My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

1 problems 3 warnings Why?

Missing cards in your collection

Void

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Recruits Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Recruits Mini P.E.K.K.A Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Recruits Mini P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Recruits Goblin Barrel
Giant Snowball
Goblin Gang Royal Recruits Goblin Barrel
Zap
Goblin Gang Firecracker Goblin Barrel
Barbarian Barrel
Goblin Gang Firecracker Royal Recruits Goblin Barrel
The Log
Goblin Gang Firecracker Royal Recruits Mini P.E.K.K.A Goblin Barrel
Earthquake
Goblin Gang Firecracker Goblin Barrel
Arrows
Goblin Gang Firecracker Royal Recruits Goblin Barrel
Royal Delivery
Goblin Gang Firecracker Royal Recruits Mini P.E.K.K.A Goblin Barrel
Fireball
Goblin Gang Firecracker Goblin Barrel
Poison
Goblin Gang Firecracker Royal Recruits
Lightning
Mini P.E.K.K.A
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Tornado Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Mini P.E.K.K.A Tornado Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Firecracker Goblin Barrel Tornado Mini P.E.K.K.A Royal Recruits Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Goblin Gang Firecracker Goblin Barrel

Attack Synergies 1 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mini P.E.K.K.A Goblin Barrel Mega Knight
Goblin Gang
Goblin Barrel Firecracker Royal Recruits Mini P.E.K.K.A
Firecracker
Goblin Gang Royal Recruits Mini P.E.K.K.A Goblin Barrel Tornado Mega Knight
Royal Recruits
Goblin Gang Firecracker
Mini P.E.K.K.A
Arrows Goblin Gang Firecracker Tornado Mega Knight
Goblin Barrel
Goblin Gang Arrows Firecracker Mega Knight
Tornado
Firecracker Mini P.E.K.K.A Mega Knight
Mega Knight
Arrows Firecracker Mini P.E.K.K.A Goblin Barrel Tornado

Defense Synergies 1 12

Arrows
Mega Knight Mini P.E.K.K.A Tornado
Goblin Gang
Firecracker Royal Recruits Mini P.E.K.K.A
Firecracker
Goblin Gang Royal Recruits Mini P.E.K.K.A Tornado Mega Knight
Royal Recruits
Goblin Gang Firecracker Tornado
Mini P.E.K.K.A
Arrows Goblin Gang Firecracker Tornado
Goblin Barrel
Tornado
Arrows Firecracker Royal Recruits Mini P.E.K.K.A Mega Knight
Mega Knight
Arrows Firecracker Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Royal Recruits
Mini P.E.K.K.A Goblin Gang Firecracker Royal Recruits Mega Knight
Goblin Gang Mini P.E.K.K.A Tornado Mega Knight Royal Recruits
Royal Recruits Mini P.E.K.K.A Goblin Gang Firecracker Mega Knight
Arrows Firecracker Royal Recruits Mini P.E.K.K.A Tornado Mega Knight
Arrows Goblin Gang Tornado Firecracker Mega Knight
Tornado Arrows Goblin Gang Firecracker
Arrows Royal Recruits Mega Knight
Mini P.E.K.K.A Goblin Gang Royal Recruits Tornado
Goblin Gang Tornado Firecracker Royal Recruits Mini P.E.K.K.A Mega Knight
Goblin Gang Arrows Firecracker Royal Recruits Tornado Mega Knight
Arrows Goblin Gang Firecracker Tornado
Royal Recruits Mini P.E.K.K.A Mega Knight Goblin Gang
Mega Knight Arrows Goblin Gang Firecracker Royal Recruits Mini P.E.K.K.A Tornado
Royal Recruits Mini P.E.K.K.A Goblin Gang Mega Knight
Tornado Goblin Gang Royal Recruits Mini P.E.K.K.A Mega Knight
Mega Knight Arrows Goblin Gang Firecracker Royal Recruits Mini P.E.K.K.A Tornado
Arrows Mega Knight Goblin Gang Firecracker Royal Recruits Tornado
Arrows Tornado Firecracker Royal Recruits Mega Knight
Mini P.E.K.K.A Royal Recruits Tornado
Goblin Gang Royal Recruits Mega Knight Arrows Firecracker Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Royal Recruits Mini P.E.K.K.A Mega Knight
Arrows Goblin Gang Firecracker Mini P.E.K.K.A Mega Knight
Goblin Gang Royal Recruits Mega Knight Mini P.E.K.K.A
Goblin Gang Royal Recruits Mini P.E.K.K.A Mega Knight Tornado
Royal Recruits Goblin Gang Mini P.E.K.K.A Mega Knight
Arrows Firecracker Goblin Gang Tornado
Goblin Gang Royal Recruits Mini P.E.K.K.A
Mini P.E.K.K.A Mega Knight Royal Recruits
Royal Recruits Mega Knight Firecracker Mini P.E.K.K.A Tornado
Royal Recruits Goblin Gang
Mega Knight Royal Recruits Mini P.E.K.K.A
Royal Recruits Mega Knight Arrows Tornado
Royal Recruits Mini P.E.K.K.A Mega Knight Goblin Gang
Royal Recruits Firecracker Mega Knight
Goblin Gang Royal Recruits Firecracker Mini P.E.K.K.A Tornado
Arrows Mega Knight Firecracker Royal Recruits Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Royal Recruits
Arrows Firecracker Tornado
Arrows
Arrows Firecracker Royal Recruits
Arrows Firecracker Mega Knight
Arrows Firecracker Tornado
Arrows Firecracker Tornado
Arrows Firecracker Tornado
Arrows Firecracker Tornado
Goblin Gang Mini P.E.K.K.A Tornado
Firecracker Arrows Royal Recruits Tornado
Arrows Firecracker Tornado
Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Royal Recruits Mega Knight
Arrows Tornado
Mini P.E.K.K.A
Arrows Firecracker Mini P.E.K.K.A Mega Knight
Arrows Firecracker Tornado Mega Knight
Mega Knight
Arrows Tornado
Tornado
Arrows Royal Recruits
Arrows Firecracker Tornado Mega Knight
Arrows Firecracker Tornado
Arrows Tornado Mega Knight
Arrows Firecracker Tornado
Arrows Firecracker Tornado
Firecracker
Mini P.E.K.K.A
Arrows Mega Knight
Arrows Firecracker
Mega Knight
Arrows Firecracker
Goblin Gang Royal Recruits
Arrows Firecracker Tornado
Arrows
Goblin Gang Firecracker Mini P.E.K.K.A Mega Knight
Arrows Firecracker
Arrows Tornado
Firecracker Royal Recruits Mega Knight
Goblin Gang Firecracker Royal Recruits Tornado
Firecracker Tornado
Firecracker Royal Recruits Tornado Mega Knight

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