My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Rascals Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Firecracker Rascals Royal Giant Electro Dragon Bandit Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Royal Giant Bandit Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Rascals Royal Giant Bandit Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Electro Dragon Bandit Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Royal Giant Bandit
Giant Snowball
Skeleton Barrel Electro Dragon Lumberjack
Zap
Skeleton Barrel Firecracker Royal Giant Bandit
Barbarian Barrel
Skeleton Barrel Firecracker Rascals Bandit Lumberjack
The Log
Skeleton Barrel Firecracker Rascals Royal Giant Bandit Lumberjack
Earthquake
Firecracker
Arrows
Skeleton Barrel Firecracker Rascals
Royal Delivery
Skeleton Barrel Firecracker Rascals Electro Dragon Bandit Lumberjack
Fireball
Skeleton Barrel Firecracker Rascals Electro Dragon Bandit Lumberjack
Poison
Skeleton Barrel Firecracker Rascals Electro Dragon
Lightning
Electro Dragon Bandit Lumberjack
Rocket
Rascals Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Barrel Firecracker Bandit Fireball Lumberjack Rascals Electro Dragon Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Skeleton Barrel Firecracker Bandit Fireball

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Firecracker Royal Giant Fireball Rascals Bandit Lumberjack
Firecracker
Skeleton Barrel Royal Giant Rascals Bandit Lumberjack
Rascals
Skeleton Barrel Firecracker Electro Dragon Bandit Lumberjack
Royal Giant
Skeleton Barrel Firecracker Fireball Electro Dragon Bandit Lumberjack
Fireball
Skeleton Barrel Royal Giant
Electro Dragon
Rascals Royal Giant
Bandit
Skeleton Barrel Firecracker Rascals Royal Giant Lumberjack
Lumberjack
Skeleton Barrel Firecracker Rascals Royal Giant Bandit

Defense Synergies 0 9

Skeleton Barrel
Fireball
Firecracker
Rascals Electro Dragon Bandit Lumberjack
Rascals
Firecracker
Royal Giant
Fireball
Skeleton Barrel Bandit Lumberjack
Electro Dragon
Firecracker Lumberjack
Bandit
Firecracker Fireball Lumberjack
Lumberjack
Firecracker Fireball Electro Dragon Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Firecracker Fireball Electro Dragon
Lumberjack Firecracker Rascals Electro Dragon Bandit
Lumberjack Rascals Electro Dragon Bandit
Lumberjack Firecracker Rascals Electro Dragon Bandit
Firecracker Fireball Lumberjack
Fireball Firecracker Rascals Electro Dragon Bandit Lumberjack
Firecracker Rascals Fireball Electro Dragon
Skeleton Barrel Rascals Fireball Electro Dragon Bandit
Rascals Lumberjack
Firecracker Rascals Bandit Lumberjack
Firecracker Rascals Fireball Electro Dragon Bandit Lumberjack
Firecracker Rascals Fireball Electro Dragon
Lumberjack Rascals Fireball Electro Dragon Bandit
Fireball Firecracker Rascals Electro Dragon Lumberjack
Rascals Bandit Lumberjack
Rascals Fireball Bandit Lumberjack
Firecracker Rascals Fireball Electro Dragon Lumberjack
Fireball Firecracker Rascals Electro Dragon Bandit Lumberjack
Firecracker Rascals Fireball Electro Dragon Bandit Lumberjack
Lumberjack
Rascals Firecracker Fireball Electro Dragon Bandit Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Lumberjack Fireball Bandit
Fireball Bandit Skeleton Barrel Firecracker Electro Dragon Lumberjack
Bandit Lumberjack Rascals Electro Dragon
Lumberjack Rascals Fireball Bandit
Rascals Bandit Lumberjack
Firecracker Fireball Skeleton Barrel Rascals Electro Dragon
Rascals Fireball Bandit Lumberjack
Rascals Lumberjack
Electro Dragon Firecracker Fireball Bandit
Rascals Electro Dragon Lumberjack
Fireball
Rascals Fireball Bandit Lumberjack
Firecracker Rascals Fireball Electro Dragon
Rascals Electro Dragon Firecracker Fireball Lumberjack
Firecracker Rascals Fireball Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Fireball Firecracker Rascals Electro Dragon Bandit
Firecracker Fireball Skeleton Barrel Electro Dragon Bandit
Skeleton Barrel Fireball Electro Dragon Bandit
Skeleton Barrel Firecracker Rascals Fireball
Fireball Firecracker
Firecracker Fireball Skeleton Barrel Electro Dragon
Firecracker
Fireball Skeleton Barrel Firecracker Electro Dragon
Fireball Skeleton Barrel Firecracker Electro Dragon Bandit
Fireball Electro Dragon Lumberjack
Firecracker Skeleton Barrel Fireball Electro Dragon Bandit
Fireball Firecracker Electro Dragon
Skeleton Barrel Firecracker Fireball Bandit
Skeleton Barrel Firecracker Fireball Electro Dragon Bandit
Skeleton Barrel Firecracker Fireball
Skeleton Barrel Firecracker Fireball Electro Dragon Bandit
Skeleton Barrel Firecracker Fireball Electro Dragon Bandit
Fireball
Skeleton Barrel Firecracker Fireball Electro Dragon Bandit
Skeleton Barrel Firecracker Fireball Electro Dragon
Fireball
Fireball
Skeleton Barrel Fireball Electro Dragon
Firecracker Fireball Electro Dragon
Firecracker Fireball Skeleton Barrel Electro Dragon Bandit
Fireball Skeleton Barrel Electro Dragon Bandit
Fireball Skeleton Barrel Firecracker Bandit
Firecracker Fireball Electro Dragon
Electro Dragon Skeleton Barrel Firecracker Fireball
Fireball
Fireball Electro Dragon Bandit
Firecracker Fireball Electro Dragon
Firecracker Fireball
Skeleton Barrel Fireball Electro Dragon Bandit
Fireball Firecracker Electro Dragon
Fireball
Fireball Firecracker Rascals Electro Dragon Lumberjack
Skeleton Barrel Firecracker Fireball Electro Dragon
Fireball
Firecracker Electro Dragon
Electro Dragon Firecracker Rascals Fireball
Firecracker Fireball Electro Dragon
Electro Dragon Skeleton Barrel Firecracker Fireball Bandit

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: