My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Dragon Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Electro Dragon Executioner P.E.K.K.A Golem Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Golem Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Electro Dragon
Zap
Firecracker
Barbarian Barrel
Firecracker Executioner
The Log
Firecracker
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Firecracker Electro Dragon Executioner P.E.K.K.A
Fireball
Firecracker Electro Dragon Executioner
Poison
Firecracker Electro Dragon Executioner
Lightning
Electro Dragon Executioner
Rocket
Electro Dragon Executioner

Against air swarms

Spells and units that can counter air swarms.

Firecracker Rocket Tornado Electro Dragon Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Rocket Tornado Electro Dragon Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Tornado Executioner P.E.K.K.A Golem Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Tornado Electro Dragon Executioner Rocket P.E.K.K.A Mega Knight Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Firecracker Tornado Electro Dragon Executioner

Attack Synergies 4 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Tornado P.E.K.K.A Golem Mega Knight
Rocket
Tornado Golem
Tornado
Rocket Executioner P.E.K.K.A Firecracker Electro Dragon Golem Mega Knight
Electro Dragon
Golem Tornado Executioner P.E.K.K.A Mega Knight
Executioner
Tornado Electro Dragon P.E.K.K.A Golem Mega Knight
P.E.K.K.A
Tornado Firecracker Electro Dragon Executioner
Golem
Electro Dragon Firecracker Rocket Tornado Executioner
Mega Knight
Firecracker Tornado Electro Dragon Executioner

Defense Synergies 3 7

Firecracker
Tornado Electro Dragon P.E.K.K.A Mega Knight
Rocket
Tornado
Tornado
Rocket Executioner P.E.K.K.A Firecracker Electro Dragon Mega Knight
Electro Dragon
Firecracker Tornado
Executioner
Tornado Mega Knight
P.E.K.K.A
Tornado Firecracker
Golem
Mega Knight
Firecracker Tornado Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Firecracker Electro Dragon Executioner
P.E.K.K.A Firecracker Electro Dragon Executioner Mega Knight
Rocket Tornado P.E.K.K.A Mega Knight Electro Dragon Executioner
P.E.K.K.A Firecracker Electro Dragon Mega Knight
Firecracker Rocket Tornado P.E.K.K.A Mega Knight
Tornado Firecracker Electro Dragon Executioner Mega Knight
Rocket Tornado Firecracker Electro Dragon Executioner
Rocket Electro Dragon P.E.K.K.A Mega Knight
P.E.K.K.A Tornado
Tornado Firecracker Mega Knight
Executioner Firecracker Tornado Electro Dragon Mega Knight
Executioner Firecracker Tornado Electro Dragon
P.E.K.K.A Mega Knight Rocket Electro Dragon
Rocket Executioner Mega Knight Firecracker Tornado Electro Dragon P.E.K.K.A
P.E.K.K.A Mega Knight
Rocket Tornado P.E.K.K.A Mega Knight
Mega Knight Firecracker Tornado Electro Dragon Executioner P.E.K.K.A
Mega Knight Firecracker Tornado Electro Dragon Executioner
Tornado Executioner Firecracker Electro Dragon Mega Knight
P.E.K.K.A Tornado
Mega Knight Firecracker Electro Dragon Executioner P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight P.E.K.K.A
Firecracker Rocket Electro Dragon Executioner Mega Knight
P.E.K.K.A Mega Knight Rocket Electro Dragon
Rocket P.E.K.K.A Mega Knight Tornado
P.E.K.K.A Executioner Mega Knight
Firecracker Rocket Executioner Tornado Electro Dragon
Rocket P.E.K.K.A
P.E.K.K.A Mega Knight
Rocket Electro Dragon P.E.K.K.A Mega Knight Firecracker Tornado
P.E.K.K.A
P.E.K.K.A Mega Knight Electro Dragon
Rocket P.E.K.K.A Mega Knight Tornado
Rocket P.E.K.K.A Mega Knight Executioner
Firecracker Electro Dragon Executioner Mega Knight
Electro Dragon Firecracker Rocket Tornado Executioner P.E.K.K.A
Executioner Mega Knight Firecracker Electro Dragon P.E.K.K.A
Tornado P.E.K.K.A Mega Knight
P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Rocket Electro Dragon
Firecracker Tornado Electro Dragon Executioner
Rocket Electro Dragon
Firecracker Rocket
Rocket Executioner Firecracker Mega Knight
Firecracker Executioner Rocket Tornado Electro Dragon
Firecracker Tornado Executioner
Firecracker Tornado Electro Dragon Executioner
Firecracker Tornado Electro Dragon
Rocket Tornado Electro Dragon
Firecracker Rocket Tornado Electro Dragon
Firecracker Rocket Tornado Electro Dragon Executioner
Rocket Firecracker Executioner
Firecracker Rocket Electro Dragon
Firecracker
Rocket Firecracker Electro Dragon Executioner
Firecracker Rocket Electro Dragon Executioner Mega Knight
Rocket Tornado
Rocket
Rocket Firecracker Electro Dragon Executioner Mega Knight
Rocket Firecracker Tornado Electro Dragon Mega Knight
Rocket Mega Knight
Rocket Tornado
Rocket Tornado
Rocket Electro Dragon
Firecracker Tornado Electro Dragon Executioner Mega Knight
Firecracker Tornado Electro Dragon Executioner
Tornado Electro Dragon Mega Knight
Rocket Firecracker Tornado
Firecracker Tornado Electro Dragon Executioner
Rocket Electro Dragon Firecracker
Rocket Electro Dragon Mega Knight
Rocket Firecracker Electro Dragon
P.E.K.K.A Mega Knight
Rocket Firecracker
Rocket Electro Dragon
Rocket Firecracker Tornado Electro Dragon Executioner
Firecracker Rocket Electro Dragon Executioner Mega Knight
Firecracker Electro Dragon Executioner
Rocket Tornado
Firecracker Electro Dragon Executioner P.E.K.K.A Mega Knight
Electro Dragon Firecracker Rocket Tornado
Firecracker Rocket Tornado Electro Dragon Executioner
Electro Dragon Firecracker Rocket Tornado Executioner Mega Knight
P.E.K.K.A
Firecracker Rocket Electro Dragon Mega Knight

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