My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 5 warnings Why?

Missing cards in your collection

Void

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Skeleton Dragons Executioner Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Skeleton Dragons Battle Ram Executioner Electro Giant Lumberjack Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Battle Ram Electro Giant Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Battle Ram
Giant Snowball
Archers Skeleton Dragons Barbarians Battle Ram Lumberjack
Zap
Archers Battle Ram
Barbarian Barrel
Archers Barbarians Battle Ram Executioner Lumberjack
The Log
Archers Barbarians Battle Ram Lumberjack
Earthquake
Archers Barbarians
Arrows
Archers Skeleton Dragons
Royal Delivery
Archers Skeleton Dragons Barbarians Battle Ram Executioner Lumberjack Mother Witch
Fireball
Archers Skeleton Dragons Barbarians Battle Ram Executioner Lumberjack Mother Witch
Poison
Archers Skeleton Dragons Barbarians Executioner Mother Witch
Lightning
Skeleton Dragons Battle Ram Executioner Lumberjack Mother Witch
Rocket
Barbarians Executioner

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons Executioner Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton Dragons Executioner Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Executioner Electro Giant Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Skeleton Dragons Battle Ram Lumberjack Mother Witch Barbarians Executioner Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Archers Skeleton Dragons Battle Ram Lumberjack

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Battle Ram Lumberjack
Skeleton Dragons
Lumberjack
Barbarians
Battle Ram
Archers Lumberjack Mother Witch
Executioner
Electro Giant
Lumberjack Mother Witch
Lumberjack
Archers Skeleton Dragons Battle Ram Electro Giant
Mother Witch
Battle Ram Electro Giant

Defense Synergies 0 6

Archers
Skeleton Dragons Lumberjack
Skeleton Dragons
Archers Barbarians Lumberjack
Barbarians
Skeleton Dragons
Battle Ram
Executioner
Lumberjack
Electro Giant
Lumberjack
Archers Skeleton Dragons Executioner Mother Witch
Mother Witch
Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Dragons Executioner
Barbarians Lumberjack Skeleton Dragons Executioner
Barbarians Lumberjack Archers Skeleton Dragons Executioner
Barbarians Lumberjack Skeleton Dragons
Barbarians Lumberjack
Archers Skeleton Dragons Executioner Lumberjack Mother Witch
Skeleton Dragons Archers Executioner
Skeleton Dragons Barbarians Electro Giant
Barbarians Lumberjack
Archers Barbarians Lumberjack
Archers Skeleton Dragons Barbarians Executioner Mother Witch Electro Giant Lumberjack
Skeleton Dragons Executioner Archers
Barbarians Lumberjack Skeleton Dragons
Executioner Skeleton Dragons Barbarians Lumberjack
Barbarians Lumberjack
Barbarians Electro Giant Lumberjack
Barbarians Skeleton Dragons Executioner Lumberjack
Archers Skeleton Dragons Barbarians Executioner Lumberjack
Executioner Archers Skeleton Dragons Barbarians Lumberjack Mother Witch
Barbarians Lumberjack
Skeleton Dragons Archers Barbarians Executioner Electro Giant Lumberjack Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Lumberjack Archers Electro Giant
Archers Skeleton Dragons Executioner Lumberjack
Barbarians Lumberjack
Lumberjack Barbarians
Barbarians Executioner Lumberjack
Skeleton Dragons Executioner Electro Giant Mother Witch Archers
Archers Barbarians Lumberjack
Barbarians Lumberjack
Skeleton Dragons Barbarians
Skeleton Dragons Barbarians
Barbarians Lumberjack
Barbarians Electro Giant
Barbarians Executioner Lumberjack
Archers Skeleton Dragons Barbarians Executioner Electro Giant
Barbarians Electro Giant Archers Skeleton Dragons Executioner Lumberjack
Executioner Archers Skeleton Dragons Barbarians Electro Giant Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Dragons
Skeleton Dragons Executioner
Skeleton Dragons
Skeleton Dragons Barbarians
Executioner Skeleton Dragons
Skeleton Dragons Executioner Electro Giant Mother Witch
Archers Skeleton Dragons Executioner
Skeleton Dragons Executioner
Skeleton Dragons
Lumberjack
Skeleton Dragons
Archers Skeleton Dragons Executioner
Skeleton Dragons Executioner
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons Executioner
Skeleton Dragons Executioner
Skeleton Dragons
Archers Skeleton Dragons Executioner
Skeleton Dragons Electro Giant Mother Witch
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons Barbarians
Electro Giant Mother Witch Skeleton Dragons Executioner
Skeleton Dragons Executioner
Skeleton Dragons
Skeleton Dragons
Archers Skeleton Dragons Executioner Electro Giant Mother Witch
Skeleton Dragons Electro Giant
Skeleton Dragons
Skeleton Dragons
Archers Barbarians
Archers Skeleton Dragons Executioner
Skeleton Dragons Executioner Lumberjack
Skeleton Dragons Executioner
Electro Giant
Skeleton Dragons Executioner
Electro Giant Skeleton Dragons
Skeleton Dragons Executioner
Executioner Electro Giant

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