My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Gang Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Elixir Golem Valkyrie Prince Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elixir Golem Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Gang Elixir Golem Valkyrie Prince Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Gang Elixir Golem Prince
Giant Snowball
Spear Goblins Goblin Gang
Zap
Spear Goblins Goblin Gang Prince
Barbarian Barrel
Spear Goblins Goblin Gang Elixir Golem Valkyrie Magic Archer
The Log
Spear Goblins Goblin Gang Elixir Golem Prince
Earthquake
Spear Goblins Goblin Gang Elixir Golem
Arrows
Spear Goblins Goblin Gang
Royal Delivery
Spear Goblins Goblin Gang Elixir Golem Valkyrie Prince Magic Archer
Fireball
Goblin Gang Elixir Golem Magic Archer
Poison
Spear Goblins Goblin Gang Elixir Golem Magic Archer
Lightning
Valkyrie Prince Magic Archer
Rocket
Valkyrie Prince Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Freeze Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Freeze Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Elixir Golem Valkyrie Freeze Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap Goblin Gang Elixir Golem Valkyrie Freeze Magic Archer Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Zap Goblin Gang Elixir Golem

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Zap Goblin Gang Elixir Golem Prince
Zap
Prince Spear Goblins Elixir Golem Valkyrie Freeze Magic Archer
Goblin Gang
Spear Goblins Elixir Golem Valkyrie Prince
Elixir Golem
Spear Goblins Zap Goblin Gang Magic Archer
Valkyrie
Spear Goblins Prince Zap Goblin Gang Magic Archer
Freeze
Zap
Prince
Zap Valkyrie Spear Goblins Goblin Gang Magic Archer
Magic Archer
Zap Elixir Golem Valkyrie Prince

Defense Synergies 0 15

Spear Goblins
Zap Goblin Gang Valkyrie Prince
Zap
Spear Goblins Goblin Gang Valkyrie Prince Magic Archer
Goblin Gang
Spear Goblins Zap Valkyrie Prince Magic Archer
Elixir Golem
Valkyrie
Spear Goblins Zap Goblin Gang Freeze Prince Magic Archer
Freeze
Valkyrie
Prince
Spear Goblins Zap Goblin Gang Valkyrie Magic Archer
Magic Archer
Zap Goblin Gang Valkyrie Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Valkyrie Magic Archer
Zap Goblin Gang Valkyrie Prince
Goblin Gang Prince Valkyrie Freeze
Prince Goblin Gang Valkyrie
Valkyrie Prince
Goblin Gang Freeze Spear Goblins Zap Valkyrie Magic Archer
Spear Goblins Zap Goblin Gang Freeze Magic Archer
Zap Valkyrie Magic Archer
Goblin Gang Prince
Goblin Gang Spear Goblins Valkyrie Prince
Goblin Gang Valkyrie Spear Goblins Zap Freeze Magic Archer
Spear Goblins Zap Goblin Gang Magic Archer
Prince Zap Goblin Gang Valkyrie Freeze
Valkyrie Zap Goblin Gang Freeze Prince Magic Archer
Goblin Gang Prince
Zap Goblin Gang Freeze Prince
Goblin Gang Valkyrie Prince
Valkyrie Spear Goblins Zap Goblin Gang Prince Magic Archer
Zap Valkyrie Freeze Spear Goblins Magic Archer
Prince
Goblin Gang Valkyrie Spear Goblins Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Spear Goblins Zap Prince
Zap Goblin Gang Valkyrie Prince Magic Archer
Goblin Gang Spear Goblins Zap Valkyrie Prince
Goblin Gang Valkyrie Prince Zap
Goblin Gang Valkyrie Prince
Zap Goblin Gang Freeze Magic Archer
Goblin Gang Prince Spear Goblins Valkyrie
Valkyrie Prince
Zap Freeze Spear Goblins Valkyrie Prince Magic Archer
Goblin Gang
Valkyrie Prince
Zap Valkyrie Prince
Prince Goblin Gang Valkyrie
Valkyrie Magic Archer
Goblin Gang Spear Goblins Zap Valkyrie Freeze Prince Magic Archer
Valkyrie Zap Freeze Magic Archer
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Valkyrie Freeze
Zap Magic Archer
Magic Archer
Valkyrie Freeze Prince
Zap Valkyrie Magic Archer
Spear Goblins Zap Freeze Magic Archer
Magic Archer
Zap Freeze Magic Archer
Zap
Goblin Gang Prince
Zap Valkyrie Prince Magic Archer
Zap Magic Archer
Magic Archer
Freeze Magic Archer
Zap Prince Magic Archer
Spear Goblins Zap Magic Archer
Magic Archer
Freeze
Zap Prince Magic Archer
Zap Valkyrie Magic Archer
Prince Magic Archer
Prince
Zap
Zap Freeze Valkyrie Magic Archer
Zap Magic Archer
Zap Prince Magic Archer
Zap Magic Archer
Zap Magic Archer
Zap Freeze
Zap Magic Archer
Zap Freeze Magic Archer
Prince
Magic Archer
Zap Spear Goblins Goblin Gang Freeze Prince Magic Archer
Zap Magic Archer
Freeze
Goblin Gang Valkyrie Prince Magic Archer
Zap Magic Archer
Zap
Prince
Zap Goblin Gang Freeze Magic Archer
Zap Magic Archer
Zap Freeze Prince Magic Archer
Prince

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