My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Witch Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Witch Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Mini P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions
Giant Snowball
Minions Barbarians Witch Little Prince
Zap
Minions Firecracker Witch Little Prince
Barbarian Barrel
Firecracker Barbarians Witch Little Prince
The Log
Firecracker Barbarians Mini P.E.K.K.A Witch Little Prince
Earthquake
Firecracker Barbarians Witch
Arrows
Minions Firecracker Witch Little Prince
Royal Delivery
Minions Firecracker Barbarians Mini P.E.K.K.A Witch Little Prince
Fireball
Minions Firecracker Barbarians Witch Little Prince
Poison
Minions Firecracker Barbarians Witch Little Prince
Lightning
Mini P.E.K.K.A Witch Little Prince
Rocket
Barbarians Witch Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Barbarians Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Minions Firecracker Little Prince Mini P.E.K.K.A Barbarians Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Minions Firecracker Little Prince

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mini P.E.K.K.A Mega Knight
Minions
Mega Knight Firecracker Mini P.E.K.K.A
Firecracker
Minions Mini P.E.K.K.A Mega Knight
Barbarians
Mini P.E.K.K.A
Arrows Minions Firecracker Mega Knight Little Prince
Witch
Mega Knight
Mega Knight
Minions Arrows Firecracker Mini P.E.K.K.A Witch
Little Prince
Mini P.E.K.K.A

Defense Synergies 1 9

Arrows
Mega Knight Barbarians Mini P.E.K.K.A Little Prince
Minions
Firecracker Mega Knight
Firecracker
Minions Mini P.E.K.K.A Mega Knight
Barbarians
Arrows
Mini P.E.K.K.A
Arrows Firecracker Witch
Witch
Mini P.E.K.K.A Mega Knight
Mega Knight
Arrows Minions Firecracker Witch
Little Prince
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Firecracker
Barbarians Mini P.E.K.K.A Minions Firecracker Witch Mega Knight
Barbarians Mini P.E.K.K.A Witch Mega Knight Minions
Barbarians Mini P.E.K.K.A Witch Minions Firecracker Mega Knight
Arrows Firecracker Barbarians Mini P.E.K.K.A Mega Knight
Arrows Minions Firecracker Mega Knight
Minions Arrows Firecracker Witch Little Prince
Arrows Barbarians Mega Knight
Barbarians Mini P.E.K.K.A Witch Minions
Firecracker Barbarians Mini P.E.K.K.A Mega Knight Little Prince
Minions Barbarians Witch Arrows Firecracker Mega Knight
Arrows Minions Firecracker Witch
Barbarians Mini P.E.K.K.A Mega Knight Minions Witch
Mega Knight Arrows Minions Firecracker Barbarians Mini P.E.K.K.A Witch
Barbarians Mini P.E.K.K.A Mega Knight
Barbarians Mini P.E.K.K.A Mega Knight
Barbarians Mega Knight Arrows Minions Firecracker Mini P.E.K.K.A Witch
Arrows Mega Knight Minions Firecracker Barbarians Witch Little Prince
Arrows Witch Minions Firecracker Barbarians Mega Knight Little Prince
Barbarians Mini P.E.K.K.A
Mega Knight Arrows Minions Firecracker Barbarians Mini P.E.K.K.A Witch Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Mega Knight Witch
Arrows Firecracker Mini P.E.K.K.A Mega Knight
Barbarians Mega Knight Minions Mini P.E.K.K.A Witch
Mini P.E.K.K.A Mega Knight Barbarians
Barbarians Mini P.E.K.K.A Witch Mega Knight
Arrows Firecracker Minions Witch
Mini P.E.K.K.A Minions Barbarians Witch
Mini P.E.K.K.A Mega Knight Barbarians
Mega Knight Minions Firecracker Barbarians Mini P.E.K.K.A Witch
Witch Barbarians
Mega Knight Minions Barbarians Mini P.E.K.K.A Witch
Mega Knight Arrows Barbarians
Barbarians Mini P.E.K.K.A Mega Knight Witch
Firecracker Barbarians Witch Mega Knight
Barbarians Witch Minions Firecracker Mini P.E.K.K.A Little Prince
Arrows Minions Mega Knight Firecracker Barbarians Mini P.E.K.K.A Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker
Arrows Firecracker
Arrows
Arrows Firecracker Barbarians
Arrows Firecracker Mega Knight
Arrows Firecracker Minions Witch
Arrows Firecracker Witch
Arrows Firecracker
Arrows Firecracker
Minions Mini P.E.K.K.A
Firecracker Arrows
Arrows Firecracker
Firecracker
Arrows Minions Firecracker
Arrows Firecracker
Arrows Firecracker Witch
Arrows Firecracker Mega Knight
Arrows
Minions Mini P.E.K.K.A
Arrows Firecracker Mini P.E.K.K.A Mega Knight
Arrows Firecracker Witch Mega Knight Little Prince
Minions Mega Knight
Arrows
Arrows Barbarians
Arrows Firecracker Witch Mega Knight Little Prince
Witch
Arrows Firecracker Witch
Arrows Witch Mega Knight
Arrows Firecracker
Arrows Firecracker Witch Little Prince
Minions Firecracker Witch
Mini P.E.K.K.A
Arrows Mega Knight
Arrows Firecracker
Mega Knight
Arrows Firecracker
Minions Barbarians Witch
Arrows Firecracker Witch
Arrows
Firecracker Mini P.E.K.K.A Mega Knight
Arrows Firecracker
Arrows
Firecracker Mega Knight
Minions Firecracker Witch
Firecracker Witch
Firecracker Witch Mega Knight Little Prince

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