My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

5 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Minion Horde Witch Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Witch Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Hog Rider
Giant Snowball
Minion Horde Hog Rider Witch Little Prince
Zap
Firecracker Minion Horde Witch Little Prince
Barbarian Barrel
Firecracker Elite Barbarians Witch Little Prince
The Log
Firecracker Elite Barbarians Hog Rider Witch Little Prince
Earthquake
Firecracker Hog Rider Witch
Arrows
Firecracker Minion Horde Witch Little Prince
Royal Delivery
Firecracker Minion Horde Elite Barbarians Hog Rider Witch Little Prince
Fireball
Firecracker Minion Horde Elite Barbarians Hog Rider Witch Little Prince
Poison
Firecracker Minion Horde Witch Little Prince
Lightning
Elite Barbarians Witch Little Prince
Rocket
Minion Horde Elite Barbarians Hog Rider Witch Little Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Firecracker Little Prince Hog Rider Minion Horde Witch Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Firecracker Little Prince Hog Rider

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Hog Rider Elite Barbarians Mega Knight
Minion Horde
Rage Mega Knight Hog Rider
Elite Barbarians
Rage Firecracker Hog Rider Mega Knight
Hog Rider
Firecracker Rage Minion Horde Elite Barbarians Witch Mega Knight Little Prince
Rage
Minion Horde Elite Barbarians Hog Rider Witch
Witch
Rage Hog Rider Mega Knight
Mega Knight
Minion Horde Firecracker Elite Barbarians Hog Rider Witch
Little Prince
Hog Rider

Defense Synergies 0 3

Firecracker
Mega Knight
Minion Horde
Elite Barbarians
Mega Knight
Hog Rider
Rage
Witch
Mega Knight
Mega Knight
Firecracker Elite Barbarians Witch
Little Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Minion Horde
Minion Horde Elite Barbarians Firecracker Witch Mega Knight
Minion Horde Witch Mega Knight Elite Barbarians
Minion Horde Elite Barbarians Witch Firecracker Mega Knight
Firecracker Elite Barbarians Mega Knight
Firecracker Mega Knight
Minion Horde Firecracker Witch Little Prince
Mega Knight
Minion Horde Witch Elite Barbarians
Elite Barbarians Firecracker Minion Horde Mega Knight Little Prince
Minion Horde Witch Firecracker Mega Knight
Minion Horde Firecracker Witch
Minion Horde Mega Knight Elite Barbarians Witch
Mega Knight Firecracker Minion Horde Witch
Elite Barbarians Minion Horde Mega Knight
Minion Horde Elite Barbarians Mega Knight
Minion Horde Mega Knight Firecracker Elite Barbarians Witch
Mega Knight Firecracker Minion Horde Elite Barbarians Witch Little Prince
Witch Firecracker Mega Knight Little Prince
Elite Barbarians
Mega Knight Firecracker Minion Horde Elite Barbarians Witch Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Elite Barbarians Witch
Firecracker Elite Barbarians Mega Knight
Mega Knight Minion Horde Elite Barbarians Witch
Mega Knight Minion Horde Elite Barbarians
Minion Horde Elite Barbarians Witch Mega Knight
Firecracker Minion Horde Witch
Minion Horde Elite Barbarians Witch
Mega Knight Minion Horde Elite Barbarians
Minion Horde Mega Knight Firecracker Elite Barbarians Witch
Witch Minion Horde
Mega Knight Minion Horde Elite Barbarians Witch
Mega Knight Elite Barbarians
Elite Barbarians Mega Knight Minion Horde Witch
Firecracker Minion Horde Witch Mega Knight
Elite Barbarians Witch Firecracker Minion Horde Little Prince
Mega Knight Firecracker Minion Horde Elite Barbarians Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Minion Horde
Firecracker
Minion Horde
Firecracker
Firecracker Minion Horde Mega Knight
Firecracker Minion Horde Witch
Firecracker Minion Horde Witch
Firecracker
Firecracker
Minion Horde Elite Barbarians
Firecracker Minion Horde
Firecracker
Firecracker Elite Barbarians
Firecracker Minion Horde
Firecracker Elite Barbarians
Firecracker Minion Horde Witch
Firecracker Minion Horde Mega Knight
Minion Horde
Firecracker Mega Knight
Firecracker Witch Mega Knight Little Prince
Minion Horde Mega Knight
Minion Horde
Firecracker Witch Mega Knight Little Prince
Minion Horde Witch
Firecracker Witch
Witch Mega Knight
Firecracker
Elite Barbarians Firecracker Minion Horde Witch Little Prince
Firecracker Minion Horde Witch
Minion Horde Elite Barbarians
Minion Horde Mega Knight
Firecracker Minion Horde
Minion Horde Mega Knight
Firecracker
Minion Horde Witch
Firecracker Witch
Firecracker Minion Horde Mega Knight
Firecracker
Firecracker Minion Horde Elite Barbarians Mega Knight
Firecracker Minion Horde Elite Barbarians Witch
Firecracker Witch
Firecracker Witch Mega Knight Little Prince

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