My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Dark Prince Balloon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Dark Prince Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Dark Prince Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Dark Prince Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Dark Prince Balloon
Giant Snowball
Goblin Gang Balloon Lumberjack
Zap
Goblin Gang Firecracker Dark Prince Balloon
Barbarian Barrel
Knight Goblin Gang Firecracker Dark Prince Lumberjack
The Log
Goblin Gang Firecracker Dark Prince Lumberjack
Earthquake
Goblin Gang Firecracker
Arrows
Goblin Gang Firecracker
Royal Delivery
Knight Goblin Gang Firecracker Dark Prince Balloon Lumberjack
Fireball
Goblin Gang Firecracker Balloon Lumberjack
Poison
Goblin Gang Firecracker Balloon
Lightning
Knight Dark Prince Balloon Lumberjack
Rocket
Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Fireball Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Dark Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Goblin Gang Firecracker Fireball Dark Prince Lumberjack Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Goblin Gang Firecracker

Attack Synergies 6 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Balloon Knight Dark Prince Lumberjack
Knight
Goblin Gang Firecracker Balloon Arrows Fireball Lumberjack
Goblin Gang
Knight Firecracker Dark Prince Balloon
Firecracker
Knight Goblin Gang Dark Prince Balloon Lumberjack
Fireball
Arrows Knight Dark Prince
Dark Prince
Arrows Goblin Gang Firecracker Fireball Balloon Lumberjack
Balloon
Arrows Knight Lumberjack Goblin Gang Firecracker Dark Prince
Lumberjack
Balloon Arrows Knight Firecracker Dark Prince

Defense Synergies 2 13

Arrows
Knight Fireball Dark Prince Lumberjack
Knight
Goblin Gang Firecracker Arrows Fireball Lumberjack
Goblin Gang
Knight Firecracker Dark Prince Lumberjack
Firecracker
Knight Goblin Gang Dark Prince Lumberjack
Fireball
Arrows Knight Dark Prince Lumberjack
Dark Prince
Arrows Goblin Gang Firecracker Fireball
Balloon
Lumberjack
Arrows Knight Goblin Gang Firecracker Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Fireball
Lumberjack Knight Goblin Gang Firecracker Dark Prince
Goblin Gang Lumberjack Knight Dark Prince
Lumberjack Knight Goblin Gang Firecracker Dark Prince
Arrows Firecracker Fireball Dark Prince Lumberjack
Arrows Goblin Gang Fireball Firecracker Dark Prince Lumberjack
Arrows Goblin Gang Firecracker Fireball
Arrows Fireball
Goblin Gang Lumberjack
Knight Goblin Gang Firecracker Dark Prince Lumberjack
Goblin Gang Arrows Knight Firecracker Fireball Dark Prince Lumberjack
Arrows Goblin Gang Firecracker Fireball
Lumberjack Knight Goblin Gang Fireball Dark Prince
Fireball Arrows Goblin Gang Firecracker Dark Prince Lumberjack
Knight Goblin Gang Lumberjack
Goblin Gang Fireball Lumberjack
Arrows Knight Goblin Gang Firecracker Fireball Dark Prince Lumberjack
Arrows Fireball Knight Goblin Gang Firecracker Dark Prince Lumberjack
Arrows Knight Firecracker Fireball Dark Prince Lumberjack
Lumberjack
Goblin Gang Dark Prince Arrows Knight Firecracker Fireball Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Lumberjack Fireball Dark Prince
Fireball Arrows Knight Goblin Gang Firecracker Lumberjack
Goblin Gang Lumberjack Knight Dark Prince
Goblin Gang Dark Prince Lumberjack Knight Fireball
Knight Goblin Gang Dark Prince Lumberjack
Arrows Firecracker Fireball Goblin Gang
Goblin Gang Dark Prince Knight Fireball Lumberjack
Knight Dark Prince Lumberjack
Knight Firecracker Fireball Dark Prince
Goblin Gang
Knight Dark Prince Lumberjack
Arrows Fireball Dark Prince
Dark Prince Knight Goblin Gang Fireball Lumberjack
Firecracker Fireball
Goblin Gang Knight Firecracker Fireball Dark Prince Lumberjack
Arrows Firecracker Fireball Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Knight Firecracker
Arrows Firecracker Fireball
Arrows Fireball
Arrows Knight Firecracker Fireball Dark Prince
Fireball Arrows Firecracker Dark Prince
Arrows Firecracker Fireball
Arrows Firecracker
Arrows Fireball Firecracker
Arrows Fireball Firecracker
Goblin Gang Fireball Lumberjack
Firecracker Arrows Knight Fireball Dark Prince
Fireball Arrows Firecracker
Knight Firecracker Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball
Arrows Fireball
Arrows Firecracker Fireball Dark Prince
Arrows Firecracker Fireball
Fireball
Arrows Fireball
Arrows Fireball
Arrows Firecracker Fireball Dark Prince
Arrows Firecracker Fireball
Fireball Arrows
Fireball Arrows Firecracker
Arrows Firecracker Fireball
Firecracker Fireball
Fireball
Arrows Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball
Goblin Gang Fireball Dark Prince
Fireball Arrows Firecracker
Arrows Fireball
Fireball Knight Goblin Gang Firecracker Dark Prince Lumberjack
Arrows Firecracker Fireball
Arrows Fireball
Firecracker Dark Prince
Goblin Gang Firecracker Fireball
Firecracker Fireball
Firecracker Fireball Dark Prince

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