My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Missing cards in your collection

Void

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Cannon Cart Goblin Giant Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Goblin Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Cannon Cart Goblin Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Minion Horde Battle Ram Cannon Cart Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Battle Ram Cannon Cart Miner Fisherman
Giant Snowball
Goblins Minion Horde Battle Ram Miner Fisherman
Zap
Goblins Minion Horde Battle Ram Cannon Cart Goblin Giant Fisherman
Barbarian Barrel
Goblins Battle Ram Cannon Cart
The Log
Goblins Battle Ram Cannon Cart Fisherman
Earthquake
Arrows
Goblins Minion Horde
Royal Delivery
Goblins Minion Horde Battle Ram Cannon Cart Miner Fisherman
Fireball
Minion Horde Battle Ram Cannon Cart Fisherman
Poison
Minion Horde Fisherman
Lightning
Battle Ram Cannon Cart Fisherman
Rocket
Minion Horde Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins The Log Miner Fisherman Battle Ram Minion Horde Cannon Cart Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins The Log Miner Fisherman

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Miner Battle Ram
Minion Horde
Miner Battle Ram Goblin Giant
Battle Ram
The Log Goblins Minion Horde
Cannon Cart
The Log Miner Fisherman
Goblin Giant
Minion Horde The Log Fisherman
The Log
Battle Ram Cannon Cart Goblin Giant Miner Fisherman
Miner
Goblins Minion Horde Cannon Cart The Log
Fisherman
Cannon Cart Goblin Giant The Log

Defense Synergies 0 8

Goblins
Minion Horde Cannon Cart The Log Fisherman
Minion Horde
Goblins The Log
Battle Ram
Cannon Cart
Goblins
Goblin Giant
The Log
The Log
Goblins Minion Horde Goblin Giant Miner Fisherman
Miner
The Log
Fisherman
Goblins The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Minion Horde Goblin Giant The Log
Minion Horde Goblins Cannon Cart The Log Fisherman
Minion Horde Fisherman Goblins Cannon Cart
Minion Horde Goblins Cannon Cart Fisherman
The Log
The Log Goblins Cannon Cart
Minion Horde
Cannon Cart Goblin Giant The Log
Minion Horde Goblins Fisherman
Goblins Minion Horde Cannon Cart Miner Fisherman
Goblins Minion Horde Cannon Cart Goblin Giant The Log Fisherman
Minion Horde
Minion Horde Cannon Cart The Log
Goblins Minion Horde Cannon Cart The Log
Minion Horde Cannon Cart
Minion Horde The Log Fisherman
Minion Horde Goblins Cannon Cart Fisherman
Goblins Minion Horde Cannon Cart The Log Fisherman
The Log Cannon Cart Fisherman
Cannon Cart Fisherman
Goblins Minion Horde Cannon Cart Goblin Giant The Log Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Cannon Cart Fisherman
Cannon Cart The Log Miner Fisherman
Goblins Minion Horde Cannon Cart Goblin Giant The Log Fisherman
Minion Horde Cannon Cart Goblin Giant The Log Fisherman
Minion Horde Cannon Cart Goblin Giant Fisherman
Minion Horde Goblin Giant
Goblins Minion Horde Cannon Cart Goblin Giant
Minion Horde Cannon Cart Goblin Giant Fisherman
Minion Horde Goblins Cannon Cart The Log
Minion Horde Goblin Giant
Minion Horde Cannon Cart
Goblin Giant The Log
Cannon Cart Minion Horde Goblin Giant
Minion Horde Cannon Cart
Goblins Minion Horde Cannon Cart Goblin Giant The Log Fisherman
Minion Horde Cannon Cart The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde The Log
The Log Miner Fisherman
Minion Horde Cannon Cart Goblin Giant The Log Miner
Cannon Cart The Log
Minion Horde The Log
Minion Horde Goblin Giant
Minion Horde The Log
The Log
The Log Miner Fisherman
Goblins Minion Horde Fisherman
Miner Minion Horde Cannon Cart The Log Fisherman
Cannon Cart The Log Miner Fisherman
Minion Horde Cannon Cart Fisherman
Cannon Cart The Log Fisherman
Minion Horde Cannon Cart The Log
Minion Horde Cannon Cart The Log
Minion Horde Fisherman
The Log Fisherman
The Log Miner
Minion Horde The Log
The Log Fisherman
Minion Horde Cannon Cart The Log
The Log
Minion Horde Fisherman
The Log Miner Fisherman
The Log Miner Fisherman
Miner The Log Fisherman
Minion Horde
Minion Horde
Minion Horde
Minion Horde The Log Miner
Minion Horde
Minion Horde
The Log
Minion Horde Cannon Cart
The Log
Miner Minion Horde Cannon Cart
The Log
Minion Horde Cannon Cart
Minion Horde The Log
Cannon Cart Goblin Giant The Log Miner

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