My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

3 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker P.E.K.K.A Princess Electro Wizard Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A P.E.K.K.A Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Sparky
Giant Snowball
Princess
Zap
Firecracker Princess Sparky
Barbarian Barrel
Firecracker Princess Electro Wizard Sparky
The Log
Firecracker Mini P.E.K.K.A Princess Sparky
Earthquake
Firecracker
Arrows
Firecracker Princess
Royal Delivery
Firecracker Mini P.E.K.K.A P.E.K.K.A Princess Electro Wizard Sparky
Fireball
Firecracker Princess Electro Wizard Sparky
Poison
Firecracker Princess Electro Wizard Sparky
Lightning
Mini P.E.K.K.A Electro Wizard Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Princess Sparky Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A P.E.K.K.A Princess Sparky Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Princess Fireball Mini P.E.K.K.A Electro Wizard Sparky P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Firecracker Princess Fireball Mini P.E.K.K.A

Attack Synergies 2 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Mini P.E.K.K.A P.E.K.K.A Princess Sparky Mega Knight
Fireball
Princess Electro Wizard Sparky Mega Knight
Mini P.E.K.K.A
Sparky Firecracker Princess Electro Wizard Mega Knight
P.E.K.K.A
Electro Wizard Firecracker Princess
Princess
Firecracker Fireball Mini P.E.K.K.A P.E.K.K.A Sparky Mega Knight
Electro Wizard
P.E.K.K.A Fireball Mini P.E.K.K.A Sparky Mega Knight
Sparky
Mini P.E.K.K.A Firecracker Fireball Princess Electro Wizard
Mega Knight
Firecracker Fireball Mini P.E.K.K.A Princess Electro Wizard

Defense Synergies 1 14

Firecracker
Mini P.E.K.K.A P.E.K.K.A Princess Electro Wizard Mega Knight
Fireball
Mini P.E.K.K.A Princess Electro Wizard Mega Knight
Mini P.E.K.K.A
Electro Wizard Firecracker Fireball Princess
P.E.K.K.A
Firecracker Princess Electro Wizard
Princess
Firecracker Fireball Mini P.E.K.K.A P.E.K.K.A Mega Knight
Electro Wizard
Mini P.E.K.K.A Firecracker Fireball P.E.K.K.A Mega Knight
Sparky
Mega Knight
Firecracker Fireball Princess Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Electro Wizard Sparky
Mini P.E.K.K.A P.E.K.K.A Sparky Firecracker Electro Wizard Mega Knight
Mini P.E.K.K.A P.E.K.K.A Sparky Mega Knight Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Sparky Firecracker Electro Wizard Mega Knight
Firecracker Fireball Mini P.E.K.K.A P.E.K.K.A Princess Sparky Mega Knight
Fireball Firecracker Electro Wizard Mega Knight
Electro Wizard Firecracker Fireball Princess
Fireball P.E.K.K.A Electro Wizard Sparky Mega Knight
Mini P.E.K.K.A P.E.K.K.A Sparky Princess
Firecracker Mini P.E.K.K.A Electro Wizard Sparky Mega Knight
Electro Wizard Firecracker Fireball Princess Mega Knight
Firecracker Fireball Princess Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Sparky Mega Knight Fireball Electro Wizard
Fireball Sparky Mega Knight Firecracker Mini P.E.K.K.A P.E.K.K.A Princess Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Sparky Electro Wizard Mega Knight
Fireball Mini P.E.K.K.A P.E.K.K.A Electro Wizard Sparky Mega Knight
Sparky Mega Knight Firecracker Fireball Mini P.E.K.K.A P.E.K.K.A Electro Wizard
Fireball Mega Knight Firecracker Electro Wizard
Firecracker Fireball Princess Electro Wizard Mega Knight
Mini P.E.K.K.A P.E.K.K.A Sparky Electro Wizard
Mega Knight Firecracker Fireball Mini P.E.K.K.A P.E.K.K.A Electro Wizard Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Fireball P.E.K.K.A Electro Wizard Sparky
Fireball Electro Wizard Firecracker Mini P.E.K.K.A Mega Knight
P.E.K.K.A Mega Knight Mini P.E.K.K.A Electro Wizard Sparky
Mini P.E.K.K.A P.E.K.K.A Mega Knight Fireball Electro Wizard Sparky
P.E.K.K.A Mini P.E.K.K.A Sparky Mega Knight
Firecracker Fireball Princess Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Sparky Fireball Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Mega Knight Sparky
P.E.K.K.A Electro Wizard Mega Knight Firecracker Fireball Mini P.E.K.K.A Sparky
P.E.K.K.A Sparky
P.E.K.K.A Mega Knight Mini P.E.K.K.A Sparky
P.E.K.K.A Mega Knight Fireball Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Mega Knight Fireball Sparky
Firecracker Fireball Princess Sparky Mega Knight
Electro Wizard Sparky Firecracker Fireball Mini P.E.K.K.A P.E.K.K.A
Mega Knight Firecracker Fireball Mini P.E.K.K.A P.E.K.K.A Princess Electro Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Firecracker Sparky
Firecracker Fireball Princess Electro Wizard
Fireball Sparky
Firecracker Fireball Sparky
Fireball Firecracker Sparky Mega Knight
Firecracker Fireball Princess
Firecracker Princess Sparky
Fireball Firecracker Princess
Fireball Firecracker
Fireball Mini P.E.K.K.A Electro Wizard Sparky
Firecracker Fireball Princess Electro Wizard Sparky
Fireball Firecracker Princess
Firecracker Fireball Princess Sparky
Firecracker Fireball Princess
Princess Firecracker Fireball Sparky
Firecracker Fireball Princess Sparky
Firecracker Fireball Princess Sparky Mega Knight
Fireball Sparky
Mini P.E.K.K.A Sparky
Firecracker Fireball Mini P.E.K.K.A Princess Electro Wizard Sparky Mega Knight
Firecracker Fireball Princess Mega Knight
Fireball Sparky Mega Knight
Fireball Princess
Sparky
Fireball
Firecracker Fireball Princess Sparky Mega Knight
Firecracker Fireball Princess Electro Wizard Sparky
Fireball Princess Sparky Mega Knight
Fireball Firecracker Sparky
Firecracker Fireball Princess Electro Wizard Sparky
Electro Wizard Firecracker Fireball
Fireball Mini P.E.K.K.A Sparky
Fireball Sparky Mega Knight
Firecracker Fireball Princess Electro Wizard Sparky
P.E.K.K.A Sparky Mega Knight
Firecracker Fireball Princess Sparky
Electro Wizard Fireball Princess
Fireball Firecracker Princess Electro Wizard
Fireball
Fireball Firecracker Mini P.E.K.K.A Princess Electro Wizard Sparky Mega Knight
Firecracker Fireball Princess
Fireball Sparky
Firecracker P.E.K.K.A Sparky Mega Knight
Firecracker Fireball Princess Electro Wizard Sparky
Firecracker Fireball Princess Electro Wizard
Firecracker Fireball Princess Electro Wizard Sparky Mega Knight

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