My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Cannon Cart Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Cannon Cart Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Cannon Cart Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider Guards Cannon Cart
Giant Snowball
Minions Hog Rider Guards Lumberjack
Zap
Minions Guards Cannon Cart
Barbarian Barrel
Wizard Guards Cannon Cart Lumberjack
The Log
Hog Rider Guards Cannon Cart Lumberjack
Earthquake
Hog Rider Guards
Arrows
Minions Guards
Royal Delivery
Minions Hog Rider Wizard Guards Cannon Cart Lumberjack
Fireball
Minions Hog Rider Wizard Cannon Cart Lumberjack
Poison
Minions Wizard Guards
Lightning
Wizard Cannon Cart Lumberjack
Rocket
Hog Rider Wizard Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Earthquake Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Guards

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Royal Delivery Earthquake Guards Hog Rider Lumberjack Wizard Cannon Cart

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Minions Royal Delivery Earthquake Guards

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Hog Rider Cannon Cart Lumberjack
Royal Delivery
Earthquake
Hog Rider
Hog Rider
Minions Earthquake Wizard Guards Cannon Cart Lumberjack
Wizard
Hog Rider Lumberjack
Guards
Hog Rider Lumberjack
Cannon Cart
Minions Hog Rider Lumberjack
Lumberjack
Minions Hog Rider Wizard Guards Cannon Cart

Defense Synergies 0 14

Minions
Royal Delivery Cannon Cart Lumberjack
Royal Delivery
Minions Earthquake Wizard Guards Cannon Cart Lumberjack
Earthquake
Royal Delivery
Hog Rider
Wizard
Royal Delivery Guards Cannon Cart Lumberjack
Guards
Royal Delivery Wizard Cannon Cart Lumberjack
Cannon Cart
Minions Royal Delivery Wizard Guards Lumberjack
Lumberjack
Minions Royal Delivery Wizard Guards Cannon Cart

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Cannon Cart Minions Wizard
Lumberjack Minions Royal Delivery Cannon Cart
Lumberjack Minions Royal Delivery Cannon Cart
Lumberjack Minions Guards Cannon Cart
Royal Delivery Earthquake Lumberjack
Royal Delivery Minions Earthquake Guards Cannon Cart Lumberjack
Minions Royal Delivery Wizard
Earthquake Cannon Cart
Minions Lumberjack
Guards Royal Delivery Cannon Cart Lumberjack
Minions Guards Royal Delivery Earthquake Wizard Cannon Cart Lumberjack
Minions Royal Delivery Wizard
Lumberjack Minions Royal Delivery Earthquake Wizard Guards Cannon Cart
Wizard Minions Royal Delivery Earthquake Guards Cannon Cart Lumberjack
Cannon Cart Lumberjack
Royal Delivery Lumberjack
Wizard Minions Royal Delivery Cannon Cart Lumberjack
Royal Delivery Minions Wizard Guards Cannon Cart Lumberjack
Royal Delivery Earthquake Wizard Minions Guards Cannon Cart Lumberjack
Cannon Cart Lumberjack
Wizard Minions Royal Delivery Earthquake Guards Cannon Cart Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Lumberjack Royal Delivery Cannon Cart
Royal Delivery Wizard Cannon Cart Lumberjack
Royal Delivery Guards Lumberjack Minions Cannon Cart
Guards Lumberjack Royal Delivery Cannon Cart
Royal Delivery Guards Cannon Cart Lumberjack
Royal Delivery Wizard Minions
Royal Delivery Guards Minions Cannon Cart Lumberjack
Royal Delivery Cannon Cart Lumberjack
Royal Delivery Minions Cannon Cart
Royal Delivery Guards
Minions Guards Cannon Cart Lumberjack
Royal Delivery Guards
Royal Delivery Cannon Cart Wizard Guards Lumberjack
Wizard Cannon Cart
Guards Minions Royal Delivery Cannon Cart Lumberjack
Minions Royal Delivery Earthquake Wizard Cannon Cart

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Guards
Earthquake Cannon Cart
Earthquake Cannon Cart Guards
Wizard Earthquake
Wizard Minions
Earthquake Wizard
Earthquake Wizard
Wizard
Minions Guards Lumberjack
Earthquake Wizard Cannon Cart
Wizard
Earthquake Cannon Cart
Earthquake Minions Cannon Cart
Earthquake Cannon Cart
Earthquake Wizard Cannon Cart
Earthquake Wizard Cannon Cart
Earthquake
Minions
Earthquake Wizard
Earthquake Wizard
Minions Earthquake
Wizard
Earthquake Cannon Cart
Earthquake Wizard
Earthquake Wizard
Wizard
Wizard
Minions Wizard Guards
Earthquake Wizard
Earthquake Wizard
Earthquake Minions Guards Cannon Cart
Wizard
Wizard Cannon Cart Lumberjack
Earthquake Wizard
Cannon Cart
Minions Guards
Cannon Cart

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