My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Magic Archer Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Magic Archer Lumberjack Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Lumberjack Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Barbarian Barrel Magic Archer Lumberjack Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Magic Archer Lumberjack Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Ram Rider
Giant Snowball
Goblin Gang Lumberjack Ram Rider
Zap
Goblin Gang Firecracker Ram Rider
Barbarian Barrel
Goblin Gang Firecracker Valkyrie Magic Archer Lumberjack
The Log
Goblin Gang Firecracker Lumberjack Ram Rider
Earthquake
Goblin Gang Firecracker
Arrows
Goblin Gang Firecracker
Royal Delivery
Goblin Gang Firecracker Valkyrie Magic Archer Lumberjack Ram Rider
Fireball
Goblin Gang Firecracker Magic Archer Lumberjack Ram Rider
Poison
Goblin Gang Firecracker Magic Archer
Lightning
Valkyrie Magic Archer Lumberjack Ram Rider
Rocket
Valkyrie Magic Archer Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Barbarian Barrel Tornado Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Tornado

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Goblin Gang Firecracker Tornado Valkyrie Magic Archer Lumberjack Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Goblin Gang Firecracker Tornado

Attack Synergies 3 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Firecracker Valkyrie
Firecracker
Goblin Gang Valkyrie Barbarian Barrel Tornado Lumberjack Ram Rider
Valkyrie
Lumberjack Goblin Gang Firecracker Tornado Magic Archer Ram Rider
Barbarian Barrel
Firecracker Tornado Lumberjack Ram Rider
Tornado
Magic Archer Firecracker Valkyrie Barbarian Barrel Ram Rider
Magic Archer
Tornado Ram Rider Valkyrie Lumberjack
Lumberjack
Valkyrie Firecracker Barbarian Barrel Magic Archer Ram Rider
Ram Rider
Magic Archer Firecracker Valkyrie Barbarian Barrel Tornado Lumberjack

Defense Synergies 2 18

Goblin Gang
Firecracker Valkyrie Barbarian Barrel Magic Archer Lumberjack
Firecracker
Valkyrie Goblin Gang Barbarian Barrel Tornado Lumberjack
Valkyrie
Firecracker Goblin Gang Tornado Magic Archer Lumberjack
Barbarian Barrel
Goblin Gang Firecracker Tornado Magic Archer Lumberjack
Tornado
Magic Archer Firecracker Valkyrie Barbarian Barrel Ram Rider
Magic Archer
Tornado Goblin Gang Valkyrie Barbarian Barrel Lumberjack Ram Rider
Lumberjack
Goblin Gang Firecracker Valkyrie Barbarian Barrel Magic Archer Ram Rider
Ram Rider
Tornado Magic Archer Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Barbarian Barrel Magic Archer Ram Rider
Lumberjack Goblin Gang Firecracker Valkyrie Ram Rider
Goblin Gang Tornado Lumberjack Ram Rider Valkyrie
Lumberjack Goblin Gang Firecracker Valkyrie Ram Rider
Firecracker Valkyrie Barbarian Barrel Tornado Lumberjack
Goblin Gang Barbarian Barrel Tornado Firecracker Valkyrie Magic Archer Lumberjack
Tornado Ram Rider Goblin Gang Firecracker Magic Archer
Valkyrie Barbarian Barrel Magic Archer Ram Rider
Goblin Gang Tornado Lumberjack
Goblin Gang Tornado Firecracker Valkyrie Barbarian Barrel Lumberjack
Goblin Gang Valkyrie Firecracker Barbarian Barrel Tornado Magic Archer Lumberjack Ram Rider
Goblin Gang Firecracker Tornado Magic Archer Ram Rider
Lumberjack Goblin Gang Valkyrie Ram Rider
Valkyrie Goblin Gang Firecracker Barbarian Barrel Tornado Magic Archer Lumberjack
Goblin Gang Lumberjack Ram Rider
Tornado Goblin Gang Lumberjack Ram Rider
Goblin Gang Firecracker Valkyrie Tornado Lumberjack
Goblin Gang Firecracker Valkyrie Barbarian Barrel Tornado Magic Archer Lumberjack Ram Rider
Valkyrie Barbarian Barrel Tornado Firecracker Magic Archer Lumberjack Ram Rider
Tornado Lumberjack Ram Rider
Goblin Gang Valkyrie Firecracker Barbarian Barrel Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Lumberjack Barbarian Barrel
Goblin Gang Firecracker Valkyrie Barbarian Barrel Magic Archer Lumberjack
Goblin Gang Lumberjack Valkyrie Ram Rider
Goblin Gang Valkyrie Lumberjack Barbarian Barrel Tornado Ram Rider
Goblin Gang Valkyrie Lumberjack Ram Rider
Firecracker Goblin Gang Tornado Magic Archer Ram Rider
Goblin Gang Valkyrie Lumberjack Ram Rider
Valkyrie Lumberjack
Firecracker Valkyrie Barbarian Barrel Tornado Magic Archer
Goblin Gang
Valkyrie Lumberjack
Valkyrie Tornado
Goblin Gang Valkyrie Lumberjack Ram Rider
Firecracker Valkyrie Magic Archer
Goblin Gang Firecracker Valkyrie Barbarian Barrel Tornado Magic Archer Lumberjack
Valkyrie Firecracker Barbarian Barrel Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Firecracker Valkyrie Barbarian Barrel
Firecracker Barbarian Barrel Tornado Magic Archer Ram Rider
Barbarian Barrel Magic Archer
Firecracker Valkyrie Barbarian Barrel
Firecracker Valkyrie Barbarian Barrel Magic Archer
Firecracker Tornado Magic Archer Ram Rider
Firecracker Tornado Magic Archer
Firecracker Barbarian Barrel Tornado Magic Archer Ram Rider
Firecracker Tornado Ram Rider
Goblin Gang Tornado Lumberjack
Firecracker Valkyrie Barbarian Barrel Tornado Magic Archer Ram Rider
Firecracker Tornado Magic Archer
Firecracker Barbarian Barrel Magic Archer
Firecracker Barbarian Barrel Magic Archer
Firecracker Barbarian Barrel Magic Archer
Firecracker Barbarian Barrel Magic Archer
Magic Archer Firecracker Barbarian Barrel
Barbarian Barrel Tornado
Firecracker Barbarian Barrel Magic Archer
Firecracker Valkyrie Barbarian Barrel Tornado Magic Archer
Magic Archer
Tornado
Tornado
Barbarian Barrel
Firecracker Tornado Valkyrie Barbarian Barrel Magic Archer
Firecracker Barbarian Barrel Tornado Magic Archer Ram Rider
Tornado Magic Archer Ram Rider
Firecracker Barbarian Barrel Tornado Magic Archer
Firecracker Tornado Magic Archer
Firecracker
Magic Archer
Firecracker Magic Archer
Firecracker Magic Archer
Goblin Gang Barbarian Barrel Magic Archer
Firecracker Tornado Magic Archer Ram Rider
Barbarian Barrel
Goblin Gang Firecracker Valkyrie Magic Archer Lumberjack
Firecracker Magic Archer
Tornado
Firecracker
Goblin Gang Firecracker Tornado Magic Archer
Firecracker Tornado Magic Archer
Firecracker Barbarian Barrel Tornado Magic Archer

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