My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Wizard Dark Prince Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Valkyrie Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Dark Prince
Giant Snowball
Minions Barbarians Witch
Zap
Minions Firecracker Dark Prince Witch
Barbarian Barrel
Firecracker Barbarians Valkyrie Wizard Dark Prince Witch
The Log
Firecracker Barbarians Dark Prince Witch
Earthquake
Firecracker Barbarians Witch
Arrows
Minions Firecracker Witch
Royal Delivery
Minions Firecracker Barbarians Valkyrie Wizard Dark Prince Witch
Fireball
Minions Firecracker Barbarians Wizard Witch
Poison
Minions Firecracker Barbarians Wizard Witch
Lightning
Valkyrie Wizard Dark Prince Witch
Rocket
Barbarians Valkyrie Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Valkyrie Wizard Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Dark Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Barbarians Fireball Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Firecracker Fireball Valkyrie Dark Prince Barbarians Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Minions Firecracker Fireball Valkyrie

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Firecracker Valkyrie Dark Prince
Firecracker
Minions Valkyrie Dark Prince
Barbarians
Fireball
Dark Prince
Valkyrie
Minions Firecracker Wizard Dark Prince Witch
Wizard
Valkyrie Dark Prince
Dark Prince
Minions Firecracker Fireball Valkyrie Wizard Witch
Witch
Valkyrie Dark Prince

Defense Synergies 2 9

Minions
Valkyrie Firecracker Dark Prince
Firecracker
Valkyrie Minions Dark Prince
Barbarians
Fireball
Valkyrie Dark Prince
Valkyrie
Minions Firecracker Fireball Wizard Witch
Wizard
Valkyrie Dark Prince
Dark Prince
Minions Firecracker Fireball Wizard Witch
Witch
Valkyrie Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Firecracker Fireball Valkyrie Wizard
Barbarians Minions Firecracker Valkyrie Dark Prince Witch
Barbarians Witch Minions Valkyrie Dark Prince
Barbarians Witch Minions Firecracker Valkyrie Dark Prince
Firecracker Barbarians Fireball Valkyrie Dark Prince
Fireball Minions Firecracker Valkyrie Dark Prince
Minions Firecracker Fireball Wizard Witch
Barbarians Fireball Valkyrie
Barbarians Witch Minions
Firecracker Barbarians Valkyrie Dark Prince
Minions Barbarians Valkyrie Witch Firecracker Fireball Wizard Dark Prince
Minions Firecracker Fireball Wizard Witch
Barbarians Minions Fireball Valkyrie Wizard Dark Prince Witch
Fireball Valkyrie Wizard Minions Firecracker Barbarians Dark Prince Witch
Barbarians
Barbarians Fireball
Barbarians Wizard Minions Firecracker Fireball Valkyrie Dark Prince Witch
Fireball Minions Firecracker Barbarians Valkyrie Wizard Dark Prince Witch
Valkyrie Wizard Witch Minions Firecracker Barbarians Fireball Dark Prince
Barbarians
Valkyrie Wizard Dark Prince Minions Firecracker Barbarians Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Fireball Dark Prince Witch
Fireball Firecracker Valkyrie Wizard
Barbarians Minions Valkyrie Dark Prince Witch
Valkyrie Dark Prince Barbarians Fireball
Barbarians Valkyrie Dark Prince Witch
Firecracker Fireball Wizard Minions Witch
Dark Prince Minions Barbarians Fireball Valkyrie Witch
Barbarians Valkyrie Dark Prince
Minions Firecracker Barbarians Fireball Valkyrie Dark Prince Witch
Witch Barbarians
Minions Barbarians Valkyrie Dark Prince Witch
Barbarians Fireball Valkyrie Dark Prince
Barbarians Dark Prince Fireball Valkyrie Wizard Witch
Wizard Firecracker Barbarians Fireball Valkyrie Witch
Barbarians Witch Minions Firecracker Fireball Valkyrie Dark Prince
Minions Valkyrie Firecracker Barbarians Fireball Wizard Dark Prince Witch
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Valkyrie
Firecracker Fireball
Fireball
Firecracker Barbarians Fireball Valkyrie Dark Prince
Fireball Wizard Firecracker Valkyrie Dark Prince
Firecracker Fireball Wizard Minions Witch
Firecracker Wizard Witch
Fireball Firecracker Wizard
Fireball Firecracker Wizard
Minions Fireball
Firecracker Fireball Valkyrie Wizard Dark Prince
Fireball Firecracker Wizard
Firecracker Fireball
Minions Firecracker Fireball
Firecracker Fireball
Firecracker Fireball Wizard Witch
Firecracker Fireball Wizard
Fireball
Minions
Firecracker Fireball Wizard Dark Prince
Firecracker Fireball Valkyrie Wizard Witch
Minions Fireball
Fireball Wizard
Barbarians Fireball
Firecracker Fireball Valkyrie Wizard Dark Prince Witch
Witch
Firecracker Fireball Wizard Witch
Fireball Wizard Witch
Fireball Firecracker
Firecracker Fireball Wizard Witch
Minions Firecracker Fireball Wizard Witch
Fireball
Fireball Wizard
Firecracker Fireball
Firecracker Fireball Wizard
Minions Barbarians Fireball Dark Prince Witch
Fireball Firecracker Wizard Witch
Fireball
Fireball Firecracker Valkyrie Wizard Dark Prince
Firecracker Fireball Wizard
Fireball
Firecracker Dark Prince
Minions Firecracker Fireball Witch
Firecracker Fireball Witch
Firecracker Fireball Dark Prince Witch

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