My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Recruits Prince Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Recruits Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Recruits Barbarian Barrel Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Recruits Prince Sparky
Giant Snowball
Goblin Gang Royal Recruits
Zap
Goblin Gang Firecracker Prince Sparky
Barbarian Barrel
Goblin Gang Firecracker Royal Recruits Sparky
The Log
Goblin Gang Firecracker Royal Recruits Prince Sparky
Earthquake
Goblin Gang Firecracker
Arrows
Goblin Gang Firecracker Royal Recruits
Royal Delivery
Goblin Gang Firecracker Royal Recruits Prince Sparky
Fireball
Goblin Gang Firecracker Sparky
Poison
Goblin Gang Firecracker Royal Recruits Sparky
Lightning
Prince Sparky
Rocket
Prince Sparky

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Barbarian Barrel Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Prince Sparky Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Barbarian Barrel Goblin Gang Firecracker Prince Sparky Royal Recruits Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Barbarian Barrel Goblin Gang Firecracker

Attack Synergies 1 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Firecracker Royal Recruits Mirror Prince Sparky
Firecracker
Goblin Gang Royal Recruits Mirror Barbarian Barrel Prince Sparky Mega Knight
Royal Recruits
Goblin Gang Firecracker Barbarian Barrel
Mirror
Goblin Gang Firecracker Barbarian Barrel Sparky
Barbarian Barrel
Firecracker Royal Recruits Mirror Prince Sparky Mega Knight
Prince
Mega Knight Goblin Gang Firecracker Barbarian Barrel
Sparky
Goblin Gang Firecracker Mirror Barbarian Barrel
Mega Knight
Prince Firecracker Barbarian Barrel

Defense Synergies 1 16

Goblin Gang
Firecracker Royal Recruits Mirror Barbarian Barrel Prince Sparky
Firecracker
Goblin Gang Royal Recruits Mirror Barbarian Barrel Prince Mega Knight
Royal Recruits
Goblin Gang Firecracker
Mirror
Barbarian Barrel Goblin Gang Firecracker Sparky Mega Knight
Barbarian Barrel
Mirror Goblin Gang Firecracker Prince Sparky Mega Knight
Prince
Goblin Gang Firecracker Barbarian Barrel
Sparky
Goblin Gang Mirror Barbarian Barrel
Mega Knight
Firecracker Mirror Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Royal Recruits Barbarian Barrel Sparky
Sparky Goblin Gang Firecracker Royal Recruits Prince Mega Knight
Goblin Gang Prince Sparky Mega Knight Royal Recruits
Royal Recruits Prince Sparky Goblin Gang Firecracker Mega Knight
Firecracker Royal Recruits Barbarian Barrel Prince Sparky Mega Knight
Goblin Gang Barbarian Barrel Firecracker Mega Knight
Goblin Gang Firecracker
Royal Recruits Barbarian Barrel Sparky Mega Knight
Sparky Goblin Gang Royal Recruits Prince
Goblin Gang Firecracker Royal Recruits Barbarian Barrel Prince Sparky Mega Knight
Goblin Gang Firecracker Royal Recruits Barbarian Barrel Mega Knight
Goblin Gang Firecracker
Royal Recruits Prince Sparky Mega Knight Goblin Gang
Sparky Mega Knight Goblin Gang Firecracker Royal Recruits Barbarian Barrel Prince
Royal Recruits Sparky Goblin Gang Prince Mega Knight
Goblin Gang Royal Recruits Prince Sparky Mega Knight
Sparky Mega Knight Goblin Gang Firecracker Royal Recruits Prince
Mega Knight Goblin Gang Firecracker Royal Recruits Barbarian Barrel Prince
Barbarian Barrel Firecracker Royal Recruits Mega Knight
Sparky Royal Recruits Prince
Goblin Gang Royal Recruits Mega Knight Firecracker Barbarian Barrel Prince Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Royal Recruits Mega Knight Barbarian Barrel Prince Sparky
Goblin Gang Firecracker Barbarian Barrel Prince Mega Knight
Goblin Gang Royal Recruits Mega Knight Prince Sparky
Goblin Gang Royal Recruits Prince Mega Knight Barbarian Barrel Sparky
Royal Recruits Goblin Gang Prince Sparky Mega Knight
Firecracker Goblin Gang
Goblin Gang Royal Recruits Prince Sparky
Mega Knight Royal Recruits Prince Sparky
Royal Recruits Mega Knight Firecracker Barbarian Barrel Prince Sparky
Royal Recruits Goblin Gang Sparky
Mega Knight Royal Recruits Prince Sparky
Royal Recruits Mega Knight Prince
Royal Recruits Prince Mega Knight Goblin Gang Sparky
Royal Recruits Firecracker Sparky Mega Knight
Goblin Gang Royal Recruits Sparky Firecracker Barbarian Barrel Prince
Mega Knight Firecracker Royal Recruits Barbarian Barrel Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Royal Recruits Barbarian Barrel Sparky
Firecracker Barbarian Barrel
Barbarian Barrel Sparky
Firecracker Royal Recruits Barbarian Barrel Prince Sparky
Firecracker Barbarian Barrel Sparky Mega Knight
Firecracker
Firecracker Sparky
Firecracker Barbarian Barrel
Firecracker
Goblin Gang Prince Sparky
Firecracker Royal Recruits Barbarian Barrel Prince Sparky
Firecracker
Firecracker Barbarian Barrel Sparky
Firecracker Barbarian Barrel
Firecracker Barbarian Barrel Prince Sparky
Firecracker Barbarian Barrel Sparky
Firecracker Royal Recruits Barbarian Barrel Sparky Mega Knight
Barbarian Barrel Sparky
Sparky
Firecracker Barbarian Barrel Prince Sparky Mega Knight
Firecracker Barbarian Barrel Mega Knight
Prince Sparky Mega Knight
Prince Sparky
Royal Recruits Barbarian Barrel
Firecracker Barbarian Barrel Sparky Mega Knight
Firecracker Barbarian Barrel Sparky
Prince Sparky Mega Knight
Firecracker Barbarian Barrel Sparky
Firecracker Sparky
Firecracker
Sparky
Sparky Mega Knight
Firecracker Sparky
Prince Sparky Mega Knight
Firecracker Sparky
Goblin Gang Royal Recruits Barbarian Barrel Prince
Firecracker
Barbarian Barrel
Goblin Gang Firecracker Prince Sparky Mega Knight
Firecracker
Sparky
Firecracker Royal Recruits Prince Sparky Mega Knight
Goblin Gang Firecracker Royal Recruits Sparky
Firecracker
Firecracker Royal Recruits Barbarian Barrel Prince Sparky Mega Knight

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