap
Freeze
Minion Horde Sparky
Zap
Zap Giant Skeleton Sparky
Minion Horde Sparky
Zap Minion Horde Freeze Giant Skeleton Sparky
Zap
Zap Freeze Giant Skeleton Sparky

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