My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone P.E.K.K.A Princess Electro Wizard Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Princess Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Electro Wizard Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel
Giant Snowball
Tombstone Goblin Barrel Princess
Zap
Tombstone Goblin Barrel Princess
Barbarian Barrel
Tombstone Goblin Barrel Princess Electro Wizard
The Log
Tombstone Goblin Barrel Princess
Earthquake
Tombstone Goblin Barrel
Arrows
Tombstone Goblin Barrel Princess
Royal Delivery
Goblin Barrel P.E.K.K.A Princess Electro Wizard
Fireball
Tombstone Goblin Barrel Princess Electro Wizard
Poison
Tombstone Princess Electro Wizard
Lightning
Tombstone Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Poison Princess

Against ground swarms

Spells and units that can counter ground swarms.

Poison Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Rage Poison P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Tombstone Goblin Barrel Princess Poison Electro Wizard Golden Knight P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Tombstone Goblin Barrel Princess

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tombstone
Rage
Electro Wizard Golden Knight
Goblin Barrel
P.E.K.K.A Princess Golden Knight
Poison
P.E.K.K.A
P.E.K.K.A
Poison Electro Wizard Goblin Barrel Princess
Princess
Goblin Barrel P.E.K.K.A
Electro Wizard
P.E.K.K.A Rage
Golden Knight
Rage Goblin Barrel

Defense Synergies 0 6

Tombstone
Poison Electro Wizard
Rage
Goblin Barrel
Poison
Tombstone Electro Wizard
P.E.K.K.A
Princess Electro Wizard
Princess
P.E.K.K.A Golden Knight
Electro Wizard
Tombstone Poison P.E.K.K.A
Golden Knight
Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Electro Wizard Golden Knight
P.E.K.K.A Tombstone Electro Wizard
P.E.K.K.A Tombstone Electro Wizard
P.E.K.K.A Tombstone Electro Wizard
Tombstone Poison P.E.K.K.A Princess
Electro Wizard
Electro Wizard Tombstone Poison Princess
Poison P.E.K.K.A Electro Wizard Golden Knight
P.E.K.K.A Tombstone Princess
Electro Wizard
Poison Electro Wizard Tombstone Princess
Poison Princess Electro Wizard
Tombstone P.E.K.K.A Electro Wizard
Tombstone Poison P.E.K.K.A Princess Electro Wizard Golden Knight
P.E.K.K.A Tombstone Electro Wizard
P.E.K.K.A Electro Wizard
Tombstone Poison P.E.K.K.A Electro Wizard
Tombstone Electro Wizard Golden Knight
Poison Tombstone Princess Electro Wizard
P.E.K.K.A Electro Wizard
Poison P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tombstone P.E.K.K.A Electro Wizard
Poison Electro Wizard
Tombstone P.E.K.K.A Electro Wizard Golden Knight
P.E.K.K.A Electro Wizard
P.E.K.K.A Tombstone
Poison Princess Electro Wizard
P.E.K.K.A Tombstone Electro Wizard
P.E.K.K.A
P.E.K.K.A Electro Wizard Tombstone Poison
P.E.K.K.A Tombstone
P.E.K.K.A Tombstone Golden Knight
P.E.K.K.A Poison Electro Wizard
P.E.K.K.A Tombstone Golden Knight
Princess
Tombstone Electro Wizard Poison P.E.K.K.A Golden Knight
Poison P.E.K.K.A Princess Electro Wizard Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Princess Golden Knight
Poison Princess Electro Wizard Golden Knight
Poison
Poison
Poison
Poison Princess
Poison Princess
Poison Princess
Poison Golden Knight
Poison Electro Wizard
Poison Princess Electro Wizard Golden Knight
Poison Princess
Poison Princess Golden Knight
Poison Princess
Princess Poison
Poison Princess Golden Knight
Poison Princess
Poison
Poison Princess Electro Wizard
Poison Princess Golden Knight
Poison
Poison Princess
Poison
Poison Princess
Poison Princess Electro Wizard Golden Knight
Poison Princess Golden Knight
Poison Golden Knight
Poison Princess Electro Wizard
Electro Wizard Poison
Poison
Poison Princess Electro Wizard
P.E.K.K.A
Poison Princess
Electro Wizard Tombstone Princess
Poison Princess Electro Wizard
Poison Princess Electro Wizard
Poison Princess
Poison
P.E.K.K.A
Poison Princess Electro Wizard Golden Knight
Poison Princess Electro Wizard
Poison Princess Electro Wizard Golden Knight

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