My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Mediocre
Versatility
Bad
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Baby Dragon Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Baby Dragon Dark Prince Bowler Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Dark Prince Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblins Battle Ram Baby Dragon Dark Prince Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Dark Prince
Giant Snowball
Fire Spirit Goblins Battle Ram Baby Dragon
Zap
Fire Spirit Goblins Battle Ram Dark Prince Goblin Giant
Barbarian Barrel
Fire Spirit Goblins Battle Ram Dark Prince
The Log
Fire Spirit Goblins Battle Ram Dark Prince
Earthquake
Arrows
Fire Spirit Goblins
Royal Delivery
Fire Spirit Goblins Battle Ram Baby Dragon Dark Prince Bowler
Fireball
Battle Ram Baby Dragon Bowler
Poison
Lightning
Battle Ram Baby Dragon Dark Prince Bowler
Rocket
Bowler

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Giant Snowball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Giant Snowball Baby Dragon Dark Prince Bowler

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Battle Ram Baby Dragon Dark Prince Bowler

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Goblins Giant Snowball Battle Ram Baby Dragon Dark Prince Bowler Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Goblins Giant Snowball Battle Ram

Attack Synergies 1 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Giant Snowball Battle Ram Baby Dragon Dark Prince Bowler Goblin Giant
Goblins
Battle Ram Baby Dragon
Giant Snowball
Battle Ram Fire Spirit Baby Dragon Dark Prince Bowler Goblin Giant
Battle Ram
Giant Snowball Fire Spirit Goblins Baby Dragon
Baby Dragon
Fire Spirit Goblins Giant Snowball Battle Ram Dark Prince Bowler Goblin Giant
Dark Prince
Fire Spirit Giant Snowball Baby Dragon Goblin Giant
Bowler
Fire Spirit Giant Snowball Baby Dragon
Goblin Giant
Fire Spirit Giant Snowball Baby Dragon Dark Prince

Defense Synergies 0 9

Fire Spirit
Giant Snowball
Goblins
Giant Snowball
Giant Snowball
Fire Spirit Goblins Baby Dragon Dark Prince Bowler Goblin Giant
Battle Ram
Baby Dragon
Giant Snowball Dark Prince Bowler
Dark Prince
Giant Snowball Baby Dragon Bowler
Bowler
Giant Snowball Baby Dragon Dark Prince
Goblin Giant
Giant Snowball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Baby Dragon Goblin Giant
Goblins Dark Prince
Bowler Fire Spirit Goblins Giant Snowball Dark Prince
Goblins Dark Prince Bowler
Dark Prince Bowler
Bowler Fire Spirit Goblins Giant Snowball Baby Dragon Dark Prince
Giant Snowball Fire Spirit Baby Dragon
Bowler Baby Dragon Goblin Giant
Goblins
Fire Spirit Goblins Giant Snowball Dark Prince Bowler
Goblins Giant Snowball Baby Dragon Dark Prince Bowler Goblin Giant
Giant Snowball Baby Dragon
Bowler Fire Spirit Giant Snowball Dark Prince
Fire Spirit Bowler Goblins Giant Snowball Baby Dragon Dark Prince
Giant Snowball Bowler
Goblins Dark Prince Bowler
Fire Spirit Goblins Giant Snowball Baby Dragon Dark Prince Bowler
Giant Snowball Baby Dragon Fire Spirit Dark Prince Bowler
Dark Prince Bowler Fire Spirit Goblins Giant Snowball Baby Dragon Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Giant Snowball Dark Prince Bowler
Giant Snowball Baby Dragon Bowler
Goblins Dark Prince Bowler Goblin Giant
Dark Prince Bowler Goblin Giant
Dark Prince Bowler Goblin Giant
Fire Spirit Giant Snowball Baby Dragon Goblin Giant
Dark Prince Goblins Bowler Goblin Giant
Dark Prince Goblin Giant
Goblins Giant Snowball Baby Dragon Dark Prince
Goblin Giant
Dark Prince Bowler
Giant Snowball Dark Prince Bowler Goblin Giant
Dark Prince Bowler Goblin Giant
Baby Dragon Bowler
Goblins Baby Dragon Dark Prince Bowler Goblin Giant
Bowler Giant Snowball Baby Dragon Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon
Giant Snowball Baby Dragon Bowler
Baby Dragon Goblin Giant
Dark Prince
Fire Spirit Giant Snowball Baby Dragon Dark Prince Bowler
Fire Spirit Giant Snowball Baby Dragon Goblin Giant
Fire Spirit Baby Dragon Bowler
Fire Spirit Giant Snowball Baby Dragon Bowler
Giant Snowball
Fire Spirit Goblins Giant Snowball Bowler
Dark Prince Bowler
Fire Spirit Giant Snowball Baby Dragon
Fire Spirit Giant Snowball Baby Dragon Bowler
Baby Dragon
Giant Snowball Baby Dragon
Giant Snowball Baby Dragon Bowler
Baby Dragon Bowler
Giant Snowball
Fire Spirit Giant Snowball Baby Dragon Dark Prince Bowler
Fire Spirit Giant Snowball Baby Dragon Bowler
Baby Dragon Bowler
Giant Snowball
Bowler
Giant Snowball Baby Dragon
Giant Snowball Fire Spirit Baby Dragon Dark Prince Bowler
Giant Snowball Baby Dragon Bowler
Giant Snowball Baby Dragon Bowler
Baby Dragon
Fire Spirit Giant Snowball Baby Dragon
Giant Snowball
Giant Snowball Bowler
Giant Snowball
Giant Snowball
Giant Snowball Bowler
Fire Spirit Dark Prince
Fire Spirit Giant Snowball Baby Dragon
Baby Dragon Dark Prince Bowler
Giant Snowball Baby Dragon Bowler
Giant Snowball
Dark Prince
Giant Snowball Baby Dragon Bowler
Giant Snowball
Giant Snowball Baby Dragon Dark Prince Bowler Goblin Giant

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