My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Missing cards in your collection

Little Prince Mighty Miner

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Skeleton Dragons Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Dragons Battle Ram Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Battle Ram

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Guards Miner
Giant Snowball
Skeleton Dragons Battle Ram Guards Miner
Zap
Battle Ram Guards
Barbarian Barrel
Battle Ram Guards Executioner
The Log
Mini P.E.K.K.A Battle Ram Guards
Earthquake
Guards
Arrows
Skeleton Dragons Guards
Royal Delivery
Skeleton Dragons Mini P.E.K.K.A Battle Ram Guards Executioner Miner
Fireball
Skeleton Dragons Battle Ram Executioner
Poison
Skeleton Dragons Guards Executioner
Lightning
Skeleton Dragons Mini P.E.K.K.A Battle Ram Executioner
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Skeleton Dragons Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Skeleton Dragons Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Battle Ram Rage Guards Executioner Miner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Arrows Guards Miner Skeleton Dragons Mini P.E.K.K.A Battle Ram Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Arrows Guards Miner

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mini P.E.K.K.A Battle Ram Miner
Skeleton Dragons
Mini P.E.K.K.A Miner
Mini P.E.K.K.A
Arrows Skeleton Dragons Rage
Battle Ram
Arrows
Rage
Mini P.E.K.K.A
Guards
Miner
Executioner
Miner
Miner
Guards Arrows Skeleton Dragons Executioner

Defense Synergies 0 6

Arrows
Mini P.E.K.K.A
Skeleton Dragons
Mini P.E.K.K.A Guards
Mini P.E.K.K.A
Arrows Skeleton Dragons Guards Executioner
Battle Ram
Rage
Guards
Skeleton Dragons Mini P.E.K.K.A Executioner
Executioner
Mini P.E.K.K.A Guards
Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Dragons Executioner
Mini P.E.K.K.A Skeleton Dragons Executioner
Mini P.E.K.K.A Skeleton Dragons Executioner
Mini P.E.K.K.A Skeleton Dragons Guards
Arrows Mini P.E.K.K.A
Arrows Skeleton Dragons Guards Executioner
Skeleton Dragons Arrows Executioner
Arrows Skeleton Dragons
Mini P.E.K.K.A
Guards Mini P.E.K.K.A Miner
Skeleton Dragons Guards Executioner Arrows
Arrows Skeleton Dragons Executioner
Mini P.E.K.K.A Skeleton Dragons Guards
Executioner Arrows Skeleton Dragons Mini P.E.K.K.A Guards
Mini P.E.K.K.A
Mini P.E.K.K.A
Arrows Skeleton Dragons Mini P.E.K.K.A Executioner
Arrows Skeleton Dragons Guards Executioner
Arrows Executioner Skeleton Dragons Guards
Mini P.E.K.K.A
Skeleton Dragons Arrows Mini P.E.K.K.A Guards Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards
Arrows Skeleton Dragons Mini P.E.K.K.A Executioner Miner
Guards Mini P.E.K.K.A
Mini P.E.K.K.A Guards
Mini P.E.K.K.A Guards Executioner
Arrows Skeleton Dragons Executioner
Mini P.E.K.K.A Guards
Mini P.E.K.K.A
Skeleton Dragons Mini P.E.K.K.A
Skeleton Dragons Guards
Mini P.E.K.K.A Guards
Arrows Guards
Mini P.E.K.K.A Guards Executioner
Skeleton Dragons Executioner
Guards Skeleton Dragons Mini P.E.K.K.A Executioner
Arrows Executioner Skeleton Dragons Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Skeleton Dragons Guards
Arrows Skeleton Dragons Executioner Miner
Arrows Skeleton Dragons Miner
Arrows Skeleton Dragons Guards
Executioner Arrows Skeleton Dragons
Arrows Skeleton Dragons Executioner
Arrows Skeleton Dragons Executioner
Arrows Skeleton Dragons Executioner
Arrows Miner Skeleton Dragons
Mini P.E.K.K.A Guards
Miner Arrows Skeleton Dragons
Arrows Skeleton Dragons Executioner
Skeleton Dragons Executioner Miner
Arrows Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Dragons Executioner
Arrows Skeleton Dragons Executioner
Arrows
Skeleton Dragons Mini P.E.K.K.A
Arrows Skeleton Dragons Mini P.E.K.K.A Executioner
Arrows Skeleton Dragons Miner
Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Dragons Executioner
Arrows Miner Skeleton Dragons Executioner
Arrows Skeleton Dragons Miner
Miner Arrows Skeleton Dragons
Arrows Skeleton Dragons Executioner
Skeleton Dragons Guards
Mini P.E.K.K.A
Arrows Skeleton Dragons Miner
Arrows Skeleton Dragons
Arrows
Guards
Arrows Skeleton Dragons Executioner
Arrows
Miner Skeleton Dragons Mini P.E.K.K.A Executioner
Arrows Skeleton Dragons Executioner
Arrows
Skeleton Dragons Executioner
Skeleton Dragons Guards
Skeleton Dragons Executioner
Executioner Miner

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