My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Godly!

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Knight Firecracker

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Elite Barbarians Goblin Barrel
Giant Snowball
Skeletons Goblin Barrel
Zap
Skeletons Firecracker Goblin Barrel
Barbarian Barrel
Skeletons Ice Spirit Knight Firecracker Elite Barbarians Goblin Barrel
The Log
Skeletons Ice Spirit Firecracker Elite Barbarians Goblin Barrel
Earthquake
Skeletons Firecracker Goblin Barrel
Arrows
Skeletons Ice Spirit Firecracker Goblin Barrel
Royal Delivery
Skeletons Ice Spirit Knight Firecracker Elite Barbarians Goblin Barrel
Fireball
Firecracker Elite Barbarians Goblin Barrel
Poison
Firecracker
Lightning
Knight Elite Barbarians
Rocket
Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker Fireball The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit The Log Knight Firecracker Goblin Barrel Fireball Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Ice Spirit The Log Knight

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Knight Goblin Barrel Firecracker Elite Barbarians
Knight
Ice Spirit Firecracker Goblin Barrel Elite Barbarians Fireball The Log
Firecracker
Knight Ice Spirit Elite Barbarians Goblin Barrel
Elite Barbarians
Ice Spirit Knight Firecracker Fireball The Log
Fireball
Knight Elite Barbarians The Log
Goblin Barrel
Ice Spirit Knight Firecracker
The Log
Knight Elite Barbarians Fireball

Defense Synergies 3 13

Skeletons
Ice Spirit Knight Firecracker Elite Barbarians The Log
Ice Spirit
Skeletons Knight Firecracker Elite Barbarians Fireball The Log
Knight
Firecracker Skeletons Ice Spirit Fireball The Log
Firecracker
Knight The Log Skeletons Ice Spirit
Elite Barbarians
Skeletons Ice Spirit The Log
Fireball
The Log Ice Spirit Knight
Goblin Barrel
The Log
Firecracker Fireball Skeletons Ice Spirit Knight Elite Barbarians

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Fireball The Log
Elite Barbarians Skeletons Ice Spirit Knight Firecracker The Log
Skeletons Knight Elite Barbarians
Elite Barbarians Skeletons Knight Firecracker
Firecracker Elite Barbarians Fireball The Log
Fireball The Log Skeletons Firecracker
Ice Spirit Firecracker Fireball
Fireball The Log
Skeletons Elite Barbarians
Knight Elite Barbarians Skeletons Ice Spirit Firecracker
Skeletons Knight Firecracker Fireball The Log
Firecracker Fireball
Skeletons Ice Spirit Knight Elite Barbarians Fireball The Log
Fireball Ice Spirit Firecracker The Log
Elite Barbarians Knight
Ice Spirit Elite Barbarians Fireball The Log
Skeletons Knight Firecracker Elite Barbarians Fireball
Ice Spirit Fireball Knight Firecracker Elite Barbarians The Log
The Log Ice Spirit Knight Firecracker Fireball
Elite Barbarians
Knight Firecracker Elite Barbarians Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeletons Elite Barbarians Fireball
Fireball Knight Firecracker Elite Barbarians The Log
Skeletons Ice Spirit Knight Elite Barbarians The Log
Knight Elite Barbarians Fireball The Log
Skeletons Knight Elite Barbarians
Firecracker Fireball Skeletons Ice Spirit
Skeletons Knight Elite Barbarians Fireball
Knight Elite Barbarians
Skeletons Ice Spirit Knight Firecracker Elite Barbarians Fireball The Log
Skeletons
Knight Elite Barbarians
Elite Barbarians Fireball The Log
Elite Barbarians Skeletons Knight Fireball
Firecracker Fireball
Elite Barbarians Skeletons Ice Spirit Knight Firecracker Fireball The Log
Firecracker Elite Barbarians Fireball The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Firecracker The Log
Firecracker Fireball The Log
Fireball The Log
Knight Firecracker Fireball The Log
Fireball Firecracker The Log
Firecracker Fireball Ice Spirit
Firecracker The Log
Fireball The Log Ice Spirit Firecracker
Fireball The Log Firecracker
Elite Barbarians Fireball
Firecracker Knight Fireball The Log
Fireball Firecracker
Knight Firecracker Elite Barbarians Fireball The Log
Firecracker Fireball
Firecracker Elite Barbarians Fireball The Log
Firecracker Fireball The Log
Firecracker Fireball The Log
Fireball
Firecracker Fireball The Log
Firecracker Fireball The Log
Fireball The Log
Fireball
The Log
Fireball The Log
Firecracker The Log Ice Spirit Fireball
Firecracker Fireball The Log
Fireball The Log
Fireball Firecracker The Log
Elite Barbarians Firecracker Fireball
Ice Spirit Firecracker Fireball
Elite Barbarians Fireball
Fireball The Log
Ice Spirit Firecracker Fireball
Firecracker Fireball The Log
Ice Spirit Fireball
Fireball Firecracker
The Log Fireball
Fireball Knight Firecracker
The Log Firecracker Fireball
Fireball
Firecracker Elite Barbarians
Ice Spirit Firecracker Elite Barbarians Fireball The Log
Firecracker Fireball
Firecracker Fireball The Log

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