My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Rascals Zappies

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Rascals Zappies X-Bow Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals X-Bow Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Guards Bandit
Giant Snowball
Bats Zappies Guards
Zap
Bats Zappies Guards X-Bow Bandit
Barbarian Barrel
Rascals Zappies Guards X-Bow Bandit
The Log
Rascals Zappies Guards X-Bow Bandit
Earthquake
Zappies Guards X-Bow
Arrows
Bats Rascals Zappies Guards
Royal Delivery
Bats Rascals Zappies Guards Bandit
Fireball
Rascals Zappies X-Bow Bandit
Poison
Bats Rascals Zappies Guards X-Bow
Lightning
X-Bow Bandit
Rocket
Rascals X-Bow

Against air swarms

Spells and units that can counter air swarms.

Zap Poison

Against ground swarms

Spells and units that can counter ground swarms.

Zap Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Guards Poison

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Guards Bandit Zappies Poison Rascals X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Guards Bandit

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap Rascals X-Bow Bandit
Zap
X-Bow Bats Zappies Guards Poison Bandit
Rascals
Bats Zappies Bandit
Zappies
Zap Rascals Bandit
Guards
Zap X-Bow Bandit
Poison
Zap
X-Bow
Zap Bats Guards Bandit
Bandit
Bats Zap Rascals Zappies Guards X-Bow

Defense Synergies 0 16

Bats
Zap Rascals Zappies X-Bow Bandit
Zap
Bats Rascals Zappies Guards Poison X-Bow Bandit
Rascals
Bats Zap
Zappies
Bats Zap Guards Bandit
Guards
Zap Zappies Poison X-Bow
Poison
Zap Guards
X-Bow
Bats Zap Guards Bandit
Bandit
Bats Zap Zappies X-Bow

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Zappies X-Bow
Bats Zap Rascals Zappies X-Bow Bandit
Bats Rascals Zappies Bandit
Bats Rascals Zappies Guards Bandit
Poison X-Bow
Bats Zap Rascals Zappies Guards X-Bow Bandit
Bats Zap Rascals Zappies Poison X-Bow
Zap Rascals Poison X-Bow Bandit
Zappies Rascals X-Bow
Guards Rascals Zappies Bandit
Bats Guards Poison Zap Rascals Zappies X-Bow Bandit
Bats Zap Rascals Zappies Poison
Bats Zap Rascals Zappies Guards X-Bow Bandit
Bats Zap Rascals Zappies Guards Poison X-Bow
Rascals Zappies X-Bow Bandit
Zap Rascals Zappies X-Bow Bandit
Bats Rascals Zappies Poison X-Bow
Bats Zap Rascals Zappies Guards X-Bow Bandit
Zap Poison Bats Rascals Zappies Guards Bandit
Zappies
Rascals Bats Zappies Guards Poison Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Guards Zap Zappies X-Bow Bandit
Poison Bandit Zap X-Bow
Zappies Guards Bandit Bats Zap Rascals
Guards Bats Zap Rascals Zappies X-Bow Bandit
Rascals Zappies Guards Bandit
Poison Bats Zap Rascals Zappies
Rascals Guards Bats Zappies Bandit
Rascals Zappies
Zap Bats Zappies Poison X-Bow Bandit
Zappies Guards
Bats Rascals Zappies Guards
Zap Guards Poison
Rascals Zappies Guards Bandit
Rascals Zappies
Rascals Zappies Guards Bats Zap Poison X-Bow
Bats Poison Zap Rascals Zappies

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Rascals Guards X-Bow Bandit
Poison Zap X-Bow Bandit
Poison X-Bow Bandit
Rascals Guards Poison
Poison Zap
Poison Bats Zap
Poison
Poison X-Bow Zap
Poison Zap X-Bow Bandit
Bats Guards Poison X-Bow
Poison Zap X-Bow Bandit
Poison Zap
Poison Bandit
Poison X-Bow Bandit
Zap Poison X-Bow
X-Bow Zap Poison Bandit
Poison X-Bow Bandit
Poison
Bats
Zap Poison X-Bow Bandit
Zap Poison X-Bow
Poison X-Bow
Poison
X-Bow
Zap Poison X-Bow
Zap Poison
Poison X-Bow Zap Bandit
Zap Poison X-Bow Bandit
Poison Zap X-Bow Bandit
Poison Bats Zap X-Bow
Zap Bats Zappies Guards Poison
Poison Zap X-Bow Bandit
Zap Zappies Poison
Poison
Zap Bats Zappies Guards X-Bow Bandit
Poison Zap Zappies
Poison Rascals
Zap Poison
Zap Poison
Zap Bats Rascals Zappies Guards Poison
Bats Zap Zappies Poison
Poison Zap X-Bow Bandit

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: