My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Missing cards in your collection

Void Little Prince Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Battle Ram Baby Dragon Balloon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Goblin Drill Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Battle Ram Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Elite Barbarians Battle Ram Baby Dragon Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Goblin Drill Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Elite Barbarians Battle Ram Goblin Drill Balloon
Giant Snowball
Spear Goblins Battle Ram Baby Dragon Goblin Drill Balloon Lumberjack
Zap
Spear Goblins Battle Ram Goblin Drill Balloon
Barbarian Barrel
Spear Goblins Elite Barbarians Battle Ram Goblin Drill Lumberjack
The Log
Spear Goblins Elite Barbarians Battle Ram Goblin Drill Lumberjack
Earthquake
Spear Goblins Goblin Drill
Arrows
Spear Goblins Goblin Drill
Royal Delivery
Spear Goblins Elite Barbarians Battle Ram Baby Dragon Goblin Drill Balloon Lumberjack
Fireball
Elite Barbarians Battle Ram Baby Dragon Goblin Drill Balloon Lumberjack
Poison
Spear Goblins Goblin Drill Balloon
Lightning
Elite Barbarians Battle Ram Baby Dragon Balloon Lumberjack
Rocket
Elite Barbarians Balloon

Against air swarms

Spells and units that can counter air swarms.

Rocket Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Battle Ram Rocket Baby Dragon Goblin Drill

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Battle Ram Baby Dragon Goblin Drill Lumberjack Balloon Elite Barbarians Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Spear Goblins Battle Ram Baby Dragon Goblin Drill

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Elite Barbarians Battle Ram Baby Dragon Goblin Drill Balloon Lumberjack
Elite Barbarians
Spear Goblins Battle Ram Lumberjack
Battle Ram
Spear Goblins Elite Barbarians Baby Dragon Lumberjack
Rocket
Baby Dragon
Spear Goblins Battle Ram Balloon Lumberjack
Goblin Drill
Spear Goblins Balloon Lumberjack
Balloon
Lumberjack Spear Goblins Baby Dragon Goblin Drill
Lumberjack
Balloon Spear Goblins Elite Barbarians Battle Ram Baby Dragon Goblin Drill

Defense Synergies 0 5

Spear Goblins
Baby Dragon Goblin Drill Lumberjack
Elite Barbarians
Battle Ram
Rocket
Baby Dragon
Spear Goblins Lumberjack
Goblin Drill
Spear Goblins Lumberjack
Balloon
Lumberjack
Spear Goblins Baby Dragon Goblin Drill

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Spear Goblins Baby Dragon
Elite Barbarians Lumberjack Goblin Drill
Rocket Lumberjack Elite Barbarians Goblin Drill
Elite Barbarians Lumberjack Goblin Drill
Elite Barbarians Rocket Lumberjack
Spear Goblins Baby Dragon Lumberjack
Rocket Spear Goblins Baby Dragon
Rocket Baby Dragon
Elite Barbarians Goblin Drill Lumberjack
Elite Barbarians Spear Goblins Lumberjack
Spear Goblins Baby Dragon Goblin Drill Lumberjack
Spear Goblins Baby Dragon
Goblin Drill Lumberjack Elite Barbarians Rocket
Rocket Baby Dragon Goblin Drill Lumberjack
Elite Barbarians Goblin Drill Lumberjack
Rocket Elite Barbarians Goblin Drill Lumberjack
Elite Barbarians Goblin Drill Lumberjack
Spear Goblins Elite Barbarians Baby Dragon Goblin Drill Lumberjack
Baby Dragon Goblin Drill Spear Goblins Lumberjack
Elite Barbarians Goblin Drill Lumberjack
Spear Goblins Elite Barbarians Baby Dragon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Spear Goblins Elite Barbarians
Elite Barbarians Rocket Baby Dragon Lumberjack
Lumberjack Spear Goblins Elite Barbarians Rocket
Rocket Lumberjack Elite Barbarians
Elite Barbarians Goblin Drill Lumberjack
Rocket Baby Dragon
Rocket Spear Goblins Elite Barbarians Lumberjack
Elite Barbarians Lumberjack
Rocket Spear Goblins Elite Barbarians Baby Dragon
Goblin Drill
Elite Barbarians Lumberjack
Rocket Elite Barbarians
Elite Barbarians Rocket Lumberjack
Baby Dragon
Elite Barbarians Spear Goblins Rocket Baby Dragon Goblin Drill Lumberjack
Elite Barbarians Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket Baby Dragon Goblin Drill
Baby Dragon
Rocket Baby Dragon Goblin Drill
Rocket
Rocket Baby Dragon
Spear Goblins Rocket Baby Dragon
Baby Dragon
Baby Dragon
Rocket Elite Barbarians Lumberjack
Rocket
Rocket Baby Dragon
Rocket Elite Barbarians Baby Dragon
Rocket Baby Dragon
Elite Barbarians Baby Dragon
Rocket Spear Goblins Baby Dragon Goblin Drill
Rocket Baby Dragon
Rocket
Rocket
Rocket Baby Dragon
Rocket Baby Dragon
Rocket Baby Dragon
Rocket
Rocket
Rocket Baby Dragon Goblin Drill
Baby Dragon
Baby Dragon
Baby Dragon
Rocket Baby Dragon
Elite Barbarians Baby Dragon
Rocket
Elite Barbarians
Rocket
Rocket
Rocket
Spear Goblins Rocket
Rocket Baby Dragon
Rocket Baby Dragon Lumberjack
Baby Dragon
Rocket
Elite Barbarians
Elite Barbarians Rocket Baby Dragon
Rocket
Rocket Baby Dragon

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