My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

1 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Battle Ram Witch Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram Royal Hogs Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Battle Ram Royal Hogs Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Valkyrie Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Battle Ram Royal Hogs Prince
Giant Snowball
Minions Battle Ram Royal Hogs Witch
Zap
Minions Firecracker Battle Ram Royal Hogs Witch Prince
Barbarian Barrel
Firecracker Valkyrie Battle Ram Royal Hogs Witch
The Log
Firecracker Mini P.E.K.K.A Battle Ram Royal Hogs Witch Prince
Earthquake
Firecracker Royal Hogs Witch
Arrows
Minions Firecracker Royal Hogs Witch
Royal Delivery
Minions Firecracker Mini P.E.K.K.A Valkyrie Battle Ram Royal Hogs Witch Prince
Fireball
Minions Firecracker Battle Ram Royal Hogs Witch
Poison
Minions Firecracker Royal Hogs Witch
Lightning
Mini P.E.K.K.A Valkyrie Battle Ram Witch Prince
Rocket
Valkyrie Royal Hogs Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Battle Ram Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Firecracker Mini P.E.K.K.A Valkyrie Battle Ram Royal Hogs Witch Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Minions Firecracker Mini P.E.K.K.A Valkyrie

Attack Synergies 1 19

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Firecracker Mini P.E.K.K.A Valkyrie Battle Ram Royal Hogs Prince
Firecracker
Minions Mini P.E.K.K.A Valkyrie Battle Ram Royal Hogs Prince
Mini P.E.K.K.A
Minions Firecracker Valkyrie Royal Hogs
Valkyrie
Prince Minions Firecracker Mini P.E.K.K.A Battle Ram Royal Hogs Witch
Battle Ram
Minions Firecracker Valkyrie Royal Hogs Witch
Royal Hogs
Minions Firecracker Mini P.E.K.K.A Valkyrie Battle Ram
Witch
Valkyrie Battle Ram Prince
Prince
Valkyrie Minions Firecracker Witch

Defense Synergies 2 9

Minions
Valkyrie Firecracker Prince
Firecracker
Valkyrie Minions Mini P.E.K.K.A Prince
Mini P.E.K.K.A
Firecracker Valkyrie Witch
Valkyrie
Minions Firecracker Mini P.E.K.K.A Witch Prince
Battle Ram
Royal Hogs
Witch
Mini P.E.K.K.A Valkyrie Prince
Prince
Minions Firecracker Valkyrie Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Firecracker Valkyrie
Mini P.E.K.K.A Minions Firecracker Valkyrie Witch Prince
Mini P.E.K.K.A Witch Prince Minions Valkyrie
Mini P.E.K.K.A Witch Prince Minions Firecracker Valkyrie
Firecracker Mini P.E.K.K.A Valkyrie Prince
Minions Firecracker Valkyrie
Minions Firecracker Witch
Valkyrie
Mini P.E.K.K.A Witch Minions Prince
Firecracker Mini P.E.K.K.A Valkyrie Prince
Minions Valkyrie Witch Firecracker
Minions Firecracker Witch
Mini P.E.K.K.A Prince Minions Valkyrie Witch
Valkyrie Minions Firecracker Mini P.E.K.K.A Witch Prince
Mini P.E.K.K.A Prince
Mini P.E.K.K.A Prince
Minions Firecracker Mini P.E.K.K.A Valkyrie Witch Prince
Minions Firecracker Valkyrie Witch Prince
Valkyrie Witch Minions Firecracker
Mini P.E.K.K.A Prince
Valkyrie Minions Firecracker Mini P.E.K.K.A Witch Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Witch Prince
Firecracker Mini P.E.K.K.A Valkyrie Prince
Minions Mini P.E.K.K.A Valkyrie Witch Prince
Mini P.E.K.K.A Valkyrie Prince
Mini P.E.K.K.A Valkyrie Witch Prince
Firecracker Minions Witch
Mini P.E.K.K.A Prince Minions Valkyrie Witch
Mini P.E.K.K.A Valkyrie Prince
Minions Firecracker Mini P.E.K.K.A Valkyrie Witch Prince
Witch
Minions Mini P.E.K.K.A Valkyrie Witch Prince
Valkyrie Prince
Mini P.E.K.K.A Prince Valkyrie Witch
Firecracker Valkyrie Witch
Witch Minions Firecracker Mini P.E.K.K.A Valkyrie Prince
Minions Valkyrie Firecracker Mini P.E.K.K.A Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie
Firecracker
Firecracker Valkyrie Prince
Firecracker Valkyrie
Firecracker Minions Witch
Firecracker Witch
Firecracker
Firecracker
Minions Mini P.E.K.K.A Prince
Firecracker Valkyrie Prince
Firecracker
Firecracker
Minions Firecracker
Firecracker Prince
Firecracker Witch
Firecracker
Minions Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A Prince
Firecracker Valkyrie Witch
Minions Prince
Prince
Firecracker Valkyrie Witch
Witch
Firecracker Witch
Witch Prince
Firecracker
Firecracker Witch
Minions Firecracker Witch
Mini P.E.K.K.A
Firecracker
Prince
Firecracker
Minions Witch Prince
Firecracker Witch
Firecracker Mini P.E.K.K.A Valkyrie Prince
Firecracker
Firecracker Prince
Minions Firecracker Witch
Firecracker Witch
Firecracker Witch Prince

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