My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Flying Machine Baby Dragon Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Flying Machine Baby Dragon Ice Wizard Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Baby Dragon Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Miner Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner
Giant Snowball
Flying Machine Baby Dragon Miner Lumberjack
Zap
Firecracker Flying Machine
Barbarian Barrel
Firecracker Ice Wizard Lumberjack
The Log
Firecracker Lumberjack
Earthquake
Firecracker
Arrows
Firecracker Flying Machine
Royal Delivery
Firecracker Flying Machine Baby Dragon Miner Ice Wizard Lumberjack
Fireball
Firecracker Flying Machine Baby Dragon Ice Wizard Lumberjack
Poison
Firecracker Flying Machine Ice Wizard
Lightning
Baby Dragon Ice Wizard Lumberjack
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker Baby Dragon Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Baby Dragon The Log Ice Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon Miner Ice Wizard Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Miner Ice Wizard Flying Machine Baby Dragon Lumberjack Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Firecracker Miner Ice Wizard

Attack Synergies 1 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Miner Flying Machine Baby Dragon Lumberjack Mega Knight
Flying Machine
Firecracker Baby Dragon Lumberjack Mega Knight
Baby Dragon
Firecracker Flying Machine Miner Ice Wizard Lumberjack Mega Knight
The Log
Miner Lumberjack Mega Knight
Miner
Firecracker Baby Dragon The Log Lumberjack Mega Knight
Ice Wizard
Baby Dragon Lumberjack
Lumberjack
Firecracker Flying Machine Baby Dragon The Log Miner Ice Wizard Mega Knight
Mega Knight
Firecracker Flying Machine Baby Dragon The Log Miner Lumberjack

Defense Synergies 2 20

Firecracker
The Log Flying Machine Baby Dragon Ice Wizard Lumberjack Mega Knight
Flying Machine
Firecracker Baby Dragon The Log Ice Wizard Lumberjack Mega Knight
Baby Dragon
Ice Wizard Firecracker Flying Machine The Log Lumberjack Mega Knight
The Log
Firecracker Flying Machine Baby Dragon Miner Ice Wizard Lumberjack Mega Knight
Miner
The Log Mega Knight
Ice Wizard
Baby Dragon Firecracker Flying Machine The Log Lumberjack Mega Knight
Lumberjack
Firecracker Flying Machine Baby Dragon The Log Ice Wizard
Mega Knight
Firecracker Flying Machine Baby Dragon The Log Miner Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Flying Machine Baby Dragon The Log
Lumberjack Firecracker Flying Machine The Log Ice Wizard Mega Knight
Lumberjack Mega Knight Ice Wizard
Lumberjack Firecracker Ice Wizard Mega Knight
Firecracker The Log Lumberjack Mega Knight
The Log Firecracker Flying Machine Baby Dragon Ice Wizard Lumberjack Mega Knight
Firecracker Flying Machine Baby Dragon Ice Wizard
Flying Machine Baby Dragon The Log Mega Knight
Ice Wizard Lumberjack
Firecracker Miner Ice Wizard Lumberjack Mega Knight
Ice Wizard Firecracker Flying Machine Baby Dragon The Log Lumberjack Mega Knight
Firecracker Flying Machine Baby Dragon Ice Wizard
Lumberjack Mega Knight Flying Machine The Log Ice Wizard
Mega Knight Firecracker Baby Dragon The Log Lumberjack
Lumberjack Mega Knight
The Log Lumberjack Mega Knight
Mega Knight Firecracker Lumberjack
Mega Knight Firecracker Flying Machine Baby Dragon The Log Ice Wizard Lumberjack
Baby Dragon The Log Firecracker Flying Machine Ice Wizard Lumberjack Mega Knight
Lumberjack
Mega Knight Firecracker Flying Machine Baby Dragon The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight
Firecracker Flying Machine Baby Dragon The Log Miner Lumberjack Mega Knight
Lumberjack Mega Knight The Log
Lumberjack Mega Knight The Log
Lumberjack Mega Knight
Firecracker Flying Machine Baby Dragon Ice Wizard
Flying Machine Ice Wizard Lumberjack
Mega Knight Lumberjack
Mega Knight Firecracker Flying Machine Baby Dragon The Log
Mega Knight Flying Machine Lumberjack
Mega Knight The Log
Mega Knight Lumberjack
Firecracker Flying Machine Baby Dragon Mega Knight
Firecracker Flying Machine Baby Dragon The Log Lumberjack
Mega Knight Firecracker Flying Machine Baby Dragon The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Flying Machine Baby Dragon The Log
Firecracker Flying Machine Baby Dragon The Log Miner Ice Wizard
Flying Machine Baby Dragon The Log Miner
Firecracker Flying Machine The Log
Firecracker Baby Dragon The Log Mega Knight
Firecracker Flying Machine Baby Dragon Ice Wizard
Firecracker Flying Machine Baby Dragon The Log
The Log Firecracker Flying Machine Baby Dragon Ice Wizard
The Log Miner Firecracker Flying Machine
Lumberjack
Firecracker Miner Flying Machine The Log
Firecracker Flying Machine Baby Dragon
Flying Machine Firecracker Baby Dragon The Log Miner
Firecracker Flying Machine Baby Dragon
Firecracker Flying Machine Baby Dragon The Log
Firecracker Flying Machine Baby Dragon The Log
Firecracker Flying Machine Baby Dragon The Log Mega Knight
Firecracker Flying Machine Baby Dragon The Log Mega Knight
Firecracker Flying Machine Baby Dragon The Log Miner Mega Knight
Baby Dragon The Log Mega Knight
The Log
Flying Machine Baby Dragon The Log
Firecracker The Log Baby Dragon Ice Wizard Mega Knight
Firecracker The Log Miner Flying Machine Baby Dragon Ice Wizard
Flying Machine Baby Dragon The Log Miner Mega Knight
Miner Firecracker Baby Dragon The Log
Firecracker Flying Machine Baby Dragon Ice Wizard
Firecracker Flying Machine
The Log Miner Mega Knight
Firecracker
Mega Knight
Firecracker The Log
Flying Machine
Firecracker Flying Machine Baby Dragon Ice Wizard
The Log
Miner Firecracker Flying Machine Baby Dragon Lumberjack Mega Knight
The Log Firecracker Flying Machine Baby Dragon
Firecracker Flying Machine Mega Knight
Firecracker Flying Machine Baby Dragon The Log
Firecracker Flying Machine
Firecracker Flying Machine Baby Dragon The Log Miner Mega Knight

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