My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Goblin Gang Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Giant Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Gang Barbarians Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Giant Sparky
Giant Snowball
Fire Spirit Goblin Gang Barbarians
Zap
Fire Spirit Goblin Gang Firecracker Sparky
Barbarian Barrel
Fire Spirit Goblin Gang Firecracker Barbarians Sparky
The Log
Fire Spirit Goblin Gang Firecracker Barbarians Sparky
Earthquake
Goblin Gang Firecracker Barbarians
Arrows
Fire Spirit Goblin Gang Firecracker
Royal Delivery
Fire Spirit Goblin Gang Firecracker Barbarians Sparky
Fireball
Goblin Gang Firecracker Barbarians Sparky
Poison
Goblin Gang Firecracker Barbarians Sparky
Lightning
Sparky
Rocket
Barbarians Sparky

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Firecracker The Log Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap The Log Goblin Gang Firecracker Barbarians Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Zap The Log Goblin Gang

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Giant Sparky
Zap
Firecracker Giant Sparky Fire Spirit The Log
Goblin Gang
Firecracker Giant Sparky
Firecracker
Zap Goblin Gang Giant Sparky
Barbarians
Giant
Zap Sparky Fire Spirit Goblin Gang Firecracker The Log
The Log
Zap Giant Sparky
Sparky
Zap Giant Fire Spirit Goblin Gang Firecracker The Log

Defense Synergies 1 14

Fire Spirit
Zap Firecracker The Log Sparky
Zap
Fire Spirit Goblin Gang Firecracker Barbarians The Log Sparky
Goblin Gang
Zap Firecracker Barbarians The Log Sparky
Firecracker
The Log Fire Spirit Zap Goblin Gang
Barbarians
Zap Goblin Gang
Giant
The Log
Firecracker Fire Spirit Zap Goblin Gang Sparky
Sparky
Fire Spirit Zap Goblin Gang The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker The Log Sparky
Barbarians Sparky Zap Goblin Gang Firecracker The Log
Goblin Gang Barbarians Sparky Fire Spirit
Barbarians Sparky Goblin Gang Firecracker
Firecracker Barbarians The Log Sparky
Goblin Gang The Log Fire Spirit Zap Firecracker
Fire Spirit Zap Goblin Gang Firecracker
Zap Barbarians The Log Sparky
Barbarians Sparky Goblin Gang
Goblin Gang Fire Spirit Firecracker Barbarians Sparky
Goblin Gang Barbarians Zap Firecracker The Log
Zap Goblin Gang Firecracker
Barbarians Sparky Fire Spirit Zap Goblin Gang The Log
Fire Spirit Sparky Zap Goblin Gang Firecracker Barbarians The Log
Barbarians Sparky Goblin Gang
Barbarians Zap Goblin Gang The Log Sparky
Barbarians Sparky Goblin Gang Firecracker
Fire Spirit Zap Goblin Gang Firecracker Barbarians The Log
Zap The Log Fire Spirit Firecracker Barbarians
Barbarians Sparky
Goblin Gang Fire Spirit Firecracker Barbarians The Log Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Zap Sparky
Zap Goblin Gang Firecracker The Log
Goblin Gang Barbarians Zap The Log Sparky
Goblin Gang Zap Barbarians The Log Sparky
Barbarians Goblin Gang Sparky
Fire Spirit Firecracker Zap Goblin Gang
Goblin Gang Sparky Barbarians
Barbarians Sparky
Zap Firecracker Barbarians The Log Sparky
Goblin Gang Barbarians Sparky
Barbarians Sparky
Zap Barbarians The Log
Barbarians Goblin Gang Sparky
Firecracker Barbarians Sparky
Goblin Gang Barbarians Sparky Zap Firecracker The Log
Zap Firecracker Barbarians The Log Sparky
Zap
Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log Sparky
Firecracker Zap The Log
The Log Sparky
Firecracker Barbarians The Log Sparky
Fire Spirit Zap Firecracker The Log Sparky
Firecracker Fire Spirit Zap
Fire Spirit Firecracker The Log Sparky
The Log Fire Spirit Zap Firecracker
The Log Zap Firecracker
Fire Spirit Goblin Gang Sparky
Firecracker Zap The Log Sparky
Fire Spirit Zap Firecracker
Fire Spirit Firecracker The Log Sparky
Firecracker
Zap Firecracker The Log Sparky
Zap Firecracker The Log Sparky
Firecracker The Log Sparky
Sparky
Sparky
Fire Spirit Zap Firecracker The Log Sparky
Fire Spirit Zap Firecracker The Log
The Log Sparky
The Log Sparky
Zap Barbarians The Log
Zap Firecracker The Log Fire Spirit Sparky
Firecracker The Log Zap Sparky
Zap The Log Sparky
Zap Firecracker The Log Sparky
Fire Spirit Zap Firecracker Sparky
Zap Firecracker
Sparky
Zap The Log Sparky
Zap Firecracker Sparky
Sparky
Firecracker The Log Sparky
Zap Fire Spirit Goblin Gang Barbarians
Fire Spirit Zap Firecracker
The Log
Goblin Gang Firecracker Sparky
The Log Zap Firecracker
Zap Sparky
Firecracker Sparky
Zap Goblin Gang Firecracker The Log Sparky
Firecracker Zap
Zap Firecracker The Log Sparky
Sparky
Firecracker Sparky

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