My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

2 problems 2 warnings Why?

Missing cards in your collection

Void Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Battle Ram Bowler Bandit Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram Bandit Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Battle Ram Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Bandit Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Bandit
Giant Snowball
Battle Ram
Zap
Firecracker Battle Ram Bandit
Barbarian Barrel
Firecracker Battle Ram Bandit
The Log
Firecracker Mini P.E.K.K.A Battle Ram Bandit
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Firecracker Mini P.E.K.K.A Battle Ram Bowler Bandit
Fireball
Firecracker Battle Ram Bowler Bandit
Poison
Firecracker
Lightning
Mini P.E.K.K.A Battle Ram Bowler Bandit
Rocket
Bowler

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Tornado Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Battle Ram Tornado Bowler

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Firecracker Tornado Bandit Mini P.E.K.K.A Battle Ram Golden Knight Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Firecracker Tornado Bandit

Attack Synergies 4 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Battle Ram Tornado Mini P.E.K.K.A Bowler Bandit
Firecracker
Zap Mini P.E.K.K.A Battle Ram Tornado Bowler Bandit
Mini P.E.K.K.A
Zap Firecracker Tornado Bowler
Battle Ram
Zap Bandit Firecracker Tornado Golden Knight
Tornado
Zap Firecracker Mini P.E.K.K.A Battle Ram Bowler
Bowler
Zap Firecracker Mini P.E.K.K.A Tornado
Bandit
Battle Ram Zap Firecracker Golden Knight
Golden Knight
Battle Ram Bandit

Defense Synergies 2 12

Zap
Mini P.E.K.K.A Firecracker Tornado Bowler Bandit Golden Knight
Firecracker
Zap Mini P.E.K.K.A Tornado Bandit Golden Knight
Mini P.E.K.K.A
Zap Firecracker Tornado Bowler
Battle Ram
Tornado
Bowler Zap Firecracker Mini P.E.K.K.A
Bowler
Tornado Zap Mini P.E.K.K.A Bandit
Bandit
Zap Firecracker Bowler
Golden Knight
Zap Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Zap Firecracker Golden Knight
Mini P.E.K.K.A Zap Firecracker Bandit
Mini P.E.K.K.A Tornado Bowler Bandit
Mini P.E.K.K.A Firecracker Bowler Bandit
Firecracker Mini P.E.K.K.A Tornado Bowler
Tornado Bowler Zap Firecracker Bandit
Tornado Zap Firecracker
Bowler Zap Bandit Golden Knight
Mini P.E.K.K.A Tornado
Tornado Firecracker Mini P.E.K.K.A Bowler Bandit
Zap Firecracker Tornado Bowler Bandit
Zap Firecracker Tornado
Mini P.E.K.K.A Bowler Zap Bandit
Bowler Zap Firecracker Mini P.E.K.K.A Tornado Golden Knight
Mini P.E.K.K.A Bandit
Tornado Zap Mini P.E.K.K.A Bowler Bandit
Firecracker Mini P.E.K.K.A Tornado Bowler
Zap Firecracker Tornado Bowler Bandit Golden Knight
Zap Tornado Firecracker Bowler Bandit
Mini P.E.K.K.A Tornado
Bowler Firecracker Mini P.E.K.K.A Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Bowler Bandit
Bandit Zap Firecracker Mini P.E.K.K.A Bowler
Bandit Zap Mini P.E.K.K.A Bowler Golden Knight
Mini P.E.K.K.A Bowler Zap Tornado Bandit
Mini P.E.K.K.A Bowler Bandit
Firecracker Zap Tornado
Mini P.E.K.K.A Bowler Bandit
Mini P.E.K.K.A
Zap Firecracker Mini P.E.K.K.A Tornado Bandit
Mini P.E.K.K.A Bowler Golden Knight
Zap Tornado Bowler
Mini P.E.K.K.A Bowler Bandit Golden Knight
Firecracker Bowler
Zap Firecracker Mini P.E.K.K.A Tornado Bowler Golden Knight
Bowler Zap Firecracker Mini P.E.K.K.A Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Bandit Golden Knight
Firecracker Zap Tornado Bowler Bandit Golden Knight
Bandit
Firecracker
Zap Firecracker Bowler
Firecracker Zap Tornado
Firecracker Tornado Bowler
Zap Firecracker Tornado Bowler
Zap Firecracker Tornado Bandit Golden Knight
Mini P.E.K.K.A Tornado Bowler
Firecracker Zap Tornado Bowler Bandit Golden Knight
Zap Firecracker Tornado
Firecracker Bowler Bandit Golden Knight
Firecracker Bandit
Zap Firecracker
Zap Firecracker Bowler Bandit Golden Knight
Firecracker Bowler Bandit
Tornado
Mini P.E.K.K.A
Zap Firecracker Mini P.E.K.K.A Bowler Bandit
Zap Firecracker Tornado Bowler Golden Knight
Bowler
Tornado
Tornado Bowler
Zap
Zap Firecracker Tornado Bowler
Firecracker Zap Tornado Bowler Bandit Golden Knight
Zap Tornado Bowler Bandit Golden Knight
Zap Firecracker Tornado Bandit Golden Knight
Zap Firecracker Tornado
Zap Firecracker
Mini P.E.K.K.A Bowler
Zap Bandit
Zap Firecracker
Firecracker Bowler
Zap Bandit
Zap Firecracker Tornado
Firecracker Mini P.E.K.K.A Bowler
Zap Firecracker Bowler
Zap Tornado
Firecracker
Zap Firecracker Tornado Bowler Golden Knight
Firecracker Zap Tornado
Zap Firecracker Tornado Bowler Bandit Golden Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: