My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Baby Dragon Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Baby Dragon Prince Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Hog Rider Royal Hogs Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Hog Rider Royal Hogs Baby Dragon Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Hog Rider Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Royal Hogs Prince
Giant Snowball
Goblin Gang Hog Rider Royal Hogs Baby Dragon
Zap
Goblin Gang Firecracker Royal Hogs Prince
Barbarian Barrel
Goblin Gang Firecracker Royal Hogs Executioner
The Log
Goblin Gang Firecracker Mini P.E.K.K.A Hog Rider Royal Hogs Prince
Earthquake
Goblin Gang Firecracker Hog Rider Royal Hogs
Arrows
Goblin Gang Firecracker Royal Hogs
Royal Delivery
Goblin Gang Firecracker Mini P.E.K.K.A Hog Rider Royal Hogs Baby Dragon Prince Executioner
Fireball
Goblin Gang Firecracker Hog Rider Royal Hogs Baby Dragon Executioner
Poison
Goblin Gang Firecracker Royal Hogs Executioner
Lightning
Mini P.E.K.K.A Baby Dragon Prince Executioner
Rocket
Hog Rider Royal Hogs Prince Executioner

Against air swarms

Spells and units that can counter air swarms.

Firecracker Baby Dragon Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Baby Dragon Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Baby Dragon Prince Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Firecracker Mini P.E.K.K.A Hog Rider Baby Dragon Royal Hogs Prince Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblin Gang Firecracker Mini P.E.K.K.A Hog Rider

Attack Synergies 2 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Hog Rider Firecracker Mini P.E.K.K.A Royal Hogs Baby Dragon Prince
Firecracker
Hog Rider Goblin Gang Mini P.E.K.K.A Royal Hogs Baby Dragon Prince
Mini P.E.K.K.A
Goblin Gang Firecracker Hog Rider Royal Hogs Baby Dragon
Hog Rider
Goblin Gang Firecracker Mini P.E.K.K.A Baby Dragon Prince Executioner
Royal Hogs
Goblin Gang Firecracker Mini P.E.K.K.A Executioner
Baby Dragon
Goblin Gang Firecracker Mini P.E.K.K.A Hog Rider Prince
Prince
Goblin Gang Firecracker Hog Rider Baby Dragon
Executioner
Hog Rider Royal Hogs

Defense Synergies 0 10

Goblin Gang
Firecracker Mini P.E.K.K.A Prince
Firecracker
Goblin Gang Mini P.E.K.K.A Baby Dragon Prince
Mini P.E.K.K.A
Goblin Gang Firecracker Baby Dragon Executioner
Hog Rider
Royal Hogs
Baby Dragon
Firecracker Mini P.E.K.K.A Prince
Prince
Goblin Gang Firecracker Baby Dragon Executioner
Executioner
Mini P.E.K.K.A Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Baby Dragon Executioner
Mini P.E.K.K.A Goblin Gang Firecracker Prince Executioner
Goblin Gang Mini P.E.K.K.A Prince Executioner
Mini P.E.K.K.A Prince Goblin Gang Firecracker
Firecracker Mini P.E.K.K.A Prince
Goblin Gang Firecracker Baby Dragon Executioner
Goblin Gang Firecracker Baby Dragon Executioner
Baby Dragon
Mini P.E.K.K.A Goblin Gang Prince
Goblin Gang Firecracker Mini P.E.K.K.A Prince
Goblin Gang Executioner Firecracker Baby Dragon
Executioner Goblin Gang Firecracker Baby Dragon
Mini P.E.K.K.A Prince Goblin Gang
Executioner Goblin Gang Firecracker Mini P.E.K.K.A Baby Dragon Prince
Mini P.E.K.K.A Goblin Gang Prince
Goblin Gang Mini P.E.K.K.A Prince
Goblin Gang Firecracker Mini P.E.K.K.A Prince Executioner
Goblin Gang Firecracker Baby Dragon Prince Executioner
Baby Dragon Executioner Firecracker
Mini P.E.K.K.A Prince
Goblin Gang Firecracker Mini P.E.K.K.A Baby Dragon Prince Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Prince
Goblin Gang Firecracker Mini P.E.K.K.A Baby Dragon Prince Executioner
Goblin Gang Mini P.E.K.K.A Prince
Goblin Gang Mini P.E.K.K.A Prince
Goblin Gang Mini P.E.K.K.A Prince Executioner
Firecracker Executioner Goblin Gang Baby Dragon
Goblin Gang Mini P.E.K.K.A Prince
Mini P.E.K.K.A Prince
Firecracker Mini P.E.K.K.A Baby Dragon Prince
Goblin Gang
Mini P.E.K.K.A Prince
Prince
Mini P.E.K.K.A Prince Goblin Gang Executioner
Firecracker Baby Dragon Executioner
Goblin Gang Firecracker Mini P.E.K.K.A Baby Dragon Prince Executioner
Executioner Firecracker Mini P.E.K.K.A Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Baby Dragon
Firecracker Baby Dragon Executioner
Baby Dragon
Firecracker Prince
Executioner Firecracker Baby Dragon
Firecracker Executioner Baby Dragon
Firecracker Baby Dragon Executioner
Firecracker Baby Dragon Executioner
Firecracker
Goblin Gang Mini P.E.K.K.A Prince
Firecracker Prince
Firecracker Baby Dragon Executioner
Firecracker Baby Dragon Executioner
Firecracker Baby Dragon
Firecracker Baby Dragon Prince
Firecracker Baby Dragon Executioner
Firecracker Baby Dragon Executioner
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A Baby Dragon Prince Executioner
Firecracker Baby Dragon
Baby Dragon Prince
Prince
Baby Dragon
Firecracker Baby Dragon Executioner
Firecracker Baby Dragon Executioner
Baby Dragon Prince
Firecracker Baby Dragon
Firecracker Baby Dragon Executioner
Firecracker
Mini P.E.K.K.A
Firecracker
Prince
Firecracker
Goblin Gang Prince
Firecracker Baby Dragon Executioner
Goblin Gang Firecracker Mini P.E.K.K.A Baby Dragon Prince Executioner
Firecracker Baby Dragon Executioner
Firecracker Prince Executioner
Goblin Gang Firecracker Baby Dragon
Firecracker Executioner
Firecracker Baby Dragon Prince Executioner

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