My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Bad

2 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard Prince Giant Skeleton Bandit Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A Prince Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Mini P.E.K.K.A Prince Giant Skeleton Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Mini P.E.K.K.A Giant Skeleton Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Prince Giant Skeleton Bandit
Giant Snowball
Little Prince
Zap
Firecracker Prince Bandit Little Prince
Barbarian Barrel
Firecracker Elite Barbarians Wizard Giant Skeleton Bandit Little Prince
The Log
Firecracker Elite Barbarians Mini P.E.K.K.A Prince Giant Skeleton Bandit Little Prince
Earthquake
Firecracker
Arrows
Firecracker Little Prince
Royal Delivery
Firecracker Elite Barbarians Mini P.E.K.K.A Wizard Prince Giant Skeleton Bandit Little Prince
Fireball
Firecracker Elite Barbarians Wizard Bandit Little Prince
Poison
Firecracker Wizard Little Prince
Lightning
Elite Barbarians Mini P.E.K.K.A Wizard Prince Bandit Little Prince
Rocket
Elite Barbarians Wizard Prince Little Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Prince Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Bandit Little Prince Mini P.E.K.K.A Wizard Prince Elite Barbarians Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Firecracker Bandit Little Prince Mini P.E.K.K.A

Attack Synergies 0 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elite Barbarians Mini P.E.K.K.A Prince Giant Skeleton Bandit
Elite Barbarians
Firecracker Wizard Bandit
Mini P.E.K.K.A
Firecracker Wizard Giant Skeleton Little Prince
Wizard
Elite Barbarians Mini P.E.K.K.A Prince Giant Skeleton Bandit
Prince
Firecracker Wizard Little Prince
Giant Skeleton
Firecracker Mini P.E.K.K.A Wizard Bandit
Bandit
Firecracker Elite Barbarians Wizard Giant Skeleton Little Prince
Little Prince
Mini P.E.K.K.A Prince Bandit

Defense Synergies 0 12

Firecracker
Mini P.E.K.K.A Prince Giant Skeleton Bandit
Elite Barbarians
Mini P.E.K.K.A Wizard
Mini P.E.K.K.A
Firecracker Elite Barbarians Wizard
Wizard
Elite Barbarians Mini P.E.K.K.A Prince Giant Skeleton Bandit
Prince
Firecracker Wizard
Giant Skeleton
Firecracker Wizard Little Prince
Bandit
Firecracker Wizard Little Prince
Little Prince
Giant Skeleton Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Wizard
Elite Barbarians Mini P.E.K.K.A Firecracker Prince Bandit
Mini P.E.K.K.A Prince Elite Barbarians Giant Skeleton Bandit
Elite Barbarians Mini P.E.K.K.A Prince Firecracker Bandit
Firecracker Elite Barbarians Mini P.E.K.K.A Prince Giant Skeleton
Firecracker Bandit
Firecracker Wizard Little Prince
Giant Skeleton Bandit
Mini P.E.K.K.A Elite Barbarians Prince
Elite Barbarians Firecracker Mini P.E.K.K.A Prince Giant Skeleton Bandit Little Prince
Firecracker Wizard Giant Skeleton Bandit
Firecracker Wizard
Mini P.E.K.K.A Prince Elite Barbarians Wizard Giant Skeleton Bandit
Wizard Firecracker Mini P.E.K.K.A Prince
Elite Barbarians Mini P.E.K.K.A Prince Bandit
Elite Barbarians Mini P.E.K.K.A Prince Bandit
Wizard Firecracker Elite Barbarians Mini P.E.K.K.A Prince
Firecracker Elite Barbarians Wizard Prince Bandit Little Prince
Wizard Firecracker Giant Skeleton Bandit Little Prince
Mini P.E.K.K.A Elite Barbarians Prince
Wizard Firecracker Elite Barbarians Mini P.E.K.K.A Prince Giant Skeleton Bandit Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Elite Barbarians Prince Giant Skeleton Bandit
Bandit Firecracker Elite Barbarians Mini P.E.K.K.A Wizard Prince
Giant Skeleton Bandit Elite Barbarians Mini P.E.K.K.A Prince
Mini P.E.K.K.A Prince Giant Skeleton Elite Barbarians Bandit
Giant Skeleton Elite Barbarians Mini P.E.K.K.A Prince Bandit
Firecracker Wizard
Mini P.E.K.K.A Prince Elite Barbarians Giant Skeleton Bandit
Mini P.E.K.K.A Giant Skeleton Elite Barbarians Prince
Giant Skeleton Firecracker Elite Barbarians Mini P.E.K.K.A Prince Bandit
Elite Barbarians Mini P.E.K.K.A Prince Giant Skeleton
Elite Barbarians Prince Giant Skeleton
Elite Barbarians Mini P.E.K.K.A Prince Giant Skeleton Wizard Bandit
Wizard Firecracker
Elite Barbarians Firecracker Mini P.E.K.K.A Prince Giant Skeleton Little Prince
Firecracker Elite Barbarians Mini P.E.K.K.A Wizard Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Giant Skeleton Bandit
Firecracker Bandit
Giant Skeleton Bandit
Firecracker Prince Giant Skeleton
Wizard Firecracker
Firecracker Wizard
Firecracker Wizard
Firecracker Wizard
Firecracker Wizard Bandit
Elite Barbarians Mini P.E.K.K.A Prince
Firecracker Wizard Prince Bandit
Firecracker Wizard
Firecracker Elite Barbarians Bandit
Firecracker Bandit
Firecracker Elite Barbarians Prince
Firecracker Wizard Bandit
Firecracker Wizard Bandit
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A Wizard Prince Bandit
Firecracker Wizard Little Prince
Prince Giant Skeleton
Wizard
Prince
Firecracker Wizard Little Prince
Firecracker Wizard Bandit
Wizard Prince Bandit
Firecracker Bandit
Elite Barbarians Firecracker Wizard Little Prince
Firecracker Wizard
Elite Barbarians Mini P.E.K.K.A
Wizard Bandit
Firecracker
Prince Giant Skeleton
Firecracker Wizard
Prince Bandit
Firecracker Wizard
Firecracker Mini P.E.K.K.A Wizard Prince
Firecracker Wizard
Giant Skeleton
Firecracker Elite Barbarians Prince
Firecracker Elite Barbarians Giant Skeleton
Firecracker
Firecracker Prince Giant Skeleton Bandit Little Prince

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